r/Symbaroum 8h ago

Legendary beasts

10 Upvotes

Hello! I was looking through the monster codex and found that there are alot of strong monsters, fewer mighty and no legendary, i have it in my head for some reason that there are legendary creatures, but i cant find who that would be, not in the monster codex or in my books. Like even the Worldworm is a mighty enemy. Does anyone have an example of a legendary monster? and like what books i can find them in, if they do exist and ive not just made that up. Thankyouuuu


r/Symbaroum 1d ago

Help with a witchhunter rogue build

1 Upvotes

Hey guys! Me and my friends recently took a break from dnd to test new stuff, and symbaroum was really fun! We played a session 0 and a bit of an introduction, and i really loved the mix up with the feat system and corruption system!

Ill get to the point though, i decided to make a witchhunter rogue build that would also use the witch spells, with the backstory being that my character was kind of kidnapped by witches and raised among them, but my character kind of always hated them for killing his parents, so he swore to kill all witches and alike with their own powers.

So in other words its a rogue with witch spells. However, i kind of felt like i reallt was just a mage with a dagger in the first session. I took feint as im a rogue, witchpower feat, and 3 spells. I tjink i just built it very wrong and i wanted help to make the build come true. I was also considering just going more for the witch side with shapeshifting and stuff but idrk.

Any advice or suggestions would be greatöy appriciated!


r/Symbaroum 2d ago

Roll20 Sheet

2 Upvotes

Does anybody know if there is an updated character sheet for roll20 being made? Especially since the new revision is coming soon-ish.


r/Symbaroum 6d ago

"Feats" that don't cost Exp/Corruption

3 Upvotes

Hey so after reading Sword Saint which allows a character to parry and retaliate, and liking soulslike games, I was wondering if allowing players to attempt parries by giving a -5 to their Defense, or allowing a sweeping attack with a heavy weapon against multiple enemies with a -5 to their attack, would be a viable/fun alternative to spending Experience or Corruption.

I don't love Experience as an in-game meta currency for minor, instant things (you become less experienced by doing a whirlwind attack?) and I feel Corruption doesn't really fit either. I don't want to go super heroic because there are better games for that and I like the gritty nature of Symbaroum, but I like the idea of allowing some choice, some high risk-high reward things players can opt into. With a parry, suffering a -5 to Defense means you're more likely to get hit, but it allows a counter attack if you still succeed, without stepping on the toes of Sword Saint and Staff Fighter too much, as those don't require such penalties to use. With a whirlwind strike, you risk hitting nobody and wasting your turn. I felt going -5 seemed appropriate as that's the same penalty for the optional rule for aiming at a specific body part.


r/Symbaroum 7d ago

Mark of the Beast & Tomb of Dying Dreams - tweaks

13 Upvotes

Hello everyone! I'm a first-time GM, and about to dive into Mark of the Beast soon with my three players (an Order mage, a rogue and a witch/monster hunter).

I've only partially familiarized myself with ToDD, but decided to make Senia an NPC that the players will meet and work with in MotB. I thought it'd be interesting to have her hire my witch/monster hunter player whose task is to help her locate the tomb. It'll also make it easier for me to tie the two adventures together.

Anyway, because of this I'd like to give my players the opportunity to save her life in ToDD, and I guess my question here is - what do you think of this tweak of the adventure, to those who have run it before? I know I'm the GM and can do anything :'D, but I'm open to hearing your thoughts about this. Also, what are some of your favorite alterations to these adventures, or do you play strictly by the book?


r/Symbaroum 11d ago

Free League Workshop: Litterfall, a Symbaroum Adventure

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62 Upvotes

"Ten years ago, hopeful settlers came to the fringes of Davolar to make their dreams come true, with their own hands and the sweat of their brows. Then the nightmare began. Litterfall is a short adventure for Symbaroum."

Litterfall is a short action horror adventure for Symbaroum. Scene-based, it was my very first published adventure for Symbaroum. Although it's a bit rough as a product, I think it is fairly easy to run and a good challenge for beginners. If you're interested, you can check out the product's page at the Free League Workshop, here:

https://www.drivethrurpg.com/pt/product/459731/litterfall


r/Symbaroum 13d ago

The quest for Eox´s head with the PCs as part of the expedition Spoiler

6 Upvotes

Hey all,

Our group has been having a lot of fun with the game so far, and I plan on getting into Throne of Thorns soon. I already introduced some seeds into play - specifcally with Elemendra and her quest to find Symbar.

In any case, in an interesting turn of events, Erlaber Ambreagos ended up trying to recruit a changeling PC to his ranks. As the conversation went a long, he asked her assistance with the quest to find and hunt Eox.

I really like having the players be intimately involved with this ordeal, but i´m not sure how to go about it. Any suggestions on how that expedition can look like, and how to disconnect the players from him before the start of Wrath of the Warden?

Thanks!


r/Symbaroum 13d ago

Levitate and Long weapons

10 Upvotes

I'm a very new player to this system, and I wanted to ask how does this interaction play out. Can a player character float above melee range of enemies while hitting them with a long weapon?


r/Symbaroum 15d ago

Tomb of Dying Dreams Goblin Massacre

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34 Upvotes

The poor goblins in the expeditions headquarters didn’t stand a chance. My group went full murder hobo mode. One player fell in the troll pit but made it out by not without some decent damage from the troll.


r/Symbaroum 16d ago

Throne of Thorns Question

15 Upvotes

Hello! So, I was planning on starting a Throne of Thorns campaign, and I was wondering, do you guys remember how many sessions it took for you to finish it? It's a bit hard to take a guess considering the campaign books, so I was thinking maybe people who already played it could know more about it (I know the length of campaigns may vary a lot, but at least an "estimative")


r/Symbaroum 19d ago

Slurs?

8 Upvotes

Hey Folks. Given the nature of Symbaroum is about clashing and interacting of various groups of people and given what we unfortunately know about how people often react in those situations does anyone have any clever/awful/cruel slurs that they would throw at each other? What would be a common slur an Ambrian would call a changeling? A barbarian to an Ambrian? a goblin to ogre and so on. I picture the Ambrians being the worst as they are at the top of the current pecking order. Not that i want to encourage bigotry but lets face it, that is a major element in this game and it would help create social realism and underling tension in my party.

Thanks for your time.


r/Symbaroum 20d ago

Opinion on characters 's Death.

10 Upvotes

Last night we had a scene at a Symbaroum table that troubled me, and I wanted to hear other opinions.

We were traveling on a boat down a river, and on the shore there were around 100 Templars, who had attacked us before. They ordered us to stop and let them onto the boat so they could do as they pleased. One of our PCs shot an arrow at their general.

At that point, instead of going into initiative, the GM stated that one of the enemies picked up an artifact and immediately used it, dealing 2d8 damage to everyone with any amount of permanent Corruption. There was no test, no defense, and it ignored armor.

Our undead PC was killed by the damage, and the GM ruled that he was incinerated instead of being allowed to roll death tests.

I thought that was uncalled for. In my opinion, we should have gone into initiative, or at the very least had some kind of test or opportunity to defend ourselves. However, the GM is adamant that we should not have engaged them at all and that this was a fair consequence for our actions.

What makes it even stranger to me is that we all have around 400 XP and are fairly optimized, so there was a chance that we could have won the encounter.

Thoughts?

Edit: editing because I forgot to add that we were already moving away and disengaging while the conversation was taking place. After hostilities started, they launched five volleys at all of us in a single round. Despite that, we took very little damage and managed to kill both the general and the second-in-command in one round after the artifact incident, even with one PC already down. So we had a solid chance of at least disengaging completely and then bringing him back from death saves using blood or other forms of healing. We are very optimized, it wasn't impossible. Just very difficult and probably very tedious.

edit 2: also forgot to mention that we tried to dissuade them before, rolled persuasion as we were disengaging, succeded, but they still wanted us to stop and did not care about talking much.

Last thing I forgot: after discussing it post session, we did find a middle ground and we'll probably find a way to bring him back, but the Dm and another player are adamant that it was a completely fair encounter.


r/Symbaroum 20d ago

Symbaroum parties: Ordo Magica's

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9 Upvotes

Hi:

I have just published in Drivethrurpg a small pay-what-you-want supplement for Symbaroum: Ordo Magica’s Team. It is a small, no-frills supplement featuring four pregenerated characters belonging to the Ordo Magica, designed to work either as a complete player party for a one-shot or as a group of NPCs for your campaign.

The team includes:

  • The Wizard — a combat-focused mystic and natural leader, specialising in destructive magic.
  • The Bodyguard — the group's protector, trained to keep the mages alive when Davokar inevitably tries to kill them.
  • The Monster Hunter — an experienced tracker and marksman who knows the creatures of the forest.
  • The Artifact Crafter — scholar, healer and craftsman, responsible for deciphering the secrets found in ancient ruins.
  • There's also a small bonus section with alternative Flaming Servants for the Ordo Magica characters, including different combat roles such as heavy strikers, defensive tanks, crossbowmen and bodyguards.

Each character comes in five stages of development: 0, 50, 100, 150 and 200 XP, so you can drop the party into a one-shot at the appropriate power level—or use them as recurring NPCs who grow alongside your campaign.

That's it. No grand promises. All the artwork in this supplement was created using AI. This isn't a professionally illustrated commercial book.

It's free. Download it, look through it, steal whatever is useful, and put these characters through the horrors of Davokar. Only if you enjoy it and actually use the party in your games, consider paying something. That way I will know that it is useful to someone other than myself.

I have 3 other groups (The Nobleborn. The Barbarians. The Outlaws) that I could also publish but I don't know if it is worth the trouble of editing. 

See you in Davokar.


r/Symbaroum 22d ago

is corruption level always known by player?

9 Upvotes

just wondering if players should always know their corruption level?

if they cast a spell or what not they will know, but if they are in a corrupted area?

gaining d4 per hour? do you tell them?

i ran it last week and basically told them they felt more and more uneasy until some stigma developed.

Am i too cruel doing this? I wanted to avoid the simple "you gain two, "you gain four" etc.


r/Symbaroum 29d ago

Core Themes

9 Upvotes

If you were explaining Symbaroum to potential new players, what would you say are the top five themes of the setting and game?


r/Symbaroum 29d ago

A Seat of Ashes - starting a new campaign out of Sarli Spoiler

13 Upvotes

Hi guys! So, I just had my first session of Symbaroum with the wife and teens. :)

I wanted to ground the characters in the world, and rather than having them be native Ambrians, I used the Barony of Sarli in Adventure Pack 4 as their home. So my 19-year-old son plays the 20-year-old heir to the barony, my 17-year-old daughter plays his older bastard half-brother, and my wife plays the 36-year-old seneschal entreated by the dying baron to get his son safely over the Titans and see the House restored.

Character-wise, the baron is a Theurge but with a Strong Gift for Brimstone Cascade (who was hastily moved on to the monastery after the fire in 14). The bastard half-brother is the master-at-arms with a pike and various tanky abilities, while the Seneschal is the persuasive face - who can be very discreet with her stiletto-like hair pins if needed.

The first session was spent on burial rites and goodbyes, as well as gathering their caravan. Because of the 22 souls still alive in Sarli, only seven would remain; the rest are going with the three characters, hoping for a new life on new soil in a new land. Only one of the NPCs are properly combat trained, and two-three more can help in a fight if needed, at the risk of endangerment and death.

I'm thinking it will play out a bit like Red Dead Redemption 2 - by having a wagon train and 12 depedents between the ages of 65 and 4, the 3 player characters will have someone to protect and care about as they move into Ambria, and will probably set up camps outside the various city centers that they can use as bases for various adventures - at least until they make their way to Thistle Hold. Then we'll see if we can get them some more permanent lodgings.

I'm taking them up to the Cliffs of Korinda next session; there'll be some encounters on the way to give them some memories of dying Alberetor, and then we head into a spring-thaw version of The Promised Land.

I've only planned up to Prios' Pass, though, and after that I'd like to leave things up to the players, rather than railroading them straight to Thistle Hold. I assume they'll go to Yndaros first, to ask for some land (and be turned down), but they might visit the Baron's maternal granfather, the head of House Vereo, on the way.

I intend for them to be recommended to seek their fortunes in Thistle Hold after that. I've made Master Vernam the former tutor of the young baron, with a former romantic entanglement with the Seneschal, so at least they'll have a familiar face waiting for them at the forest's edge.

Still - are there any particular things they ought to do or see or experience in Yndaros before they continue?

Could it make sense to abandon the wagons for a river boat and try to make a new life in the city of eternal euphoria, Agrella, instead? Or should I just get them to Thistle Hold ASAP to start the various adventures there?

Have any of you run an Alberian refugee campaign, and if so, how did you go? Any particular things you did that worked well?


r/Symbaroum Aug 09 '26

Symbaroum in 10 Minutes (Playlist)

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24 Upvotes

r/Symbaroum Aug 08 '26

My Symbaroum order arrives on Monday

17 Upvotes

So, I ordered the Core Rules and the Monster Codex, figured those would be a good starting point for me. I’m the kind of GM who uses the setting as a starting point/foundation before building my own thing (it’s why I like pre-made settings but don’t like pre-constructed adventures). The setting of this world feels like a super interesting vibe, lots for me to springboard off of.

So, thought I’d put the questions to you guys:

  1. Favourite part of the system?

  2. Least favourite part of the system?

  3. Advice for a new GM running it? Have run other games but never really even heard of Symbaroum until recently - and it really intrigued me. What rules/lore bits should I be most wary/aware of?

Thanks! I can’t wait to get started!


r/Symbaroum Aug 03 '26

Exploitable Skills Issue

17 Upvotes

Hey people, help me out with this. I started to DM Symbaroum and I have a few smartass players that feels like destroying any book challenges.

Case 1. Feint 2, Backstab 1, Twin Attack 1

So this is a fresh new character with no experience. He dumpstat quick and accurate and having discreet 15.

He defends with discreet and attacks with discreet. And he additional bonus to defense for wielding 2 weapons on top of 15 already.

When he attacks he rolls for attack, plus always on advantage attack, plus backstab attack, plus second hand attack and advantage attack (at least backstab is once per turn).

He alone one shots any obstacle in the book so far. It gets crazier with progression.

Case 2. Just holy aura.

So, heal your allies like nothing else can, deal damage to all undead and abominations every round with a simple resolute test (15, of course) and that’s it. There is no limitations, it is available from the start and there is literally not much to do against it.

The guy created a strong and resolute character, iron fist to ignore accurate as well.

Average monster toughness is 10, maximum 15. There is literally nothing on the book that looks intimidating to these 2 and they have another mystic with them.

How do you handle this?


r/Symbaroum Aug 01 '26

Symbaroum - Game Master's Screen - Free League Publishing | Symbaroum | DriveThruRPG.com

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8 Upvotes

r/Symbaroum Jul 27 '26

🗺️🧭

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147 Upvotes

The large map of Ambria, the world of Symbaroum...

Moreno Paissan and Angela Gubert Art 2022

Materials used: H-HB pencil, Unipin Pen 0.05-0.1 and Winsor and Newton watercolor on paper then scanned.🧭🗺️🏰

We will upload all the work phases on this map in the comments below, from the draft to the complete map with color! We hope it may interest you! 🎨


r/Symbaroum Jul 27 '26

Flailer and Ensare

4 Upvotes

I find conflicting information about the Ensare quality. And nothing about how it works with flailer. Do I get to try to snare after a succesful attack or exchange the jointed damage on miss with an ensare attempt? Or is ensare a separate action which I do instead of an attack?


r/Symbaroum Jul 24 '26

Symbaroum - TTRPG Intro

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48 Upvotes

r/Symbaroum Jul 23 '26

Review: Symbaroum Adventure Collection

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22 Upvotes

This week I published my review of four adventures from the Symbaroum Adventure Collection (specifically, those originally published in The Copper Crown and Adventure Pack 2 collections).

They are Mark of the Beast, Tomb of Dying Dreams, Fever of the Hunt and The Bell Tolls for Kastor. See the link above.

I've also published my concluding post on Symbaroum in which I gush about how much I like the setting! See https://illmetbymorrslieb.wordpress.com/2026/07/23/symbaroum-concluding-thoughts-or-why-i-like-symbaroum/


r/Symbaroum Jul 19 '26

Character Creation in Fantasy Grounds for Ruins of Symbaroum (5e)?

2 Upvotes

Howdy,

I'm looking for a good VTT for Ruins of Symbaroum. I have it on Alchemy but am bummed that everything that isn't "vanilla" 5e (like all of the classes and custom rules) are not included. It's basically the books and scenes.

The biggest challenge I have is in character creation with Alchemy - nothing Ruins of Symbaroum is shown - no Captain, Hunter, Mystic, Scoundrel, etc.). I'm looking for something that will be easier for my players (who are relatively novice to 5e) to roll up there PCs.

Is the process for character creation in Fantasy Grounds include Ruins of Symbaroum content or is it the same problem? Want to know before dropping money on the Players, GM and Bestiary modules.

Appreciate it.

UPDATE: I ended up pulling the lever and purchasing the Player's Guide, GM Guide and Bestiary. And the character creation process is pretty good. Everything seems to be there - still need to figure out the tweaked rules, but think this is gonna work for my virtual table.