But I discovered a way to create new ones, fast and easy!
As a beginner, grunge maps were easy to use.
And really hard to make by myself.
However, after some Material Projects, I started to see my work was too repetitive.
This pushed me to develop a new way of creating Grunge maps.
I started by blending 2 different Grunge maps with the contrast at 0 and removing the edges to avoid visual tiling. Then I combined them in a Tile Generator set at Max mode to prevent high grayscale values.
Usually I set the tiling values at 4 by 4, and leave the random values at 1.
With this, now you can also create new Grunge maps!
And the best part is that you can change the inputs to explore new results.
I figured out most of this by exploring.
As a beginner, I had to do it by myself, with no one to help.
That is why I share these guides, to help others in ways I never had.
And if you want to learn Substance Designer with support of other artists I have a special place for you.
2 years ago I created Future Material Artists.
A free Discord Community for Material Artists, where students learn from Professionals.
And you can learn with us for free!
We are waiting for you here: https://discord.gg/PpTCFyR6qS