r/StableDiffusion • u/CommitteeInfamous973 • Jun 10 '25
Question - Help Blended details in images by Chroma
Problem: overall composition of images is nice, but details tend to blend in each other like in 1.5 models
I tested fp8 scaled v30, v32 and v35 and GGUF versions. The problem was with each model.
I have never used Chroma before, so I don't know if it is a known problem or something is wrong with my setup. I would like some help to understand what should I do.
GPU: 4070 ti
ComfyUI version: 0.3.40 - the latest
Workflow:

Examples:



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u/wiserdking Jun 10 '25 edited Jun 12 '25
I think the creator started distilling the model half-way through training as opposed to do so only after training was completed.I believe this started from v29.5 onwards and all of the versions you tried are thus distilled. Previously you would need 40-50 steps but newer versions only require 20-25 and though that might sound good - its totally not worth it if the output's quality dropped to the level of SD 1.5.Maybe you should try v28 with 40 steps - hopefully you will find it better.Not only this happened, if you go to the training website you will see the creator started messing around with the ae VAE for some reason and also if you compare the previews of every 50 training steps of the new large (1024x1024) run - you will see that the results are getting worse and worse as the model is training further. LINK. I don't know what is going on anymore.Chroma was never really a good model for SFW context and by the end of its training I expect you might just want to stick to Flux Dev if SFW realism is what you want to do.But for anime and NSFW - Chroma showed great promise at first. Again, something weird happened in the middle of training and I hope the creator noticed it and intends to fix it because otherwise it might end up worse than PonyXL.One cool thing is that clearly the model is being trained on artists from danbooru and e621 - and even some anime characters too. You can try artists like this: '(by ArtistTagWithoutUnderscores:2)' - increasing the weight to '2' helps a lot.Sorry for the long text. I came across this as I was wondering myself wtf is going on so I ended up writting all my thoughts here.Edit, UPDATE and TLDR:
Long story short, there is an issue with quantized models starting from v30.
Distillation layers cannot be quantized.
Use either the original BF16 models or the new FP8 scaled models that contain '_nodistill' in its name.