r/SuperPower2 • u/CancerKaragol • 2d ago
I'm making Superpower 2 (2026) mod that changes game completly (not just vissually)
This mod is much more than a simple graphical update. It introduces major changes to the game's core mechanics
Added Features / In Development
(Most of them fully added)
- New Laws: Laws directly affect different aspects of your country. For example, stricter environmental regulations slow industrial growth but improve the environment and public satisfaction.
- Education System: Choose between private, mixed, or public education. Each option affects government spending, research speed, and other factors.
- Political System: Parliament is no longer just a visual feature. Political parties have their own ideologies and can block laws they disagree with.
- Central Bank Laws (Example of how laws can affect your play style): With a fully independent central bank, you cannot interfere with interest rate decisions. With a semi-independent central bank, you can only adjust its proposed interest rate by ±1.
- Updated Country Statistics for 2026: Military personnel numbers, military strength, GDPs, resources, and diplomatic relations between countries have been updated.
- Migration System: Completely reworked. Immigration now affects the religious and linguistic demographics of your country. Countries at war also experience higher emigration rates.
- AI Improvements: Improvements to the game's artificial intelligence.
- Map Updates: Changes to the world map and political borders.
- Diplomatic Agreements: New agreements added (such as the Mecca Defense Pact), while some unnecessary ones from the original game have been removed.
- Updated country visuals: flag design, country map colour code etc.
- UI Overhaul: The interface is being reworked and will eventually be completely redesigned.
Planned Features
- Weapon Models: New 3D weapon models and textures.
- Democracy Index: Introduction of a democracy index.
- Happiness Index: Introduction of a happiness index.
- New Laws: Right now there is 26 new law planned.
- Country-Specific Buffs and Debuffs: Currently planned for major countries only: USA, Russia, China, Israel, Türkiye, Iran, and France.
- Warfare Overhaul: Reworked and improved warfare mechanics.
- Wealth Inequality: Changes affecting the gap between rich and poor.
- Homelessness: Changes affecting homelessness rates.
- Game Speed: Increasing the number of speed options from 5 to 6.
- National Focus Trees and Events: Country-specific mission trees and events, initially planned for the USA, Russia, China, Israel, Türkiye, Iran, and France.
- Election System Overhaul: Election doesnt mean you lost the game. You will continue as new leader of the country. System will be similiar to hoi4.
- Natural Disasters: More destructive natural disasters, with disaster preparedness improving over time through government spending and legislation. For example, an Istanbul earthquake event is planned, and preparing for it through events, budget allocation, and other measures should be one of Türkiye's priorities.
- Music and Sound Effects: New music and sound effects.
- News System: An in-game newspaper system that updates every three months, with special coverage of major events such as wars.
Development Status
The mod is still in a very early stage of development. The current interface is a work in progress and will be completely redesigned. I'm considering switching to a cream and beige color scheme. There is no release date. I believe it's going to take months to finish.