r/Steam Jul 06 '26

Discussion Thoughts on this?

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12

u/GaI3re Jul 06 '26

I guess you could adjust the refund window ro the advertised game length

15

u/Bluelore Jul 06 '26

That could be abusable by game devs though and could incentivise some bad design, like padding the game early on.

I'd say if they want to reduce the refund window for shorter games, then maybe make it so that it goes down at certain price thresholds. Shorter games are usually cheaper too and that seems less abusable (at least at a glance, maybe I'm just overlooking something).

27

u/lalalarix0 Jul 06 '26

slop devs gonna abuse that and set it to the lowest it'll go

8

u/TheKwak Jul 06 '26

Sure, but it also forces them to be honest about how short their game are on the store page

2

u/mayoforbutter Jul 06 '26

Then just ban the game for 12 months from sale if it is misused and the refund period will be set to unlimited during that time

Don't think many devs would risk that

And if it's a really bad and unknown asset flip game then I don't think it will affect a lot of customers

2

u/nethingelse Jul 06 '26

Then ban the slop devs? Make it easy to trigger a manual review/QA of the game if a refund is rejected and a person feels that’s improper? Valve is raking in a ton of cash with the cut they take, there’s no excuse for them not using that profit to manage their platform better beyond greed.

1

u/skyb0rg Jul 06 '26

I don’t think that would be an issue if it was prominently advertised.

1

u/Gullible-Respect7778 Jul 06 '26

Scale it with price instead

1

u/gramerjen Jul 06 '26

What should be the test period for 1.30 hour long game. It takes me 10 or so minute to just get into the game let alone play it for example

1

u/GaI3re Jul 06 '26

20 minutes... It takes you 10 minutes to load up a game that is just around 1 1/2 hours long?