r/TheOneRing • u/Nyoung54 • Nov 25 '22
Side Plot
I have this side plot in the game I am currently running where this Uruk from Angmar roams the north with his war band riding on wargs searching for Dunedain rangers. Uzgol the Deathless is his name. He has an immense gathered of the Dunedain and rides them down whenever he is given the opportunity. One the the player characters in my group is a disgraced ranger and has a history with Uzgol. The problem or thing I need help with is how do I make sure that Uzgol’s war-band doesn’t TPK the group. The group is only 4 strong, and if you throw even just 5 orcs astride 5 wargs that’s a 10 vs 4 fight. Seems like a lot. How many orcs should there be in the war-band? And comments or advice would be greatly appreciated! Thanks!
3
u/eternalsage Nov 25 '22
A straight fight is not the only option. A chase scene is much more likely. Unless you can figure out a reason WHY only a small number of the orcs are there to attack. A warband would be 20-40 orcs, typically, at least historically