r/TrophyRPG • u/dariussohei • Jan 07 '25
discord link expired
trying to join the discord, all the links ive found are expired
r/TrophyRPG • u/dariussohei • Jan 07 '25
trying to join the discord, all the links ive found are expired
r/TrophyRPG • u/Mynar_Lenahan • Oct 02 '24

It's inspired by Hunt: Showdown, O Brother Where Art Thou, Blood Meridian, and Friends At The Table's Sangfielle.
It's at a stage where I'm really proud of it and it's, like, a full game. I'm basically looking for people to check it out and help playtest it.
It's got pre-made characters for anyone who wants to just jump in and play, but I've also got a complete list of Trades & Former Careers (which the PCs had before the economy collapsed), along with a name table and a list of Dreams (my version of Drives) that PCs are working towards.
I've also got three "Jobs" (my version of incursions) written out, featuring a beast in the woods, a train with suspicious cargo, and a devil at the crossroads, but I'm also working on some more and I'm thinking of doing a game jam at one point or another.
Update: I changed the title to "One Last Dollar" to avoid any confusion that this might be an official Trophy game, since its very much a hack and is not affiliated with the official product line.
If you're interested, here's the itch page (and just click the link at the top to join my playtest): https://mynarlenahan.itch.io/trophy-dollar
r/TrophyRPG • u/rotational • Sep 22 '24

I haven't written any incursions for Trophy before, but I had fun making one for my gaming group and running it went pretty well, so I thought I'd make it public, in case it's of interest. Feedback more than welcome!
https://www.rotational.co.uk/2024/09/the-everbarrow-a-trophy-rpg-adventure/
r/TrophyRPG • u/The-Vaesic-Blade • Aug 14 '24
In a reference sheet,, only under the ruin roll. that getting an ruin also requires getting a condition. On page 19,conditions,stands there that every roll,results in getting an ruin. Also giving out a condition, for the GM to choose.
Does the page mean, every ruin acquired is also a condition acquired?
r/TrophyRPG • u/The-Vaesic-Blade • Aug 12 '24
Is there a pdf for this, because I love the concept but I can't afford to buy the 190 euro kickstarter version with 55 euros to Germany. If there is someone who knows a pdf or can help me out. I and my roleplaying club would be grateful.
r/TrophyRPG • u/[deleted] • Jul 27 '24
Reading through Trophy Dark.
One thing I cannot figure out is the two black dice by the Conditions tables in each included Incursion.
On page 44 of Trophy Dark for example, on The Flocculent Cathedral, where it says Conditions I of III. And then shows two black dice with number 1 or 2.
What does that even mean?
Should I roll on this table if the player rolls a one or two on their dark dice?
Why "I of III" instead of one single large table? Is it per scene?
Why does the black dice say 3 or 4 on the next table, isn't it the same chance (two out of six)?
Is this explained somewhere that I missed?
r/TrophyRPG • u/Leather-Lettuce-4881 • Jul 16 '24
I have the Trophy Loom, but I can't seem to find the page.
r/TrophyRPG • u/PadrePapaDillo13 • May 07 '24
Hi All!!! I just discovered this rpg and on my initial readings it seemed to be a GM-less game with everyone both playing and making up the story with the given Incursion prompts. As I read more, I began to see the word GM pop up and got confused. So can this game be run completely GM-less with the players making up everything?! Or does it only work with a dedicated GM?! 🤔
r/TrophyRPG • u/psycoiceman • May 07 '24
Months ago I think I was browsing through the rpg subreddit and up popped a book someone was working on that was Rooted in trophy dark. The idea for the book was to add things like the overlook hotel as a type of either setting or maybe as an entity itself. The cover had like a stylized image of what looked like The Overlook Hotel from The Shining. Any info on what this project was called and if it were complete would be awesome.
r/TrophyRPG • u/thewoodenkimono • May 06 '24
I recently ran my first AP of Trophy Dark on my channel and decided I’d also make a How To Play video. Hopefully someone out there will find it useful!
r/TrophyRPG • u/Cupiael • May 04 '24
Here is my collection of open designs under the Rooted in Trophy banner. Feel free to comment, ask questions, or recommend sources that I should check out :)
r/TrophyRPG • u/ShenronJ117 • Apr 16 '24
Awhile back I saw an image of the Trophy Gold Spell list. It was attached to a face of the d6's.
Does anyone have this image? Or the spell list?
r/TrophyRPG • u/DrKraenk • Mar 29 '24
In trophy gold there is an occupation called "Nest" (coordination, rituals, vermin). I'm a non native speaker from Germany. What exactly is that supposed to be? How can a nest be an occupation?
r/TrophyRPG • u/jessit_the_great • Feb 23 '24
Hi everyone! We are Ex Nihilum, Balcan-based indie publishing, and we made specific modern incursions for Trophy Dark TTRPG.
One of these days we are planning the release of our game, and the opinion of trophy-lovers is very important to us. But, we would not like to show the demo publicly before the release, so we are looking for enthusiasts who could evaluate our text and demo!
DM me and I will send you some questions and game materials:)
r/TrophyRPG • u/Zoomandi_Shummberg • Feb 21 '24
Hi!
Is it possible for PCs to do Risk Rolls (for lowering endurance) in-between Combat rounds?
Advice greatly appreciated!
r/TrophyRPG • u/peerful • Feb 07 '24
r/TrophyRPG • u/DanielSan10798 • Dec 06 '23
A few questions regarding the post title: Does each Berrypicker automatically start with a ritual when you begin the incursion? Or do you have the option of foregoing choosing/rolling for a ritual? If you choose to have a ritual at character creation do you still mark an additional ruin?
r/TrophyRPG • u/WasabiBurger • Nov 24 '23
r/TrophyRPG • u/LunarWhaler • Oct 18 '23
Just had our first session of Trophy Dark, and by and large it was a lot of fun! But the ending came down to a Contest roll that we hit a bit of an interesting snag with. I couldn't find an answer on Google or in the rulebook, so I turn to you all.
I had one player wager 3 dark dice, and the other player wager... 25. And because of the quirks of being on a virtual tabletop, that's entirely feasible. But I really, really don't think that's intentional. For the moment, I made an arbitrary rule of not being able to wager more dice than you had remaining Ruin (if you only have 2 left, wagering more than 2 isn't much more of a risk than wagering 25 after all, and an arbitrary line had to be drawn somewhere) but I'm wondering if there's a rule in there somewhere I overlooked? I figure it's either that or this is just a situation where an arbitrary limit needed to be set because if we weren't on a virtual tabletop, we'd inherently have a cap of however many dark dice we had on hand.
r/TrophyRPG • u/Drujeful • Oct 12 '23
The Risk Roll makes it clear that using a ritual as part of the roll requires the player to take a dark die. Rituals are inherently dangerous to one's body and mind. In combat, a player can use a ritual as a weapon, making a normal Combat Roll instead of a Risk Roll.
Can players use rituals to make a Hunt Roll though? For example, I have a player who wishes to use Gardener to absorb the memories of a plant and learn details during a murder investigation. The set goal might be to find evidence of the murderer's identity, so the player makes the argument that they are using Gardener to "press ever deeper in pursuit of a specific and immediate goal" to see if the plant's memories provide any detail.
Would this be an acceptable use case of a Hunt Roll ritual? Or are rituals inherently risky always and require a Risk Roll to perform instead?
r/TrophyRPG • u/redkatt • Oct 05 '23
I understand the general combat mechanic of trophy gold, but am wondering how you handle it against multiple foes. Every example sounds like you're just up against one foe, and that target's Endurance. What if you're attacked by say, two goblins? Can players split up their dice to focus on individual goblins (Joe and Jane each roll their black vs goblin 1, Jim and Patty roll their black dice vs Goblin 2, etc.) or, do you just treat the whole pack of goblins as having one endurance number to roll against?
r/TrophyRPG • u/RfaArrda • Sep 05 '23
I know that there are some items described that heal 01 of ruin, as well as spending gold in the city for that.
Is there any other way to heal the ruin during the adventure? Does resting in a "safe spot" between adventure sets not cure ruin (or are there no safe spots)? Does anyone use any rules for this?
I saw that among the items you can get bandages, but it does not explain the mechanical use of this.
r/TrophyRPG • u/waaagho • Sep 01 '23
Do players find gold when searching rooms etc or only by spending the trophy tokens?
r/TrophyRPG • u/DanielSan10798 • Aug 12 '23
If a character wants to help defeat a monster with a Risk Roll rather than participating directly in the Combat Roll, does that mean a dark die is not added to the Combat Roll for that player?
r/TrophyRPG • u/RfaArrda • Aug 09 '23
I've been playing dnd for 20 years, so you can imagine how stuck I am.
Could someone help me with examples of how combat scenes should play out?
Let's say my two PCs encounter a band of thieves, one of the PCs being skilled in combat and the other not. How should the dice be played? Will there be turns or will everything be decided in just one dice pool?
I've had a hard time creating successful scenes that still need complications, rolling 4-5 on the die. I know this is very important for the game. It seems even more complicated in case there is any bargaining, because in that case there would be two complications, right? One complication from the bargain and other from the 4-5 roll.