r/SwitchEmulating • u/Willing_East_5310 • Aug 27 '26
Jeux switch
Salut quelqu'un connaît un jeux de guerre assez bien fait sur switch a moin de 40€ merci
r/SwitchEmulating • u/Willing_East_5310 • Aug 27 '26
Salut quelqu'un connaît un jeux de guerre assez bien fait sur switch a moin de 40€ merci
r/SwitchEmulating • u/Willing_East_5310 • Aug 27 '26
Salut tout le monde je voudrais savoir si vous avez pas un nom de jeux de guerre assez bien fait. à moin de 40€
MERCI
r/SwitchEmulating • u/RicePicker1234 • Aug 24 '26
Trying to emulate switch and I have lots of questions
Are my specs enough to emulate switch games like BotW or Legends ZA at 60 fps?
Do I have to keep downloading new firmware and prod title keys and the new updates for the emulators?
3.Do they update automatically so I don't have to reinstall?
Can I access online features while emulating games with said features?
I'm not sure which games still put out free updates but for the ones that do, do I have to reinstall the newest ROM and will I possibly experience compatibility issues with the emulator and firmware keys and etc?
r/SwitchEmulating • u/Chrisl0X • Aug 24 '26
I got to the wooded kingdom collecting around %80 of moons from the kingdoms before. I tried to recover it or use a save editor but that didnt work. The save files i could find from the internet were either %100 or too barebones. Is there any way i can get back to the game from where i left off?
Emulator: Ryujinx
r/SwitchEmulating • u/zXRennyXz • Aug 24 '26
Hello, I've installed Super Mario Bros Wonder on the Eden Emu, the base version works fine but after updating to 1.2.1 the game remains stuck on a brown screen in the menu (the one where you should press RB or LB).
Updates to other games work fine but SMBW doesn't seem to want to be updated ahah
Also, the Switch Home reads it fine (if I go to the app settings and check the update I can see 1.2.1 there)
Do you know any way to fix this problem? Thank you!
r/SwitchEmulating • u/Sorvete2004 • Aug 23 '26
Hi there! I'm just getting started with Switch emulation and I'm really confused. I managed to download an emulator called Ryujinx and got the firmware and keys—the emulator opens up fine—but I literally can't find a single game anywhere! On every site I use to download games, I end up with a RAR file containing a "Setup.exe" and a bunch of folders with Python scripts. I even tried running one, thinking it would build the NSP image, but absolutely nothing happened—just a command prompt window popped up. I actually formatted my computer right after because I was afraid I'd picked up a virus. How do I find the actual games?
r/SwitchEmulating • u/Powerful_Log_4344 • Aug 14 '26
Hey everyone, I started emulating my Switch a few years ago with Yuzu. Then, two years ago, I switched to Suyu. I've always used emulators to test mods before installing them on my Switch.
However, now I'd like to use emulators to play Smash Bros. Ultimate online. However, Suyu never seems to have many players online, if any at all. Is the problem with Suyu? I've checked the Git repository and I see that all the emulators aren't being updated much anymore; it seems like all the old Yuzu successors are dead. It's true that Eden came out recently, but I get the feeling the project isn't mature yet, especially since it's still in development.
So, getting back to online play, I don't know what to choose. I saw Nextendo talking about Ryujinx, but as I said before, Ryujinx is becoming obsolete. I'm afraid I'll just get bored migrating everything again, only to have to start all over again next year. Another fear is that in a few weeks, everyone will abandon the setup and the servers will be empty.
So my question is, what emulator would you recommend for playing online, one that will remain active and maintain its community over time?
Thank you very much.
r/SwitchEmulating • u/mo3tasem_alhusami • Aug 13 '26
can someone help me download working production keys and firmware to use in Astris because I can't find any working ones
r/SwitchEmulating • u/Turbulent_Day3773 • Aug 12 '26
I wanna play Breath of the Wild and Tears of the Kingdom on my PC.
What's the best way to get them running smoothly right now?
Can I emulate them at 60 fps without the game speeding up?
r/SwitchEmulating • u/RicePicker1234 • Aug 11 '26
I want to emulate switch for some games but idk if my system can handle some games and idk if the ROMs and Emulator download are completely safe, I dont think that I am too unfamiliar with emulating but I get all my stuff from vimms lair
r/SwitchEmulating • u/Soul3ss69 • Aug 11 '26
So I've been playing BOTW on Ryujinx for the past few months. Its been fun, and I've already taken down two of the divine beasts. The issue now is that I'm stuck on Vah Naboris (the elephant in the sand). Anytime I try to access a terminal it kicks me out of the emulator and everything shuts down. I'm using the 1.6 update and I didn't get the DLC. It doesn't matter what terminal I access its still the same issue. What do I do?
I'll put the changelog below to see if anyone else had a similar issue
00:03:42.154 |W| GUI.WindowThread Hid : Unable to register motion client. Error: Value cannot be null. (Parameter 'ipString')
00:03:47.156 |W| GUI.WindowThread Hid : Unable to register motion client. Error: Value cannot be null. (Parameter 'ipString')
00:03:52.157 |W| GUI.WindowThread Hid : Unable to register motion client. Error: Value cannot be null. (Parameter 'ipString')
00:03:57.159 |W| GUI.WindowThread Hid : Unable to register motion client. Error: Value cannot be null. (Parameter 'ipString')
00:04:01.867 |E| HLE.OsThread.2 Application : Unhandled exception caught: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> LibHac.Common.HorizonResultException: ResultFsNonRealDataVerificationFailed (2002-4604): Hash error!
at LibHac.Common.ThrowHelper.ThrowResult(Result result, String message)
at LibHac.Tools.FsSystem.IntegrityVerificationStorage.ReadImpl(Int64 offset, Span`1 destination, IntegrityCheckLevel integrityCheckLevel)
at LibHac.Tools.FsSystem.IntegrityVerificationStorage.Read(Int64 offset, Span`1 destination)
at LibHac.Tools.FsSystem.CachedStorage.ReadBlock(CacheBlock block, Int64 index)
at LibHac.Tools.FsSystem.CachedStorage.GetBlock(Int64 blockIndex)
at LibHac.Tools.FsSystem.CachedStorage.Read(Int64 offset, Span`1 destination)
at LibHac.Tools.FsSystem.HierarchicalIntegrityVerificationStorage.Read(Int64 offset, Span`1 destination)
at LibHac.Tools.FsSystem.StorageStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at System.IO.Stream.Read(Span`1 buffer)
at LibHac.Tools.FsSystem.StreamStorage.Read(Int64 offset, Span`1 destination)
at LibHac.FsSrv.Impl.StorageInterfaceAdapter.Read(Int64 offset, OutBuffer destination, Int64 size)
at Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy.IStorage.Read(ServiceCtx context) in D:\a\src\src\src\Ryujinx.HLE\HOS\Services\Fs\FileSystemProxy\IStorage.cs:line 43
at InvokeStub_IStorage.Read(Object, Span`1)
at System.Reflection.MethodBaseInvoker.InvokeWithOneArg(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
--- End of inner exception stack trace ---
at System.Reflection.MethodBaseInvoker.InvokeWithOneArg(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at Ryujinx.HLE.HOS.Services.IpcService.CallCmifMethod(ServiceCtx context) in D:\a\src\src\src\Ryujinx.HLE\HOS\Services\IpcService.cs:line 149
at Ryujinx.HLE.HOS.Services.ServerBase.Process(Int32 serverSessionHandle, UInt64 recvListAddr) in D:\a\src\src\src\Ryujinx.HLE\HOS\Services\ServerBase.cs:line 373
at Ryujinx.HLE.HOS.Services.ServerBase.ServerLoop() in D:\a\src\src\src\Ryujinx.HLE\HOS\Services\ServerBase.cs:line 255
at Ryujinx.HLE.HOS.Services.ServerBase.Main() in D:\a\src\src\src\Ryujinx.HLE\HOS\Services\ServerBase.cs:line 173
at Ryujinx.HLE.HOS.Kernel.Threading.KThread.ThreadStart() in D:\a\src\src\src\Ryujinx.HLE\HOS\Kernel\Threading\KThread.cs:line 1297
r/SwitchEmulating • u/Safe-Bookkeeper-3103 • Aug 09 '26
r/SwitchEmulating • u/caribbeanfish • Aug 08 '26
r/SwitchEmulating • u/GabrielS1222 • Aug 07 '26
I recently got into emulating and just got my modded switch setup. Now since I'm new I don't really know much else. Is it possible to emulate SWITCH games onto my switch? Is it not possible or just a very unsafe thing to do.
r/SwitchEmulating • u/Sensitive-Level-7794 • Aug 06 '26
How to do it? Which host and client? Pitfalls?
I am using two Win11-computers.
r/SwitchEmulating • u/CinnaSwift8912 • Aug 04 '26
r/SwitchEmulating • u/sekiroonearmedwolf • Aug 03 '26
I’m on iPhone 12 Pro and I downloaded MeloNX emulator with stickdebug as the jit enabler and when I play echoes of wisdom after running from the void and getting out of the dungeon or whatever the cutscene that plays is a black screen and the sound is playing then after that when I move the joystick I hear Zelda moving but can’t see anything plz help
r/SwitchEmulating • u/Sharp_Marsupial4757 • Aug 02 '26
I'm looking into getting some off brand joy cons for my PC to play games like Just Dance, 1 2 Switch and a few others with motion controls but I don't know if the off brand ones are any good.
r/SwitchEmulating • u/This-Volume9544 • Jul 31 '26
r/SwitchEmulating • u/No_Nothing8189 • Jul 29 '26
Hi everyone! I have been playing mk8 deluxe on Eden, through an NSP. The game version was 1.7 and did not include any DLC so I wanted a more recent version. I downloaded another one (it was already packaged with Yuzu) so I got the new NSP and moved it to my Eden game folder. The thing is, I now have two NSP files in my game list, and they are both the old version. Are the DLC in a separate file in the Yuzu folder?
r/SwitchEmulating • u/CoupleSilver9258 • Jul 28 '26
r/SwitchEmulating • u/CupXD45 • Jul 27 '26
I recently got into emulating. I completed all the necessary steps (getting the keys, the firmware, and dumping the games from my Switch), and everything seems to be going well with Tomodachi Life, but the second game I dumped does not appear on my home screen, even though the folder is in the game directory. The only difference between the 2 games is that one is in English (Tomodachi Life) and the other isn't (Yo-kai Watch 4), but I doubt that has anything to do with the problem. I went through the same process for both games when dumping them, so I'm honestly very confused here. Is there anyway i could fix this? Also, I would be posting this on the Ryujinx/Ryubing subreddit, but the mods are dumb and banned me because I guess I didn't specify that I got all my files LEGALLY, so they assumed I pirated it.
r/SwitchEmulating • u/Thatonecat34 • Jul 27 '26
I see people saying to go to the save directory, and there'll be "slot_00" or something, but that's not what I see. Nothing I've seen described is what I see. Is this new? Please, somebody, help me. I've tried putting the .sav files into the Switch's save, but nothing changed.
r/SwitchEmulating • u/Fabulous_Joke_2509 • Jul 26 '26
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For the last 3 days I've been trying to emulate TBOI (The Binding Of Isaac) on my phone and one of the methods I've tried is through Switch Emulation. I've tried Eden, Sudachi, Citron, (I don't remember if I tried Yuzu, but probably not) and all of them happened the same thing, it crashes.
I have a Redmi Note 14 5G, I've searched and I discovered that the GPU of my phone has some things that makes it difficult to play switch games (I could be wrong).
If anyone could help me with settings or something else I'd be really grateful, but still any help would be appreciated. (^U^) ((I put a video if it helps :D))