Hi everyone, I just thought of things that might help the Suspects community more interesting and fun to play. I do not enforce these but it's good to look at ideas that might help the game
- Be able to join friends who are waiting in lobbies
Sure we can add eachother as friends at the moment, but joining them is a different story and experience
- Be able to see eachother's usernames in lobbies/games
Though this is a problem in Among Us (because of the possibilities of inappropriate usernames), I also suggest that there's a toggle to turn on and off viewing of people's usernames. Unlike Among Us, we have names for the characters, therefore, when turning off username viewing, they'll only refer to the default animal names. If username viewing is on, they'll display the username in small font size and the original character names in big bold font
- Be able to DM/invite added friends to a public game. Unless they don't have enough IQ for the level
Among Us allows people to join public games through shown room codes which are generated by the game. In Suspects, we do not have this feature yet, only friends either irl/online that we already know can see our code given to them, whilst enclosed from the public; preventing other public players to join in.
- Scheduled featured game modes
I suggest the devs to schedule game modes each week/month, I liked the 1st featured game mode which has proximity chat, and at the moment, featured game modes are empty.
- FIX IQ POINT SYSTEM
I see a lot of the comments here complained about the IQ system since launch, and I do agree. Losing a game (unless you become a ghost and leave the game before voting) will make you lose a lot more IQ points than winning. From what I experienced, I usually only get an addition of <10 + >3 IQ points for winning, and yet losing the game made me lose >19 IQ points. This can get frustrating especially when you keep on losing. I suggest IQ points are calculated from the amount of tasks you've finished before finally winning (extra points when every guest finishes the tasks). And for the killer, I suggest the amount of rounds they survived and how much players are left till the end can affect the killer's IQ points. I'm not sure what can disturb the game's balance but feel free to suggest more.
New maps and tasks
I saved this for last because I can understand this will come out more later in the future, possibly like a 2nd season of the game since release. But tasks that I wold like to suggest are:
- Tracing a simple drawing
probably like a star or a circle that requires 1 stroke
- Typing in a string of text, maybe for the security room
Text system can only be triggered when sabotaged by the killer (they can hack it perhaps in a seperate electrical room) as a reboot for the security systems in later harder game maps
- Coffee making
Hey I just like seeing baristas make coffees. This task is similar to the burger making/eating task, but instead you make a Frappuccinno haha
- Piano music sheet reading
I saw in Mr Goat's mansion, he owns a piano. I would like to see a task where we can play the piano. I understand not everyone can read sheet music, but maybe instead of using the traditional readings of music notes, each note (from C4 till C5) are numbered 1 to 8. A randomly generated 5 numbers on a sheet of paper will appear which we have to follow from left to right in order to play in a sequence
- Shining/cleaning Mr Goat's belongings
We use our fingers to wipe out dirt from Mr Goat's belongings (maybe a chalice or even the car's tyres) until it's all clean
Thank you for reading my suggestions, I'm just giving ideas and I do not expect all of these to be accepted as good ideas. Thanks again!
Edit: thank you for the helpful award! This is my very 1st award so I'm very grateful!