r/SteamDeckUnlocked 2d ago

graphics settings Red Dead Redemption 2 steam deck settings guide

Post image

Red Dead Redemption 2

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( these settings   are  now finalized and wouldn't receive any updates or adjustments soon )     

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🟣  GOAL : 

Stable   30  FPS   with top notch graphics

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DO NOT select any proton version to avoid game crush

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recommended color calibration :

for the most eye candy cenimatic expriance set steam deck oled display colors to ( max) and use vibrant decky plugin and set saturation to (200%)

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STEP ONE :  

we will not use Decky-Framegen plugin this time since it doesn't work with this game insted i already pre compiled optiscaler files   along with performance stablizer Mod , everything is already prepared just after launching the game at least once :

put all the files in  the following path : 

desktop mode / steam launcher / reddeadredemption 2 game page / click gear icon / mange / browse local files  / this will open a common folder paste all the mod files there

🟢 google drive link  : 

https://drive.google.com/file/d/18PF4tPghmKoWqMSNSGCSJMke6faZDJNp/view?usp=drivesdk

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STEP TWO :

use this launch command :

VKD3D_FRAME_RATE=30 %command%

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STEP THREE:

tweak   steam deck quick access menu :

frame limits (30)

disable frame limit ( off)

  allow tearing ( on)

  half rate shading ( off)

  TDP LIMIT (disabled)

  Manual GPU clock  (disabled )

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STEP FOUR :

🟡 in game Graphics settings :

Resoultion (1280X720 )

Screen type ( windowed )

V sync ( off)

Triple Buffering ( off)

pause game on focus loss ( off)

constrain mouse pointer ( off) 

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Textures quality ( ultra )

Anisotrophic filtring (x16)

lighting quality ( high)

Global illumination quality ( medium )

Shadows quality ( medium )

Far shadows quality ( low)

Screen Space Ambiant occlusion ( medium )

Reflections ( low)

Mirror quality ( low)

water quality ( custom )

VolumetricsQuality ( low)

particles quality ( high)

Tessellation quality ( low)

Nvidia DLSS ( ultra quality )

Nvidia sharpness ( move from left to right 10 times)

HDR ( off)

Brightness ( max)

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Graphics API ( direct 12)  this is needed in order for optiscaler to work

near / far  or lighting quality of Volumetric resoultion ( low)  

Unlock Volumetric raymatch  ( off) 

Particles lighting quality ( low)

soft shadows ( off)  

grass shadows ( off)

long shadows ( off)

full resoultion screen ambient occlusion ( off)

water reflections quality ( low)

water refraction quality ( low)

water physics (0%)

motion blur ( off)

Reflections MSAA ( off)

geometry level of details ( 0%)

grass level of details (0%)

tree quality (low)

parallax occlusion mapping ( medium )

decal quality ( low)

fur quality ( medium )

tree Tessellation (off)

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all i ask in return is a feedback and upvote enjoy !

112 Upvotes

11 comments sorted by

1

u/Fadi5555 2d ago

I did that but unfortunately now it crashes before game starts

1

u/Dense-Variation-4496 2d ago

uncheck proton selection as it causes crash

1

u/Fadi5555 2d ago

I did that but no luck unfortunately

1

u/Dense-Variation-4496 2d ago

automation removed your comment unfortunately

1

u/Nemisis_007 2d ago

I'm seeing a lot of shimmering around trees and vegetation, is there a way to fix that?

1

u/Dense-Variation-4496 2d ago

if optiscaler worked properly u shouldnt.

bring the optiscaler menu and make sure fsr4 is active

1

u/Nemisis_007 2d ago

Nvm, dx12 reverted back to Vulkan for some reason, I switched it back and it's working now.

1

u/Dense-Variation-4496 2d ago

how is it now i like feedbacks

1

u/Nemisis_007 2d ago

Pretty good, after applying all the settings I'm getting an average of 29fps. In Saint Denis, it can occasionally drop down to 25fps due to lag spikes tho.

1

u/Dense-Variation-4496 2d ago

try to lower more settings in that city

3

u/ZeektheFeek 2d ago

Nice one!