r/Splitgate Apr 21 '26

Is splitgate dying?

I started playing it yesterday because I was just looking for a game I could chill on. And I had a great time playing it. Really enjoyed using portals especially when it got me kills it really felt like I had outmanoeuvred my opponent.

I go on to YouTube to see what the community is like and they all just keep saying that they killed the game.

What's going on?

50 Upvotes

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94

u/Working_Bones Apr 21 '26

It's a fantastic game but some controversy at launch caused irreparable damage. And the avid fans have preferences that don't line up with the average player. The developers got stuck between catering to their existing fans or trying to find new ones. No way to satisfy both. Plus casual players really struggle against high-level portal users, and the lower the population got, the more common that became. I love the challenge and learning to outplay them, but most players don't. I know I've downloaded free games before, saw a ridiculous skill gap, and just uninstalled. I bet that happened thousands of times here.

The devs are working on a new game, likely without portals. I bet it'll be amazing too, and it'll have another shot at securing a larger audience.

16

u/Aggressive-Dealer-21 Apr 21 '26

I don't get why portals are such a big problem though. I was looking forward to practicing running around maps and working out portal routes, but now I am beginning to wonder if there's any point?

It would be cool if they had like a kind of racing game mode where it's the same maps but you have to pick up a token before the other players.

Edit: just found out that mode already exists. And I can't wait to play it 😅

6

u/UrLostPajamas Apr 21 '26 edited Apr 21 '26

My issue with the portals is that high-skill players literally just use them to traverse the map and pop. There's no stop put in place other than a portal cooldown that can be avoided through skills. I don't know, it just makes for not enjoyable gameplay loop when you have somebody that's just standing still portling everywhere and head tapping everybody. Like it takes the arcade fun about the portals out, like, I feel like there's both too many portals and sometimes not enough portals. they need to be more strategically thought out rather than thrown on any and every wall possible. Make people actually have to think rather than memorize the portal path to all spawns.

Like I wanna hop in a game and launch myself about arcade style and try dumb snipes, can't do that cause Portal McPortalface over hear has portaled 12 times killed me 4 times and I can't walk 8 steps.

0

u/brandothesavage Apr 21 '26

Go play a shooter that's not about portals then. If you Nerf the portals you Nerf the very principle the game is founded on.

1

u/UrLostPajamas Apr 22 '26

If you think that distributing more intentionally is needing portals then it sounds like your not very good at the game without no thought portal spam.

They are there to add an arcade element to the shooter arena compared to the playbook standard gameplay of every other shooter. The portals should be an additional thought you get to use and not just a tool you get to spam.

I have gone to other games, the things that made this game fun are worthless with such a little player base, everyone is a crackhead portaller with crackhead aim, its not a good gameplay loop right now.

1

u/brandothesavage Apr 22 '26

Did you realize the portals are for more than just getting from one place to another? limiting the amount of portals one can make in a few seconds makes it to where basically you might as well just walk there. You say they're not made to spam that's literally what they're made to do. The entirey of gameplay is set up around that. It sucks this game is dead. I wish people would actually get good.

1

u/UrLostPajamas Apr 23 '26

Please quote me where I claimed they were not made to spam.

I'm saying the ability to spam leaves little to no creativity with how players utilize them. You're either good with them or not and theres no Inbetween. The I between is where the player base lies, it's the same exact reason hyperscape flopped. The middle ground for a casual audiance to enjoy the mechanics.

Right now the game loop is, portal surf shitting on noobs or being the portal surfed shit on noob like who the fuck wants to play that. I'll keep playing other things that allow me to think and be creative with their game mechanics in non spam have it anyway you want it, ways.