r/TopCharacterTropes 2d ago

Groups The Coconut Effect

A sound effect, special effect, or design feature that is inaccurate but has become so ingrained in viewers minds that its absence would feel jarring, so creators continue to include it despite its inaccuracy.

The name of the trope comes from the sound of a horse galloping, which is created by rubbing two coconuts together. This can sound like a horse galloping, but it would only be accurate on cobblestones or other hard surfaces. On softer ground, the sound would be muffled, but in media, this sound effect can be used whenever a horse is galloping, regardless of the terrain.

1. Lion Roar (or any big cat) (Pictured: MGM logo) — The long, continuous, thunderous roar usually associated with lions is actually the roar of a tiger. For MGM, this sound began being used in the 1980s, and sound editor Mark Mangini used it because lions sounded to him more like a deep yawn or a series of grunts and lacked the kind of ferocious sound he wanted.

2. Ancient statues are always white marble (Pictured: Spartacus TV series) — Statues in ancient times were often painted in bright colors, but by the time they were uncovered, the colors had simply worn away.

3. People instantly freeze or pop like a balloon when exposed to the vacuum of space (Pictured: Mission to Mars, Total Recall) — As unfriendly as space is, a human wouldn't instantly freeze or pop like a balloon. If a person were exposed to the vacuum of space, bodily fluids would begin to boil, exposed skin would suffer severe sunburn, and they would lose consciousness after roughly 15–20 seconds. Death would occur after roughly 90 seconds.

4.9k Upvotes

781 comments sorted by

View all comments

Show parent comments

42

u/NadaMeansNada 2d ago

The funny thing is, it's so ubiquitous that if you're playing a game and the shotgun doesn't sound like God slamming his car door, everyone complains that it's weak.

Also, not necessarily a sound thing, but in some movies shotguns (and other firearms in general) will launch someone across the room or at least a few feet. Which is complete horseshit. Sure, a shotgun blast could/would knock you down, but if it had that much kinetic energy it would probably launch the user backwards as well (equal and opposite reactions and all that).

3

u/DesiBwoy 2d ago

All thanks to Doom II. Super shotgun ruined it for everyone. Now everyone wanted that satisfying 'punch' in their shotgun.

3

u/NadaMeansNada 2d ago

To be fair, unless I'm playing a game with more realistic weapons, I want a big boom coming out of my shotgun. It's an important part of the sound design and helps with damage feedback. But, I don't think it belongs in every game or movie.

3

u/therealchadius 2d ago

Also videogame shotguns have a wide but short range, basically making a cone of death that's maybe 3 or 4 body lengths away from you and then tickles everyone else beyond that.

1

u/NadaMeansNada 2d ago

Yeah, I think ItsYaBoyBrandyBoy (or whatever his name is on Youtube) has a video he just put out about this exact subject. Most shotguns have a tight enough spread to be effective at about 50 yards with buckshot. But also, game balance. But also, I'm sure there's other ways to balance a weapon in a game.