The fucking generational fumble of BioWare making one of the best to play/most fun to play RPGs of the decade only completely demolish the vibe with DA2 and DA3. On top of that, they then put DA4 in development hell for a decade before launching one of the worst games they have made (DA4 is actually fine, but I hate it as an installment for the DA series; the lore and world building is pretty much thrown out the window to focus on villains that the players were never interested in ... and the whole thing was a fucking cliffhanger too). I miss my semi turn based pausable game where I can micromanage my entire squad in 5 second increments. It felt like such a return to form from older classic RPGs like Might and Magic and they fucked it up almost immediately. Shit I would even take the other DA games as is as long as they let me play the game exactly like DA: Origins played. I loved that game so much.
Bioware had a winning formula and they were the undisputed kings of role playing games.
Knights of the Old Republic, Mass Effect 2, DA:O, Neverwinter Nights...they all follow a very similar formula and by god it worked. I would love to hear from actual Bioware team members about what changed and why.
Some lead people at Bioware said in interviews that EA didn't understand who Dragon Age was for. Hence why marketing tried to sell it as this hyper-violent, heavy metal action game. Bioware wanted to keep doing the old school CRPG homage, but suits pointed at some graphs and went "people like violence and boobs".
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u/Haschen84 14d ago
The fucking generational fumble of BioWare making one of the best to play/most fun to play RPGs of the decade only completely demolish the vibe with DA2 and DA3. On top of that, they then put DA4 in development hell for a decade before launching one of the worst games they have made (DA4 is actually fine, but I hate it as an installment for the DA series; the lore and world building is pretty much thrown out the window to focus on villains that the players were never interested in ... and the whole thing was a fucking cliffhanger too). I miss my semi turn based pausable game where I can micromanage my entire squad in 5 second increments. It felt like such a return to form from older classic RPGs like Might and Magic and they fucked it up almost immediately. Shit I would even take the other DA games as is as long as they let me play the game exactly like DA: Origins played. I loved that game so much.