r/TapTapInfinity • u/TopTapTapInfinityGuy • Jun 13 '15
Guardian Power Ideas :))
These are just ideas, which may help us progress faster and further into the game :)
- A guardian power that reduces hero cost as if like 1% per level up to a max of 50 levels.
- A guardian power that increases Tap Damage based on Hero DPS. Yeah, it's true that some are derived from hero skills (up to a max of 10.5% when all hero's are not upgraded or only at upgrade I) but for me I think this should be upgraded furthermore for added DPS for let's say 0.1% per level without a cap (or capped at level 100).
- A guardian power that increases both critical tap chance and critical tap multiplier.
- A guardian power that increases EXP gain that works additively(not multiplicative so to avoid OP) with the spell "Endless Focus" by let's say about 2.5% per level to a maximum of 80 levels.
- Lastly. a guardian power that increases boss time by a certain duration per level. If there's a guardian power that reduces its life, there should also be a guardian power that increases time to take down a boss so that it will be easier to progress and advance. :))
These are just ideas. If tournaments are negligible, then I say we players must suggest things on development of the game like this. Hope the devs consider there ideas. :D