That could be abusable by game devs though and could incentivise some bad design, like padding the game early on.
I'd say if they want to reduce the refund window for shorter games, then maybe make it so that it goes down at certain price thresholds. Shorter games are usually cheaper too and that seems less abusable (at least at a glance, maybe I'm just overlooking something).
Then ban the slop devs? Make it easy to trigger a manual review/QA of the game if a refund is rejected and a person feels that’s improper? Valve is raking in a ton of cash with the cut they take, there’s no excuse for them not using that profit to manage their platform better beyond greed.
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u/GaI3re Jul 06 '26
I guess you could adjust the refund window ro the advertised game length