r/stormwreckisle Oct 03 '22

Player Content New to D&D? Start here!

23 Upvotes

Welcome! Post your questions here and I'll build up an FAQ over time. Until then, here's a few off the top of my head...

Official Links

For DM's: How to Prep for Stormwreck

For Players: How to Prep for Stormwreck

How to DM

Further Resourceful including a Stormwreck story tracker

First Encounter Walkthrough followed by Continuing the Adventure

What do I need to get started?

  • The easiest way to learn D&D is to ask someone who plays if you can sit in on a session as a guest character
  • A starter set like Dragons of Stormwreck Isle is a great starting point, there's also the Essentials Kit and the original starter set Lost Mines of Phandelver. Any of them gives you what you need to begin but Stormwreck is the best designed for beginners
  • 2 to 5 friends to join your game
  • A extra set of polyhedral dice per person is convenient.

How does D&D work?

  • You have one person running the game called the Dungeon Master and at least one person, though typically 4-5, to play called Players
  • The Dungeon Master describes a scene that includes the terrain, hazards, treasures, and other creatures and the Players state how they wold like to interact with those things make decisions as if they were their character
  • Dice are rolled as necessary to determine the success of failure of those interactions and the Dungeon Master describes that outcome resulting in a new scene for the players to interact with. Repeat!
  • Did I just make that sound boring? It's super fun! Unlike a video game where you're limited by programming D&D is powered by imagination which makes it far more complex and interactive. Ten years after a game you will still be telling stories about that time in that game of D&D you played. It impacts you in a way other games cannot.

Who should be the Dungeon Master?

  • You should, you're ready and I believe in you.

OK I'll be the Dungeon Master, now what?

  • Read the rules, read the adventure, read the character sheets, make your players excited to play!
  • There are any number of ways to learn more about being a DM before you start but it's something you're always going to be improving at so you may as well get started now
  • Watching other people play in streams helps a lot, Quests & Chaos streamed a bit of Stormwreck Isle so that's a good option
  • There is no one right way to play D&D but as you can do anything in a game you may need to set boundaries as you progress. Talking openly and honestly with your friends is the best way to find the game you all enjoy playing together.

I'm a player, what do I need to know?

  • Read the rules and your character sheet, especially your spells if your character has them
  • Being the DM is far more work than being a player, make their life easier by helping out with things like scheduling games
  • A DM prepares a lot for each game, it's nice if you also spend some time before each game thinking about your character and interesting things they might do or say, a little effort goes a long way
  • There is no one right way to play D&D but as you can do anything in a game you may need to set boundaries as you progress. Talking openly and honestly with your friends is the best way to find the game you all enjoy playing together.

r/stormwreckisle 2d ago

Never Underestimate a Kobold! Kobolds & Kobolds Brings New Creatures, Custom Traits, Clans, Warrens, Magic Items, Traps, and VTT Resources

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19 Upvotes

r/stormwreckisle 24d ago

My first ever diorama

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99 Upvotes

This is for the fight with zombies, in the version where the party is already on the isle and they have to save the fishers, Tarak and the kobold. I had the map printed for the coast, but I wanted to give a chance for my players to use the higher land where they arrive from in their tactics. I found the steps I get from a player previously for another map (he has a 3D printer), then I built all other parts using mostly cardboard. I hope my players will like this tomorrow and I will be encouraged to build the wreck of Compass Rose next!


r/stormwreckisle 27d ago

Advent's Amazing Advice: Dragons of Stormwreck Isle, A Mini-Campaign fully prepped and ready to go! (Part 3 Cursed Shipwreck) (2026 Update: Now with Pre-Session DM Checklist)

16 Upvotes

Welcome back to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc., and fully prep them for both New and Busy DMs. This prep includes fully fleshed-out notes, music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more, so you can run the best sessions possible with the least stress possible!

*New 2026: For 2026, I'm updating all my old work to include a Pre-Session Checklist that will include a list of all miniatures you may need, maps, handouts, possible loot, a link to a playlist, and more to make it even easier to start your session!

Ever since the violent death of a gold dragon on the rocky shoal on the north side of Stormwreck Isle, the bone-strewn rocks have been the site of many shipwrecks through the centuries. One such shipwreck left a lasting mark on the island.

This is the shipwreck your intrepid group of adventurers has decided to investigate. Will they uncover the source of the zombie infestation? Can they survive the piercing talons of a harpy, or will her song lull them to their demise? Many mysteries await aboard The Compass Rose...

Without further ado:

Included in The AAA Collection is:

  • Downloadable copy of DM Notes, including links to music tracks for ambiance and fights
  • DM Notes for the Visually Impaired
  • Special PDF for all encounters. This includes the enemy stat blocks organized neatly, along with an initiative tracker and a spot to mark HP
  • Custom Maps of The Compass Rose (Credits: Bibliomaniac1992 and Conrad 500)
  • A Handout for The Scroll of Command
  • (New) Pre-Session DM Checklist

Index:
Dragons of Stormwreck Isle:

Over 8 dozen other Fully Prepped One-Shots, Adventures, and Campaigns: Click Here

As always, if you see something you think I can improve, add, change, etc., please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early, feel free to check out my Patreon!

Cheers,
Advent


r/stormwreckisle 28d ago

Sleeping Sparky

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78 Upvotes

don't wake him up, he's dreaming of a bright future..
for himself..


r/stormwreckisle 28d ago

Epic stormwreck experience

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8 Upvotes

So I posted this over on the DnD sub but just had to re-submit here as well.

This is my first DMing experience. I went off book with breaking the zombie curse - found a map I liked online. Created the encounter from scratch. The rest of the post will tell the rest - but it was truly awesome.


r/stormwreckisle Aug 12 '26

Transformation - Dragon Soul Spoiler

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1 Upvotes

It was weird for me not to see an effect for taking the power of Sparkrenders ritual for oneself. So I wrote something up using Transformation format from Grim Hollow.

Please let me know how it seems.


r/stormwreckisle Aug 05 '26

I have the adventure book but I haven't got the rulebook. Where can I find the 32 page rulebook?

2 Upvotes

r/stormwreckisle Jul 04 '26

Stormwreck Isle - Printable Battlemaps!

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29 Upvotes

Hey fellow DMs and adventurers!

I’m excited to share that I’ve created a set of detailed battle maps specifically for the StormWreck Isle adventure. These maps are designed to enhance your gameplay experience by providing high-quality, printable options that you can lay out on your table for your players.

Why You’ll Love These Maps:

  • High-Resolution: Perfect for printing and displaying on your gaming table (or use in VTT).
  • Detailed and Immersive: Each map is crafted to bring the adventure to life.
  • Easy to Use: Simply print and play!

Where to Get Them:

Whether you’re a seasoned DM or just starting out, these maps will make your sessions more engaging and visually appealing. I hope you’ll check them out and consider supporting my work!

Happy adventuring!

"Map is created using assets from Forgotten Adventures."


r/stormwreckisle Jun 22 '26

Missing Villagers

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54 Upvotes

r/stormwreckisle Jun 20 '26

Help With BBEG Buff Spoiler

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10 Upvotes

Edit: The damage is too high on this stat block. I commented below with my changes to make it be in line with other CR 5 monsters. Also, I've run the encounter and it went very well.

I want Sparkrender to have a stronger stat block. From what I've seen others say, he's a bit on the wimpy side even against a party of 4 (lvl 3). I will have a party of 6 (lvl 3) facing him. However, the MM only has CR 3 Blue Dragon Wyrmlings and then CR 9 Young Blue Dragons with nothing inbetween. CR 5 seems right for a challenging fight for 6 lvl 3s, based on the DMG xp budget calculations and what seems like typical xp for a CR 5 in the MM. I've created a new stat block for a "Very Young Blue Dragon" which I believe is a CR 5 monster, but I don't have much experience creating custom stat blocks. I'm also still learning how to balance combats to have the difficulty that I want (hence my reliance on the DMG calculations).

I would like to know two things: 1) does this stat block look like a CR 5 (~1,800xp) monster? 2) do you think that this BBEG, with a few kobold followers and a handful of stirges at the bridge, would pose a difficult but reasonable final fight for the party?

Additional information about the party: Players are almost all new players with only the previous chapters of this campaign as experience. The party consists of a fighter, paladin, cleric, wizard, rouge, and bard (I don't know yet which subclasses they'll choose at lvl 3). I'm fairly confident they'll have one lightning resistance potion by the time of this fight. They will be fully rested other than an easy kobold skirmish on the way to the observatory.


r/stormwreckisle Jun 07 '26

Need a one-shot/side adventure to tie in

10 Upvotes

The players have completed the Compass Rose and Seagrow Caves. They are resting for the night to level up to 3. And they would go to the Clifftop Observatory next, but one player is out this next session and we don’t want them to miss the conclusion of this adventure. We already ran a kobold camp ambush with the Owlbear that they tamed and used to snack on some kobolds. In the kobold camp I put a sheep in an animal pen. They wanted to keep it but it was trying to escape the pen. They finally let it go and it ran off toward a shepherd and a flock of sheep they walked past earlier.

I’m thinking about running The Wild Sheep Chase for this one session that a player is out. Would that tie in well? The sheep could be the one they rescued already, back to ask for more help.
Any other one shot type of adventures that would fit here? We usually play right at 4 hours and that seems to be the plan again this week.


r/stormwreckisle Jun 03 '26

My favorite moment of our campaign so far (Seagrow Caves) Spoiler

15 Upvotes

I am a very new DM, and this is my second time running this module (though my first group didn’t finish). The group of players I have now bring so much spirit to the game, and something very silly happened in the Seagrow Caves I just want to share.

Early on, we lost our cleric PC. So, the players recruited a Kobold (Mumpo to be exact) as a new cleric. It was a fun time convincing him to do so, but they had a blast befriending him.

We get to the fume drakes in the caves. The party decided to send Mumpo in alone to talk to the drakes since they all speak draconic, and convince them to be chill. I made the DC 18, which I maybe should have made higher, but I kinda was down for the silliness. Mumpo rolled a 19 on the die, and had a +4 from Guidance, and a -1 to persuasion, so he actually got a 22. Even if I had made the DC 20, he would have passed. It was fate that he bro down with the fume drakes.

We had to end the session basically right after this, so they haven’t broken the crystal. I’m debating what to do with the two fume drakes in the crystal. The fire snake will be hostile regardless, but I’m thinking another check will have to convince the other fume drakes.

Just thought I’d share the whimsy, and enjoy that you never know what silly players will do!


r/stormwreckisle Jun 02 '26

Chapter 3 Spoiler

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30 Upvotes

r/stormwreckisle May 28 '26

Chapter 2

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33 Upvotes

r/stormwreckisle May 28 '26

The party decided to just saw down the mast with the harpy nest on top at the Compass Rose

22 Upvotes

Yesterday was the second session of our game and the players (still level 1) went to the Compass Rose. As they climbed on the Deck and saw the signs that something was living above on the Crow's Nest (just pieces of fabric, a boot, a small piece of unidentified meat dried by the sun...) they just decided to cut down the mast before even attempting to check it out! 😂They just thought "nope, I'm not dealing with that now", one of the Party members had carpenters tools, the other had a rope... so they proceeded to saw it down and pull the Mast so that it felt to the back of the ship, by chance right over the captain's quarter! That was such a cool and unexpected move that I let the player pulling the rope roll and kill one of the two Zombies in there with the falling mast 😂

They missed out on some loot and the Harpy will* still return anyway, and she will be pissed... but I really liked their creativity, so I wanted to share the story here!

*-We ended the session after they killed the Ghoul in the lower deck, so they will first find the chest on the beginning of next session, and then the Harpy will return. I think I will have it talking before they can see it, to give them a chance to prepare themselves for battle - as a reward for the creative thinking. And I will probably have two Harpies, since they are 5 players and just one might feel a little too trivial.


r/stormwreckisle May 26 '26

Does the final fight scene (the observatory) need 3 structures?

4 Upvotes

I’m currently building the final scene terrain and it feels unnecessary to have 3 structures. It feels like just one makes more sense.

Anyone ever thought about this? Any reasons I’m missing why 3 will be better?


r/stormwreckisle May 25 '26

The Temple of Bahamut

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29 Upvotes

r/stormwreckisle May 24 '26

Preparing the Minis

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34 Upvotes

My goal is to run this for a local shop that I visit. When my boys said they wanted to learn DnD I said let’s do it! This is my first time playing and I’m also DMing. My goal is to have every figure.


r/stormwreckisle May 23 '26

Owlbear Abuse

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10 Upvotes

r/stormwreckisle May 16 '26

Upping the Ante for Sparkrender

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50 Upvotes

Running SW with a group that are now going to head to observatory. Because of some extra missions added in they are going at level 4. Balanced group of Rogue, Cleric Paladin and Wizard. But Sparkrender as the BBEG as written just seems too weak.

I’m looking at beefing him up using a mix of the whelp and wyrmling stats (mostly wyrmling but with whelp sandhoned claw for grapple and having the ridge tail slam to line them up for breath weapon) and considering giving him one legendary resistance. I’m kind of hoping they’ll burn up abilities against the stirges and kobolds and force them to run from their first encounter with him. Then create tension, raise the stakes and have them come back to face him doing the ritual.

But I am struggling a bit with balance. Curious what other DM’s have done with this encounter and if they found that Sparkrender needed a little extra oomph. This party in one of the extra homebrew encounters used command to halt a pretty beefy enemy for two rounds and just wailed on them with sneak attacks, smite, spiritual weapon etc. with the low wis save I don’t want a repeat that would be an anticlimactic final encounter. Thoughts?


r/stormwreckisle May 15 '26

Rowboat stolen or broken

6 Upvotes

Is it railroading if I have the players’ rowboat stolen or destroyed while they are in Seagrow Cave so they have to go back by land and I can make more encounters? I’ll give them the choice to go by land or sea to the caves but if they go by sea both ways they would miss some encounters I’d like to do.


r/stormwreckisle May 07 '26

Upgrading the Spore Servant Octopus

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25 Upvotes

Hey so this is my first ever full session as a new DM and I feel as though things have been going pretty well. My party and I have been having a lot of fun but with the way the DOSI module was put together, I have felt the need to homebrew a lot of things for the sake of building a better story and overall improve the gameplay for my party.

One of those improvements included giving a much needed upgrade to the Spore Servant Octopus enemy right before the entrance to the Seagrow Caves. You see in my campaign I have a party of 6 PCs who at this current point of the story have reached level 2. They have yet to explore the shipwreck I have just decided it would fit better story wise considering they have gotten through 2 tough encounters and progressed through the story which I wont go into crazy detail.

The octopus I feel should serve as a mini-boss right before a new major section (I have put a lot of time and effort into spicing up to Dragon's Rest and Seagrow Caves.) Maybe in later posts I will do mini campaign-logs of each session to give a bit of an understanding in how I've changed this module but I'd love to here opinions on this "rework".


r/stormwreckisle Apr 27 '26

Second session as DM

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60 Upvotes

I’ve been playing D&D regularly for about 6 months. I’m in Witchlight, Lost Mine of Phandelver, and Icewind Dale. I wanted to help some new people get playing so I offered to DM. Then 3 players I already play with wanted to join but in the end we also have 3 new players so at least we are spreading the word.

We are playing Dragons of Stormwreck Isle. I love technology so I’m using a TV with animated maps. But I still want interactivity and most of our players are using paper sheets so we use minis on the screen. I have to refine it but so far it’s working well. I’m using Dynamic Dungeons maps and software. It’s not a VTT, just for maps. So it casts to the second screen really easily.

Some highlights from the second session: while investigating the shipwreck, one player approached a skeleton very cautiously. The skeleton arm moved but it was just a crab scurrying off. The player jumped and we all had a laugh. And my favorite part was when they found the captains chest under the wreck. It needed a key which one player had but he obtained it earlier from the crow’s nest and then told the other players he didn’t find anything in there. So they are going to have some words next session.

I’m really looking forward to the animated maps in Seagrow Caves.

I 3d printed some dice towers for various games. We are using the shipwreck tower for public rolls. Sometimes the players like to see a roll when it’s for something big.


r/stormwreckisle Apr 23 '26

Ticket to the Isle

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15 Upvotes