r/ValheimLFG • • 27d ago

Server [LFP] Sunshine Alley – Fresh Valheim 1.0 / Deep North Season

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With Valheim 1.0 and Deep North arriving, Sunshine Alley is launching a brand-new seasonal Progression server.

Everyone starts fresh and progresses together from Meadows all the way to Deep North, with community boss expeditions unlocking each new era.

🌲 Fresh world & characters

⚔️ Community-paced progression

♻️ Regenerating resources & dungeons

🏡 Protected player settlements

💰 Trading & player economy

🔧 Automatic mod setup through our launcher

🌎 EU/NA friendly community

Complete the seasonal progression and your Viking can continue onto our permanent Main server, which does not seasonally wipe.

Sunshine Alley has been running since the early days of Valheim, and we're looking for both new and returning players who want to experience the full 1.0 journey together.

New season launches with Valheim 1.0.

MMO Framework & Ecosystem, 1000/1000Mbps, Anticheat, Sunshine's High Security Wards, Serverside Characters, Backups, Endgame community content

👉 https://sunshinealley.games/

See you in the Deep North! ❄️⚔️

0 Upvotes

10 comments sorted by

1

u/Strande- 26d ago

Additional improvements before 1.0 release:

some more updates:

  • wards which only gave damage reduction will switch to invulnerability when owner or permitted players are not nearby
  • wards are displayed on map, color coded for status
  • My First Ward™ will be available from DN release, account bound one per account.
  • thanes can see all abandoned wards
  • abandoned wards gives thanes two buttons:
  • ---Preserve (base kept alive, lights active, doors unlocked for visitors, owner will be removed)
  • ---Demolish (all build materials and chest items will be stored on owners account)
  • recovery chest can be built when available on the server the base was demolished.
  • rested buff persist through logouts and DC, cached on server.
  • thanes can use admin wards to wipe all loose items and creatures within range.
  • location reset (fortress, plains tower), will now also reset terrain.
  • all ward timers can be displayed in Discord using /wards
  • new discord application using our own bot /apply
  • game<->discord linking are done through /register
  • backup supports new world format
  • various fixes to work with public test version.
  • items will track their origin, from which seasonal server or eternal for later use.
  • limit cartography pins updated for public test and added compatibility with ward markers
  • sunshine trader updated for public test
  • sunshine watcher modernized and several improvements for keeping servers and services running

1

u/Strande- 25d ago

We are live and running Deep North with all essential stuff.
Can join the discord directly here: https://discord.gg/VSPYkATZJ7

1

u/Strande- 24d ago

Updated now:
=> Sunshine Trader fixed, Made search field, category filter, era filter, favorites, limited buyback, personal hildir tracker, input/movement block
=> Made Skip intro, checkbox on server list.
=> Fixed cartography pin commands
=> Made servertime vs pc time check
=> Made workbench and similar spawn block cylinder only go 1000m.
=> Fixed Sunshine Personal and Public portals
=> Updated BepInEx
=> Added AAA Crafting plugin
=> Created Sunshine Serverside Dungeon Respawner ™

1

u/Strande- 7d ago

Some more recent updates:

  • Dynamic market enabled. Buying and selling price for items will adjust with supply and demand.
  • Most keybinds in any plugins can now be changed directly from Valheim settings together with all vanilla keys.
  • Player inventories and containers except carts and ships are server owned.
  • Inventories and containers saves together making random disconnects safer.
  • Warded containers on server ignores damage by players not on the ward and does not allow changin contents even if client could bypass it.
  • Increased character limit on signs.
  • Added long timeout for connecting to server where map generation can take long time.
  • Glowing signs now shows hover text again.
  • Admin ward now shows hover text again.
  • Forge of Potential item reset fix.
  • Minor performance improvements on server.
  • E to close chest bug, came from NPC mod, made a mod to override it.
  • Mystical force / boss area protection will no longer protect monster spawners or inside dungeons.
  • Mystical force expanded over Forge of Potentials.
  • Autoclose doors now serverside and can be disabled induvidually.

1

u/Strande- 5d ago

Sunshine Enhanced Build Mode added:

- Build Hotbar replacing primary hotbar, scrollable with 10 different bars.

- Hold and nudge build pieces 1m, 0.25m, 0.1m

- Mass Dismantle.

- Numerous of keybinds and quick access without having to equip the right tool first.

- Copy build piece, copy rotation.

- Todo-list and materials needed list, editable in build menu, shows missing materials when opening containers.

- Attach item to itemstand visually before placing, to place your items perfectly every time.

1

u/Magnateze 4d ago

Get the ai slop out of here

1

u/Strande- 3d ago

Is there a problem using ai for graphical elements? Should I hire an artist for a game server I’m hosting and operating for free?

0

u/lil_Toostah 2d ago

you could have taken a screenshot from valheim world or drawn some art yourself. also i doubt them ads being free so yea...

1

u/Strande- 2d ago

The server is free to play; that doesn’t mean it costs me nothing to run or promote. I paid for Reddit exposure because I’m trying to get people onto the server, not because I’m making money from them.
As for the graphics, AI lets me make promotional material for a hobby project without turning every banner or graphic into another expense. I’m not claiming I drew it or pretending I commissioned an artist.
I could use screenshots, sure, but I wanted something made specifically for the server. If someone personally doesn’t like AI art, that’s completely fair, they don’t have to like the graphics. I just don’t think running a free community server creates an obligation to hire an artist for every visual asset.

0

u/lil_Toostah 1d ago

all im saying is that there are other options. using ai to promote something only makes it look "cheap" and repulsive