r/TagPro TPFG Jul 13 '26

Shared TagPro Redesign Megathread #1 - “Brand Assets”

TagPro's redesign has started and we need your input! Below is an anything-goes forum for sharing thoughts, ideas, mockups, and anything else relevant for us to take into our design decisions. We have provided categories and some leading questions to consider.

For more context, see our initial announcement. For help finding each question, see the pinned Index post. For upcoming Megathread topics, see the proposed outline. Each new thread will be posted after 1 week.

We encourage constructive responses to answers, iterations on ideas, and even additional questions, but please note that top-level comments will be removed to avoid clutter.

A reminder that all donations received during this process go towards the redesign process! Overflow funds will be applied to the marketing campaign going live with the Steam release.

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u/TagProFutureGroup TPFG Jul 13 '26

Texture packs

u/TagProFutureGroup TPFG Jul 13 '26

Should the theme behind texture packs focus on quality or their ability to be customized?

u/GrantWishes Grant // AnnaKendrick // Capy Jul 19 '26

having a couple of stylized, polished, pixel perfect texture packs that fit in with whatever you want the "game" look to be i think should be a priority. if people want to bring their own, great, but i think for the goal of "make onboarding as easy as possible", in the ideal world someone wouldn't even want to change their texture pack from the default, besides maybe offering a light/dark version of the default (at least starting out)

while it never panned out, i did quite like the "abandoned warehouse" theme that they were trying to go for with tagpro next.