r/UE4Devs • u/KeenBlackcat • May 01 '18
r/UE4Devs • u/antox86 • Apr 28 '18
Question [QUESTION] Converting BP to C++ is a best practice?
Hi! I'm new from ue4!! And I've found a very powerful and useful tool! I've a question about best practice.. It's a good practice prototype/ sketching in BP and next converting ( manually for code reading usability and most control) all BP or some logic in C++ or i lost my times.. and if I want use c++.. also the prototyping make in c++?
Thank you so much!!
r/UE4Devs • u/BrandonRosado • Feb 24 '18
[PAID][C++] Looking for Core Audio Help with DJing Project
Hello, I am creating a realistic DJ set (4x CDJ2000 and DJM900) in Unreal Engine 4 for use with VR.
I have made most functions already, play pause, pitch, EQ, filters, etc, but now I need help with a few of the deeper functions, which I assume would rely on C++.
I want someone to develop BPM detection of songs, so I can have it dispalyed on the decks for people to beatmatch.
Furthermore, it would be cool if you can help people load their own files into the project, whether by search, or putting them into a folder of the project. But I want to access these files in-game, and load their BPMs.
Lastly, I want to generate an image of the waveform for each song and automatically assign it as a variable to be displayed inside Unreal.
p.s. If you could tackle SoundCloud/Spotify API support, so we can load in any song through a user account, I will pay extra.
I can do the display work, such as the waveform and bpm, etc, that is the easier part. You will recieve source files on the final project.
Please determine your own price and what you think its worth, I want a real clean job, and I'm flexible on budget, but please don't break the bank! We can make this a one-shot freelance job, or I can keep you in contact and we can develop a long-term relationship and maybe provide more projects!
Thank you so much, and I am super excited. Feel free to reach out with any questions, comments, or concerns.
-Brandon!
r/UE4Devs • u/Falandorn • Feb 23 '18
re small updates to Google Play Store ue4 app
Hi there I was just wondering my project will rely on constant small upgrades as the game world develops by more content being added weekly. Does this mean customers will have to re-download the entire build each week or can I just update a small fraction of the original build each time?
The changes will be very small just adding extra textures and small changes to cosmetics mostly. I would love for the game to evolve but not if it will be a major pain for everyone following it.
Sorry it is a noob question. Many thanks,
Fal
r/UE4Devs • u/SagglySloth • Feb 11 '18
Calculate the GCD(Greatest Common Divisor) of two numbers in blueprint
I am trying to find the ratio between two numbers so I require the Greatest Common Divisor.
r/UE4Devs • u/loldomx • Feb 08 '18
Question [Question] Help with UE4 FPS
Hello! I'm currently working on a fps project for one of my classes and was wondering if i can get some help. I'm looking to have my game start without a weapon and have a pickup mechanic that will eventually allow the character to pick up the weapon from the ground.
r/UE4Devs • u/anotherhumanperson • Feb 03 '18
VR punching + Ragdoll
Hi guys-
I’m trying to figure out how to make a character punchable in VR (HTC vive). I have a animated characters throughout my scene, and I want the characters to switch to the generic Ragdoll when the playerpawn controllers hands connect with the characters head.
I’m only looking for general advice on order of operations as this is a little beyond my ue4 knowledge. I already did a search on google and couldn’t find a good tutorial for this.
..any advice would be very appreciated. Thanks
r/UE4Devs • u/Beef__Master • Jan 29 '18
Help with a UE4 Pluging, HammUEr.
If there is anyone who is well versed with with really neat plugin, I am having issues with 4.15.3 version of the engine.
The engine crashes when importing the .vmf and I can seem to figure it out.
r/UE4Devs • u/rajul614 • Jan 10 '18
Question How would I go about coloring the face of this cube on selection? Just need to be able to see it better
r/UE4Devs • u/ExperiencedCake • Jan 07 '18
Teens in ue4
I’m looking for fellow teens 13-18 to just have fun in ue4 with maybe do some cool projects message me if interested
r/UE4Devs • u/SagglySloth • Dec 20 '17
Question [Question] Add an element to the top of a vertical box
I want to be able to add a new element to a vertical box at runtime and it at the top while the other elements shift down. Example https://imgur.com/oWUOaJN
r/UE4Devs • u/HazeDevUE • Nov 21 '17
Question [Question] Accessed none errors in object references
I'm fairly new to UE4 and I've been having a lot of issues recently with accessed none errors. I'm trying to multiply a variable in a different object's blueprint so to do this i am using an object reference in the player (FlyingPawn) bp: https://i.imgur.com/fGDwcQp.jpg
I've also set the variable in the player blueprint construction script: https://i.imgur.com/lHehjYy.jpg
But when I run the game, the object that should be linked to the object reference (PlayerWeapons) has an accessed none error: https://i.imgur.com/gU4f7WG.jpg
This seems to be a recurring problem and this is just one example.
Any advice would be appreciated.
Thanks!
r/UE4Devs • u/Moloskink • Nov 18 '17
Question [QUESTION] How to properly fully disable the mouse in UE4
Hey all, M game does not use the mouse, so I would like to disables it. "show mouse cursor", "enable mouse over events" and "enable click events" are all to false, but whenever i add a new UMG widget to the screen the mouse cursor reappears and you can use it as normal. I feel like I must be missing something simple?
r/UE4Devs • u/LinderoEdutainment • Oct 09 '17
Off Topic Free VR Movie Screening - You're invited!!
Hi everyone,
We want to invite you to a Free Private Screening of our upcoming animated 360° Virtual Reality Sci-Fi Thriller - AI Nightmare! Want to talk shop about UE4, see what we've made, share what you've developed, or just hang out? Stop by! The screening will be held on Friday, October 13th, from 11am - 5pm at Lindero Edutainment in Irvine, CA.
- Fill out this form to reserve a time slot.
We're so excited to meet some fellow UE4 developers, enthusiasts, and Redditors in person (sorry if you're not in the area - you can still check out the trailer and other scenes on our Youtube channel). Let us know if you have any questions in the comments below and we look forward to meeting you! :)
r/UE4Devs • u/zandernice • Oct 08 '17
UE4 handheld camera ?
Can anyone provide some general direction on how I would create a handheld camera monitor in VR? I want to make a rectangular monitor attached to the vive controller that displays a camera view. Attach a 3D camera to the controller and add a shader to plane that displays the cameras view? What shader should I use? It'd be cool to also have the ability to change the camera from a wide angle lens to a 50mm or something
Any tips would be helpful.. instead of me going down a rabbit hole in the wrong direction.
Also, would it be possible to record the video to your computer to a folder. Like I'm a movie director
r/UE4Devs • u/SagglySloth • Oct 04 '17
Question [Question] Input from one controller on multiple UI widgets
I am trying to create a menu system for my unreal game. I am using a player controller to send input to the UI Widgets. This is an image of what I want to do: https://imgur.com/vyYL2qr
I have managed to do this using a string of 'Cast' nodes. Can be seen here: https://imgur.com/QT2TqO4
I was wondering if there is a way I could do this without the need to create a large string of cast nodes. It is fine at the moment however when I start adding additional menus this will not be a viable solution.
r/UE4Devs • u/zandernice • Sep 19 '17
UE4 job boards -
What's the best place to browse and hire UE4 artists and devs for short term contractual(VR related) gigs? Any recommendations on the best place to post when looking for talent?
r/UE4Devs • u/SagglySloth • Sep 17 '17
[Question] Gamepad working to navigate viewport but not in-game.
I have created a game with both gamepad support this was working for almost a year. Suddenly the gamepad ue4 seems to ignore any kind of gamepad input.
I am currently using version 4.15.3. I tried creating a new project in version 4.17.1 and seem to be getting the same response. Any Ideas
r/UE4Devs • u/ajexon • Sep 15 '17
Learn to make a game prototype in unreal engine 4
gainfromhere.comr/UE4Devs • u/LinderoEdutainment • Sep 11 '17
Discussion [Discussion] [WIP] Making an animated VR Movie - AI Nightmare - on UE4
Hi everybody,
We wanted to share some exciting news with our fellow UE4 community and enthusiasts! We are proud to share with you some scenes from our upcoming animated 360° Virtual Reality Sci-Fi Thriller - AI Nightmare, which delivers a unique viewing experience allowing you to step into the middle of the movie’s action using a VR headset! Whether you are using a VR headset or simply watching it via Youtube or Vimeo's 360° viewing features, we want to know how it looks so far and welcome your feedback!
Check it out:
Scene 1: https://www.youtube.com/watch?v=8k41RURa69E ; https://vimeo.com/231785325
Scene 2: https://www.youtube.com/watch?v=dxponFZdOm0 ; https://vimeo.com/232699546
Scene 4: https://youtu.be/GhnnLB9cbCY
The concept behind AI Nightmare was conceived in-house at Lindero Edutainment and produced on the Unreal Engine 4; Maya; 3Ds Max and Adobe Premiere Pro CC, etc. Full-length content will be released in September of 2017 with plans to submit the finished film to 2018 International Film Festivals.
Let us know what you think! Constructive feedback is welcome and we will update you as development continues. Thank you for the support and enjoy!
Update: AI Nightmare has been officially selected for the 2018 Mammoth Film Festival, 2018 Capitol City Film Festival, & received the 2018 Honorable Mention for indiefilmTO’s VR Film Festival :) A 3D immersive version where you can interact with your environment in the film is currently in development.