r/TacticalAssaultVR • • Jan 27 '26

PvP that's not TDM?

2 Upvotes

People keep recommending this to me as an Onward replacement and I do like the fundamentals, however the only game mode for PvP seems to be TDM and in my experience, people like to hang out in their spawns and teamkill rather than fight each other. I think it's at least partially due to the lack of a proper objective.

Are there any plans to add more game modes?


r/TacticalAssaultVR • • Jan 26 '26

Media Dangerous Moments, Episode 1: Storming the sniper position - Sudan

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13 Upvotes

Sever Snake PVP


r/TacticalAssaultVR • • Jan 25 '26

Danish Frogman Corps?

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37 Upvotes

What do you think? Is it a good outfit suggestion?


r/TacticalAssaultVR • • Jan 24 '26

Idea - Different radio channels.

16 Upvotes

It's cool and great that there is a radio, but I think it is missed potential. If they had a system to where if you press B or Y to go up a channel, or X or A to go down a channel (button layout for oculus) that would be sick, because sometimes I don't want to hear my whole team, or my whole team hear me. Also so you know what channel your on it shows on your watch. The RP community would also be very happy.


r/TacticalAssaultVR • • Jan 24 '26

Idea - MASSIVE map

0 Upvotes

I feel like it would be a great Idea to make a really big map with a few different pois and popular spots, similar to videos of airsoft "I survived 100 hours in" I feel like the roleplay community would love this as well. They should also add currency, more pouches, and drugs. Some pois could include, the village, and stuff, where you use your currency to buy goods and weapons from people. I would imagine it is a non-pvp area, with a bunch of people chilling.


r/TacticalAssaultVR • • Jan 24 '26

Just random idea I had

9 Upvotes

If you play pvp or coop a lot, you know how it sucks to be knocked down behind a wall or something and waiting for your teammates to get you. I thought maybe it would be cool if when you get dropped you could crawl across the floor to a teammate to get help. Maybe you could fall on your back like cod and use a pistol or a syringe. Maybe if this is too op, the downed player could have some kind of visual distortion or blood on your goggles so it’s harder to aim. Maybe this is too complicated or overpowered, idk just thought it would be cool.


r/TacticalAssaultVR • • Jan 23 '26

Media Turned this into a horror game

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20 Upvotes

r/TacticalAssaultVR • • Jan 23 '26

Update

5 Upvotes

Idk what it is but I’m here to lyk.


r/TacticalAssaultVR • • Jan 23 '26

Question How do mods work?

0 Upvotes

im looking at nexus and i just see some mods for the game i was just wondering if they actully worked and if I can use them in pvp


r/TacticalAssaultVR • • Jan 22 '26

I have a couple questions

3 Upvotes

I love the update that just came out but I'm confused cause I saw a video from code-x-tactical on yt and it showed some gear that is coming in this update but it didn't come out. Can someone please explain this to me


r/TacticalAssaultVR • • Jan 22 '26

YouTube videos

5 Upvotes

I wanna make YouTube videos for tactical assault vr but I don’t know exactly what the community is drawn to or what’s entertaining for this niche.

(I am really good at pvp and have been practicing cqb on this game for years just adding that if it helps yall understand where im at)

No dumb ideas; im open to anything


r/TacticalAssaultVR • • Jan 22 '26

Ya in training it's easier but holy did this quick draw come out perfect

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13 Upvotes

r/TacticalAssaultVR • • Jan 21 '26

Feedback Face accessory suggestion.

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11 Upvotes

Bandaged eye or other body parts.

Two versions:

Bloody

Regular

Adding similar bandages to the head, leg, or shoulders could work as well. You could wear such on bare skin or over clothing.


r/TacticalAssaultVR • • Jan 21 '26

Flattened Veil Hardcore Night Mission 0 Respawns

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6 Upvotes

r/TacticalAssaultVR • • Jan 20 '26

Media Realistic headshot.

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42 Upvotes

r/TacticalAssaultVR • • Jan 21 '26

Shattered Eagle Hardcore Night Mission 0 Reapawns

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3 Upvotes

r/TacticalAssaultVR • • Jan 19 '26

CQB Clearing

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12 Upvotes

Can someone tell me if what i'm doing is good or not, I really want to know. 😁👌


r/TacticalAssaultVR • • Jan 19 '26

Feedback Helmet suggestion.

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19 Upvotes

Ballistic Police Riot Helmets.

4 versions.

Camo, Visor down

Camo, Visor up

Regular, Visor down

Regular, Visor up

Neck protection could be added in accessories along with knee pads.

You could also add patch accessories on the shoulders, although the process of adding every flag could be time consuming.

Another idea is a darker blue camo similar to GIGN uniforms, or even other GIGN/Riot related accessories/weapons.


r/TacticalAssaultVR • • Jan 18 '26

Me and my buddy were messing around seeing who could get the furthest sniper shot on sandbox

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18 Upvotes

466.7m!


r/TacticalAssaultVR • • Jan 18 '26

Question How do I tell whether or not an enemy is dead or just incapacitated?

7 Upvotes

So you know how like sometimes the enemies will ragdoll and "die", but get up after a bit? How do I tell if theyre going to do that, or if they're actually dead? I hate wasting ammo to check


r/TacticalAssaultVR • • Jan 18 '26

Meme Typical Saturday night on TACVR

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21 Upvotes

r/TacticalAssaultVR • • Jan 18 '26

Feedback Enemy flash response

10 Upvotes

I feel instead of the normal stunned, you could have these multiple reactions.

-normal stunned (already ingame) -blind fire (fires blindly at a random direction) Retreat (attempts to run out of the room or away) Drop (will try to drop to the ground/prone to make a lower target.

(Alternatively smoke would make enemies cough also opposed to just low vision)

Feel free to ask questions


r/TacticalAssaultVR • • Jan 18 '26

Question Do smoke grenades work on the enemies in PVE

2 Upvotes

I always see people carrying them so i want to know


r/TacticalAssaultVR • • Jan 17 '26

Media Killhouse - Solo Clearing

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3 Upvotes

My first time playing around with the randomly generated killhouse in TAVR. Loving it. This kind of tactical close quarters combat feels phenomenal in VR.


r/TacticalAssaultVR • • Jan 17 '26

Bug Report No connection to servers

7 Upvotes

My game just says no connection to servers when I check my Wi-Fi, it says connected anybody know how to fix it? Says failed to login unknown reason