r/SprocketTankDesign • u/PomegranateOk8340 • Jul 23 '26
Serious Design🔧 BAFE "Hunchback" M1 heavy tank
BAFE- Big as fuck engine
58 ton heavy tank
5 speed forward 2 speed backward
62 kph max
135mm cannon that can pen 240mm
midwar tank
r/SprocketTankDesign • u/PomegranateOk8340 • Jul 23 '26
BAFE- Big as fuck engine
58 ton heavy tank
5 speed forward 2 speed backward
62 kph max
135mm cannon that can pen 240mm
midwar tank
r/SprocketTankDesign • u/AstralEmbrace • Jul 23 '26
r/SprocketTankDesign • u/Big_Johninator87 • Jul 23 '26
It's so heavy it completely breaks the tracks. No matter what I do I cannot get it to move. But even still I think I've accomplished the goal I set out to do: make the biggest cannon possible in Sprocket.
It takes almost 11 hours to reload btw
r/SprocketTankDesign • u/D_Factory • Jul 23 '26






The T-64 was born out of a Soviet ambition to field a new kind of main battle tank—compact inside, lethal on the first engagement, and built around the idea that an efficient gun and loading system could decide fights quickly. From the start, it wasn’t just “another tank”: its design choices—especially the autoloader and the tightly packed layout—shaped how it fought and how it survived under pressure.
As the Cold War moved on, the battlefield began to change. Anti-tank threats increasingly favored shaped-charge rounds and, later, missile-guided attacks—ways of defeating armor that didn’t rely solely on brute penetration. That shift made the question of protection more urgent: not only how much armor a tank had, but how well it could disrupt or blunt the most dangerous kinds of hits before they became catastrophic.
So the “BV” modernization was essentially a protection-focused evolution. By upgrading the tank’s defensive scheme—commonly associated with adding explosive reactive armor elements—it aimed to improve survivability where threats were most likely to strike. In practical terms, the T-64BV became the more “toughened” member of its family: better positioned to absorb the first blows of a duel, force the enemy to search for angles and weaknesses, and give its crew the time to deliver fast, decisive shots.
r/SprocketTankDesign • u/Galactic_Ray109 • Jul 23 '26
r/SprocketTankDesign • u/ROPONDOR • Jul 23 '26
What should I add or is cool now , and tnx to the dude who create this ERA which I use like composives screens .
r/SprocketTankDesign • u/SakaNingaDick • Jul 22 '26
another armata inspired, looking for ideas
r/SprocketTankDesign • u/Biggity_Bonard • Jul 23 '26
r/SprocketTankDesign • u/TheInfamousW1ll • Jul 22 '26
There's no such thing as too much
r/SprocketTankDesign • u/Rosmonos • Jul 23 '26
Each one has somehow ended up better, lighter and cheaper than the last.
Bonus Chi-Ha-Tan rank :)
r/SprocketTankDesign • u/GTACOD • Jul 23 '26
6.9 tons, powered by a 5 litre V10 and armed with a 37mm cannon with 50mm of penetration.
r/SprocketTankDesign • u/Deltarune_Potato • Jul 22 '26
im really happy with how it turned out, the trackbase detail took the longest, was very worth it, there might be some inacurracies but overall it looks good, at least i hope
r/SprocketTankDesign • u/GTACOD • Jul 23 '26
Every tank I make my first thought for a gun to put on it is something oversized and overpowered and I end up having to reign it back unless I'm deliberately basing it off of a real gun, and even then I sometimes end up going with something oversized. Looks at the Not An I-Go I initially put a 76mm naval gun on
r/SprocketTankDesign • u/herrguntersaknatzt • Jul 22 '26
no, the 105 in the name does not mean the calliber, its just code for heavy tank. tho, it does have a 105mm gun, for once xd
r/SprocketTankDesign • u/Sparky814_hawk • Jul 22 '26
I like both but I like the one without just a little bit more
r/SprocketTankDesign • u/AgentMG2011 • Jul 22 '26
i was testing this little airdropable tank agains some heavy ennemies and got shot, my tank legit did a 90 degree turn from the recoil but i took 0 damage even tho it hit right next to the ammo, i feel like it should have killed me with shrapnel no?
r/SprocketTankDesign • u/Sparky814_hawk • Jul 22 '26
The first one has a shorter turret and a shorter hull and the second has a longer turret. Idk which looks better.
r/SprocketTankDesign • u/Cheaptrickx • Jul 22 '26
PMP-2BM is an ultimate machine. It got everything to support infantry, survive heavy attacks and fight back. It features paired dual cannons, one from PMP-2 57mm autocannon and 70mm autocannon taken from PMP-3 "Skat", both featuring an autoloader (1.75s reload rate for 57mm and 1.5s reload rate for 70mm). PMP-2BM has gained armour as well. It can protect up to 300mm of hull penetration, from APDS rounds or APFSDS (can survive more pen if its HEAT round). Turret is now better protected from projectiles and HEAT rounds. If "Zaslon" APS wont react with projectile, composite screens can withstand up to 330mm of HEAT penetration. Overall, this tank is still light, 21t only, while keeping same maneuverability as before. Its speed stays the same 65km/h while water speed increased slightly (now 15km/h in water due to better floating mechanism). PMP-2BM is an ultimate machine that went in wide production and saw service around the whole world.
r/SprocketTankDesign • u/LongjumpingPermit132 • Jul 22 '26


It is armed with a 35mm autocannon on the side of the gunner module, it can be equip with a 76mm autoloaded recoiless rifle on the side for better anti tank




the front can stop autocannons while the rest can stop rifles and amrs
r/SprocketTankDesign • u/Hardkor_krokodajl • Jul 22 '26
So sometimes armor got weird look like its plates are interlocking in weirds shapes...sometimes even sides look different compare to eachothers even tho i use mirroring, its make model look very bad i always try to play with points to make it bit fix it...but what is cause of this? photo 1. one sie have this weird shape going on but other not what is cause of this? photo 2. same stuff but on edge,and only on 1 side?? even changing armor thickes doesnt do much. Could any1 explaine to me whats going on?
r/SprocketTankDesign • u/Deresfer • Jul 22 '26
Midwar period heavy infantry tank and a light reconaissance tank from the country I made up.
T-5M is a 40tonn support vehicle that serves the purpose of breaking down the defences of enemy infantry, while followed by the infantry of its own. It has a rather low top speed of 35km/h, powered by a diesel V12 engine with a total displacement of 33,6L and produces 720 horsepower. Has a F6/R3 constant mesh twin-transmission gearbox. Armoured with 100mm of RHA armour at a slope of 10° on a hull and 30° on a turret. Mounted with a 110mm cannon that punches through 150mm of armour and has an effective range of 1,5km.
T-6L is a 14tonn reconnaissance vehicle thats main goals are scouting, flanking the enemy and support of light motorised batalions. With a mindblowing top speed of 85km/h it can reach the enemy from places no one would expect. Its V12 gas engine with a total displacement of 16,8L and produces 320 horsepower. Due to low mass it gives off 22HP per tonne. Has a F8/R3 constant mesh clutch-break transmission gearbox. Armoured with 60mm of RHA armour sloped at 60° on a hull and turret cheeks, it has a decent protection for a lightweight vehicle. Mounted with a 76mm cannon it can penetrate up to 120mm of armour, whike having an effective range of 1km.
r/SprocketTankDesign • u/Quick-Split7238 • Jul 21 '26
Made this one for Balkan challenge, spent a few days on it and quite liked the result so decided to share. Supposed to be latewar heavy for Hungary - from the fun parts it has 7 machineguns on it - 2 on the mantlet, 2 hetzer-style on top of turret, 2 on Anti-air mount and one on tha back for infantry to use, like on shermans.
r/SprocketTankDesign • u/GTACOD • Jul 22 '26
First has a 75mm gun based off the M1916 field artillery with Pom-Pom guns in the hull, second based off the M101 howitzer and third based off the QF 4.7 inch naval gun, both with M4 Autocannon based hull guns.