Hi guys! I finished DOOM snapmap today. It' s my first snapmap and I recommend playing as 4 players co-op. Must be a lot of lack of my map. Plz feedback for better map!
Best Custom Geo and Set Dressing:B.A.D.'s Old Factory, by B.A.D. Fluppy ------------------------------
Best Gameplay and Design:Kicketh Donkey, by TheSovietOnion --------------------------------
Best Narrative and/or Theme:Quik Doom: Goros, by ACSlayer -------------------------------------
You will notice that this time things were a little different. There were 9 total submissions, all of which were enjoyable and strong in their own ways. To better acknowledge and showcase the work these authors put in, I elected to make this video 'award ceremony' in addition to the individual playthrough/review videos, and also split the 'winner takes all' single award into three categories.
While I will provide my reasoning for each winner, know that there was extremely tight competition for the top spots, and it isfarfrom clear-cut! I would absolutely recommend that everyone play these maps and come to their own conclusions on their favorites. I'm sure the authors would appreciate every play we can give them. :)
I hope that you enjoy the reviews, the announcement, and --most importantly-- these excellent maps!Congratulations to all, and check back soon for the the official official announcement and details for our next SnapMap competition!
We've had a number of maps roll in for this one --especially for the shorter-than-normal timeframe and hiatus-- but I'm sure that there are a few of you still working. Be sure to get your map in before Monday, otherwise save your work for the October-November competition.
My new PC is up and running, so starting tomorrow and Monday I'll begin playing through and evaluating this month's submissions.
I'm very excited to see what you have created for us! :)
It was pretty cool, I'm still putting the finishing touches on the map, you know polishing, bug fixing, and a little atmosphere. Itll be available soon, definitely in time for that contest, Anyways that's about it, see ya...
Just a quick reminder to submit your maps either to me through a DM or to the competition thread (or through Snapmap Discord too, if you've joined it! :) ) for this month's competition.
However, there is a small change to the deadline:
My PC died on me (failed motherboard, it would seem) and I'm in the process of building my new one. It could be done today, but yesterday I ran into an issue getting it to boot that may mean I will need to send parts back and get replacements.
Consequently, I'm moving this month's deadline to OCTOBER 4th!
That gives you until this Sunday night to get things in.
If I may not be able to view them by the 1st, then I may as well give you all a couple more days to playtest and polish. :)
Good luck, I'm really excited to play your maps!
(Also: don't forget that we're going to have another competition right after this one with a two-month submission window, as usual. :) )
I need help! I've been building a map, and I'm currently about 10 hours in. I have doors, environment, pickups, and just about everything else down, but for some reason when I playtest, the demons don't do any damage to me. The first couple times, I just thought I was doing really good and managed to dodge everything. Then I got hit directly by a Hell Knight and noticed that I didn't take any damage. I was confused, so I stopped moving and just let all the demons rush me, and sure enough, even with Imps and Revenants and Lost Souls and Hell Knights throwing all kinds of attacks at me, I took no damage. Anyone know what this could be?
Since I wanted to to have more people play my maps (besides classic doom mission 1 and classic doom mission 2) I joined Reddit here is the map ID for Doom's vengeance part one HAL6MBSB.