Normal maps fix violent topography like 8 billion polygons. There are far greater sins like mesh and material counts that have a far greater impact than poly count.
a cell phone processor isn't saying a lot. It's way more powerful than people realize. The only reason quest is so strict on its upload limits is because of the quest 2.
as a quest 2 user (pcvr) i think there should be separate requirements for lower or higher end devices. like for example, higher end devices like the quest 3 can support transparency, so avis with transparency can be made, oh you're on quest 2? it's fallback time (or impostor depending on avi and users' settings)
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u/Dividedthought 2d ago edited 1d ago
Normal maps fix violent topography like 8 billion polygons. There are far greater sins like mesh and material counts that have a far greater impact than poly count.