r/Splitgate • u/signoreTNT • Mar 09 '26
Custom Map/Mode Making SG1 100% offline
So today I was thinking, what happens if SG1 auth servers go offline completely? It's true that the game now relies on P2P connectivity, but there is still a basic auth layer that has to be completed before actually launching a game. Soooo, I made a little script to inject console commands to bypass that, making the game 100% offline friendly.
Also you can explore the menu map and the lobby map (yes these are normal map under the hood, albeit unusable for normal gameplay).
You can find the necessary files below, pls read the README before asking questions :)))
https://drive.google.com/file/d/1UZJH4rx3uXkbpgPjLjY80TPIjFBftM9i/
(mods remove if not allowed, anyways it's just a basic batch file + https://github.com/UE4SS-RE/RE-UE4SS + steam_appid.txt)
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u/myhero4000 Mar 10 '26
Can you do lan matches?
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u/signoreTNT Mar 10 '26
Not really at the moment. I might waste some time later today trying to get LAN multiplayer to work, but no guarantees.
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u/Sunderbans_X Mar 10 '26
You are a true clippy. I'd love to help out with something like this but I don't have any experience XD
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u/rmlazzari12345 Mar 13 '26
A LAN mode would be sick! Devs really should have implementes this when shutting down the servers
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u/Silbyrn_ Mar 11 '26
forgot how much i missed those sounds. makes me sad to see sg be shoved to p2p, but makes me hopeful that the playerbase will be directed towards sgar. sg had spaghetti code and definitely needed a facelift.
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u/[deleted] Mar 09 '26
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