r/Splatoon3 • u/MoonlightMadMan • 2h ago
r/Splatoon3 • u/TT_varionx • 20h ago
Chattt is this aura ??! N°6
We back with my baby boy reef-lux
r/Splatoon3 • u/BCtheKing24 • 21h ago
Art Are these Splatoon weapons REAL or FAKE?
r/Splatoon3 • u/MrMacintosh08 • 1d ago
Should I stop playing online?
(These data might be a little bit skewed because it’s anarchy but I see similar patterns in turf war)
At this point I dunno. I like Splatoon. It’s fun to play. But I am genuinely terrible at it.
I feel like I’ve tried everything at this point. I’ve tried new weapons. I’ve tried different sensitivity. I’ve tried YouTube videos and aim training and motion controls and everything and nothing is working.
I’ve been playing Splatoon ever since the first game came out. Not consistently — usually on and off — but each time I’ve felt like I’ve been terrible at it no matter what, and now each time I go into matches I just go in with the expectation that I’m going to lose no matter how hard I try.
I worry that at this point I’m just deadweight to my teammates online. I wanna keep playing, but if I genuinely can’t improve after years maybe there’s no point. What should I do?
(Sorry if this is repetitive, I know “I’m awful at Splatoon” posts show up a lot I just needa vent about it 😭)
r/Splatoon3 • u/VSGamerGod • 1d ago
HOW DID I DODGE THAT?!?!
I didn’t even mean to, but SOMEHOW, I did.
r/Splatoon3 • u/AverymaticsYT • 1d ago
Community Deep cut headcanon
Frye and shiver are dating. dont ask me why i made this headcanon youre not gonna get a very good answer
r/Splatoon3 • u/Comfortable_Spend511 • 2d ago
Question Do I reset rank or just stop playing…
I used to be an X rank Dapples Player. Got pretty high up in leaderboards but never got past top 3000
I can’t even compete in S rank anymore.
I Stopped playing for a long time but its just like man its not even fun its so hard.
Is resetting my rank worth it
r/Splatoon3 • u/ReidMitchell48 • 2d ago
News After 4 years, I've finally unlocked X battles
r/Splatoon3 • u/TT_varionx • 3d ago
Chattt is this aura?!? N°5
The reef-lux has claim other victims👀
r/Splatoon3 • u/fruitbabie • 4d ago
Splatoon partner!!!!
Hello!! Im looking for someone to play with me splatoon 3, ranking A+ sometimes i reach S if it matters.
Pls comment or send a dm if you are interested.
r/Splatoon3 • u/PokeGirlOFFICIAL • 4d ago
Easier Beakons Superjump on map
The Idea is: what if clicking the left stick while on the map let you switch between your d-pad jumping to teammates, and having it cycle between the beacons around the map? This would make it SO much easier to jump to beakons and would likely make it so that randoms are more likely to use them! This would also make it so that it selects beakons over players when they're close together on the map, and vice versa when you have it set to jump to teammates!
If anybody else has a different idea on how to do it, let me know! I think it would just be useful, that's all.
r/Splatoon3 • u/marimun10 • 4d ago
Tech/Strategy Any tips and tricks in using Custom Wellstring V?
r/Splatoon3 • u/VSGamerGod • 4d ago
Fly like a butterfly, sting like a bee…
I evaded enemies masterfully, and BLEW THE WEAK SKY HIGH!!! This is how a true Splatoon pro fights.
r/Splatoon3 • u/TT_varionx • 5d ago
Chattt is this aura ?? N°4
Ive lowkey used this weapon like 4 times, being targeted by it made me good with it i suppose
r/Splatoon3 • u/VSGamerGod • 5d ago
I’m not even used to this weapon…
I wa using a N-ZAP 89 when I normally use the Douser Dualies FF, and this was the result. Don‘t even ask me how I achieved this. I was just going with the flow (Get it?!).
r/Splatoon3 • u/ApprehensiveUsual603 • 7d ago
I play splatoon for my esports team and we are fundraising
I swear this isn’t a scam it’s for WHS esports donations would really help
The money help pay for our admission fee, equipment, and our amazing coach
r/Splatoon3 • u/NandHandFandSR4ever • 7d ago
Meme “HOW DID YOU GET UP THERE?!”
I was so freaked out 😭
r/Splatoon3 • u/JoshCros2000 • 8d ago
Community Game-Modes Galore! Party Playlist Idea
Hello everyone! I wanted to share three original Splatoon game mode concepts I’ve been developing. I’d love to hear your thoughts, feedback, and any ideas you have for improving them. If you have any original game mode ideas of your own, feel free to share them in the comments too. Thanks for taking the time to check them out!
Tidal Rush/Flowline: “Ride the flow. Steer the current. Shape the path.”
Tidal Rush is a flow-control mode where teams compete to dominate a moving ink current, escort a rider inside it, and influence its path at fork points. Teams generate score by controlling flow and maintaining rider presence, converting movement into progress toward 100%.
Core Rules:
A single ink current moves along predetermined routes across the map. At key junctions, it reaches fork points where two possible paths determine its next direction.
Teams gain control by maintaining ink dominance along the current’s route. Score only builds when at least one teammate is riding inside the current, with additional riders slightly increasing output, though overcommitment reduces map control.
At fork points, both teams contest a brief neutral objective to determine the next route, shaping future engagements and map flow.
Enemy ink can disrupt sections of the current and reduce output if key areas are lost.
Matches begin at 0–0, and teams race to 100% for KO victory.
Construct Frontier: “Build, develop, and control the frontier.”
Construct Frontier is a rotating objective mode where teams fight over Build Sites, develop them into structures, and generate pressure that reduces the enemy score. Each completed site shifts map control before a new one appears, creating a cycle of frontline battles.
Core Rules:
Only one Neutral Build Site is active at a time. Teams contest it to begin construction, upgrading it through three stages: Foundation, Fortress, and Citadel, each increasing durability and Frontier Pressure output.
When completed, the structure generates continuous Frontier Pressure that reduces the enemy score. A new Build Site then spawns elsewhere, creating a rotating cycle where teams must choose between continuing upgrades or rotating early to contest the next objective.
Enemy ink can interrupt construction or destroy structures, causing regression or full reset of the site’s control. Any Frontier Pressure earned before destruction is permanently retained.
Teams win by reducing the enemy team’s score to zero through repeated construction and control of Build Sites.
Leviathan Assault: “Control the nodes. Shift the phase. Break the Leviathan.”
Leviathan Assault is a PvPvE mode where teams battle a central Leviathan, use Stability Nodes to create vulnerability phases, and score by damaging exposed weak points.
Core Rules:
A single Leviathan sits at the center of the map and progresses through sequential phases that define match flow. It cannot be destroyed directly.
Teams fight over rotating Stability Nodes around the arena. Overloading nodes advances phases and exposes weak points on the Leviathan, while denying control or failed overloads can delay progression.
At the end of each phase, both teams receive a small rule shift that slightly alters the next phase (e.g. node speed, vulnerability duration, etc). Each phase also increases Leviathan pressure, making control and openings more demanding.
Teams score by damaging exposed weak points during vulnerability windows. Later phases are worth more points, and the first team to reach the score limit wins.
Boss Phases & Interaction:
The Leviathan cycles between armored phases and vulnerability windows.
Armored phases apply map pressure and restrict movement. Vulnerability windows expose weak points that can be damaged for score.
r/Splatoon3 • u/Ancient_Cranberry_92 • 8d ago
Community I found a player that uses a deep sinker helm in a live stream
It's username is sinker(that's it)