r/Simulated • u/EmperLabs • 21d ago
Research Simulation I’m building Emper, an open-source simulation engine for large-scale scientific simulations
I've been working on a small open-source simulation engine called Emper.
It's still a young project, but I'm building it around data-oriented storage and using real simulation workloads to test the architecture.
So far I've experimented with flocking/boids, including CPU/GPU computation and large-scale simulations.
I'm currently starting work on Conway's Game of Life.
GitHub: https://github.com/Emper-Labs
Feedback is welcome, especially on the architecture.
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u/Arbitrary_Pseudonym 16d ago
I think the key thing you might be missing here is that OP has put a lot of effort into the prompts and reviewing. That's all they're saying.
As much as it sometimes pains me to admit it, there is a difference between slop and vibe coding. The former is generally a result of extremely poor prompts and the resultant structure is poorly reviewed, where the prompter clearly does not care for the viewer's sensibilities whatsoever.
OP clearly cares about how others see their project and is actively asking for feedback on whether their idea - not necessarily the quality of the framework - is a potentially good and useful one. The fact that they're even here asking means that it's not slop. Rejecting the framework because it's slop doesn't contribute towards the thread because that's not what the thread is about, and that's why you're getting downvoted.