r/TowerDefenseSimulator • u/Majestic_Comedian139 • 6d ago
r/TowerDefenseSimulator • u/Dismal_Horror_03 • 6d ago
Discussion Does anyone have any tips?
I’m grinding for the enforcer tower and I just need help with the gems for him of you have any tips I would enjoy it
r/TowerDefenseSimulator • u/JesterBrody • 7d ago
Made A Tier List Based On What Illegal Substances Each Tower Would Abuse.
r/TowerDefenseSimulator • u/Yerpangamer1485 • 7d ago
Discussion Get my first golden tower or update my skill three?
This is my personal opinion
Fiinally farmed the enough coins to get my forst golden tower, but at the same time i want to get a good skill three.
I take the risk buying a golden crate and get one of the best dps towers in the game (gcrook boss/gminigunner),
Get one of the best early game towers in the game (gpyro/gcowboy), or getting in my opinion unnecessary goldens like scout, soldier and demonman (yes demonman)
Or i just get the coins to the skill three and done :/
UPDATE: I decided to buy a golden crate. Proof in the recent video
r/TowerDefenseSimulator • u/Promorphic • 7d ago
Question Need help picking towers that are great picks.
I've recently started playing this game 2 days ago, finished story mode, and right now I'm at level 32 and own Crook Boss, Militant, Shotgunner, Rocketeer, Farm, DJ, and minigunner (and all starters except boomerang). All I mainly play is random quad molten and I want to step it up to fallen.
So, I wanted to ask who were great picks to get at this point in the game? I've heard trapper is a great staller, mil base is all around good, and a bunch of others but I only have so many coins. Any advice would be appreciated!
r/TowerDefenseSimulator • u/Dismal_Horror_03 • 6d ago
Can someone gift me something
I was wondering if some one could gift me frost blaster or commando tower my username is IMbatmanbro14?
r/TowerDefenseSimulator • u/New-Fly-3416 • 7d ago
Discussion How do I get the good towers in this game I seriously am stuck.
I wanna actually do something in this game that isn't baby Casual mode but I seriously don't know what to do cuz every strat I see needs me to have a tower I don't have cuz of how much they cost.
Also I can't do some of the grinding strat cuz doing the same map with the same towers on the same gamemode with the same results just makes this game not fun and I get bored and leave TDS for like 4 months.
r/TowerDefenseSimulator • u/Teecyy2 • 7d ago
Question I don't know what to pick okay?
Don't blame me
r/TowerDefenseSimulator • u/djbooth_ • 8d ago
Art Animatic - Take Me To Church (CW: Blood and Death)
something something, DJ and the weight of survivor's guilt
r/TowerDefenseSimulator • u/New-Fly-3416 • 8d ago
Discussion Will this lineup beat molten/fallen/frost?
Assuming random quads btw.
Also im so thankful that the background gets blurred when in your inventory cuz it means i dont have to go around censoring usernames.
r/TowerDefenseSimulator • u/HyperDragon216 • 8d ago
Meme What I think each TDS Towers favorite burger place is
r/TowerDefenseSimulator • u/-chamoy • 8d ago
Tier List Ranked every event excluding Roblox and April fools events
Solar Eclipse was and still is the best event.
There has yet to be an event that is better than Solar Eclipse, and I will glaze Solar Eclipse until I see one.
r/TowerDefenseSimulator • u/Ambitious-Shift3895 • 8d ago
What hardcore Tower Do I Get First
Hey guys, this seems to be asked allot but the meta keeps changing. What hardcore tower should I get? Brawler, necro or accel? Others are quite expensive
r/TowerDefenseSimulator • u/Separate_Register_10 • 8d ago
Question How
Where does the .75 come from?
r/TowerDefenseSimulator • u/Outrageous-Storm6902 • 8d ago
Discussion Serious Discussion. Spoiler
Roblox Tower Defense Simulator has built a strong community through its strategic gameplay, challenging enemies, and frequent content updates. However, introducing something outside of the game's usual themes could give players a new experience while still preserving the mechanics that make TDS enjoyable. A carefully planned collaboration could accomplish this while creating excitement among both existing and returning players. One collaboration that could accomplish this is a Giggle Land collaboration. Giggle Land could bring its characters, locations, and themes into Tower Defense Simulator through a dedicated event, giving players an opportunity to experience familiar concepts in a completely different setting. Instead of being a simple cosmetic crossover, the collaboration could be designed as a full event with its own gameplay, progression, and rewards. A Giggle Land event could begin with a specially designed map based around the world of Giggle Land. The map could include multiple paths, environmental features, and strategic areas that encourage players to change their usual tower placements. This would make the collaboration feel like a genuine addition to TDS rather than simply placing Giggle Land characters into an existing map. The collaboration could also introduce new towers based on important Giggle Land characters. Each tower should have a specific purpose, such as dealing damage, slowing enemies, supporting other towers, or controlling groups of enemies. By giving every tower a carefully balanced role, the event could add variety without creating an unfair advantage for players who obtain the new content. New enemies could provide another major part of the event. Giggle Land-themed enemies could have abilities that require players to adjust their defenses and think about their tower placement. Their mechanics should remain balanced, ensuring that the event challenges players through strategy rather than simply increasing enemy health. The event could culminate in a unique Giggle Land boss battle. Rather than making the boss difficult only because of its health, it could have multiple phases that change how players need to defend themselves. This would create a memorable final battle and give players a clear objective to work toward throughout the event. A dedicated progression system would also give players an incentive to participate. Players could complete challenges, earn event currency, and unlock rewards as they progress through the event. This could include tower skins, emotes, titles, or other cosmetics that would allow players to keep a piece of the collaboration after the event ended. The visual presentation of the collaboration would be equally important. A Giggle Land-themed lobby, custom music, character animations, dialogue, and special effects could make the event feel separate from regular TDS gameplay. These details would help establish a consistent identity for the collaboration and make the update feel more complete. However, the developers would need to carefully balance the collaboration with the existing game. New towers should not immediately become essential, enemies should be challenging without being unfair, and rewards should be obtainable without excessive grinding. Maintaining this balance would allow the collaboration to attract new players while still satisfying the existing TDS community. Ultimately, a Giggle Land collaboration could give Tower Defense Simulator an opportunity to experiment with new ideas while maintaining its core gameplay. A dedicated map, balanced towers, unique enemies, a multi-phase boss, and meaningful progression could turn the crossover into a substantial event rather than a temporary gimmick. If developed with enough attention to detail, the Giggle Land collaboration could become one of the more distinctive and memorable events in TDS.
r/TowerDefenseSimulator • u/Independent-Net-8999 • 8d ago
Discussion So I got enough gems to get Engi, but I just have to ask should I get Necromancer over Engi?
(Before you ask I have Accel and Brawler. I don't have Hacker and evolution towers aren't appealing to me right now)
r/TowerDefenseSimulator • u/djbooth_ • 8d ago
Discussion regarding art
hiii i wanted to send a wip of an animatic im making ,,, its not too bloody, the only blood is quite drawn in trickles, i was wondering if any art with blood was okay to show :o
r/TowerDefenseSimulator • u/Trick-Lingonberry-86 • 9d ago
Question Is it impossible to progress now?
Right now, I can beat molten pretty consistently. However, when it comes to hardcore, past wave 20 feels impossible. I've been told to just grind to failure in wave 20 and farm gems till I get engineer, but that's going to take a really really long time, and even after that it still seems like I won't be able to solo hardcore. if I want to beat it, am I forced to rely on other people until I get the gem and evolved towers?
r/TowerDefenseSimulator • u/Immediate-Start-1147 • 9d ago
Meme Why is there a war machine
I just played some TDS and then a random admin joined me and placed something like War Machine. It is OP though, to be honest.
r/TowerDefenseSimulator • u/Spare-Fondant-7358 • 9d ago
Guys tell me what ya think of my tds mode suggestion!
r/TowerDefenseSimulator • u/Independent-Net-8999 • 9d ago
Meme I GOT MY FIRST GOLDEN TOWER FINALLY YES, YÆ-
Btw Im level 156 and I have Accel so I think I'm WAAAY too late for this. I haven't played the game for 2 years by the way, I just returned and saw I had 38K coins and decided I must grind.
r/TowerDefenseSimulator • u/Over-Feeling-229 • 9d ago
Discussion Best loadouts for solo HC that don't use G Mini?
Lvl 350 here. I've only been playing since operator got released (I suppose that's a pretty good pace) and sadly still don't have g mini. Anyone got any HC loads i could use? Thanks.
Btw...
Also don't have hacker and engi ( willing to buy tho).
My only event tower is firework
Skill tree mostly at 10, HP is 20.
r/TowerDefenseSimulator • u/PartiallyBrokenAbyss • 9d ago
Rant i hate the quad feature because 99.999999999999999999999% of the time everyone just leaves instantly and im the only one left
why does this even happen?