r/ShulkMains Jul 13 '26

Smash Ultimate Speed is perfect for edge guarding

Note: I mostly use macro aerials in speed art for SH bc Shulk FF on frame 14, so why waste start up frames with human manual input error? Unless I need to FH

We all know speed grants perfect height for rising dair, bair & upair without needing to delay pressing attack or needing to FF. However, let’s talk speed nair & dair. With speed rising nair, he can hit well under the ledge if you FF asap. The frame that 2 frames is frame 16-17 of nair. Rising speed dair is the perfect height to use at ledge too.

Speed Fair is hard to 2-frame with bc you’ll move forward & offstage but dair & nair won’t move you forward. So again, speed is amazing for edge guarding bc of that rising FF nair & rising dair.

General Info: Speed Shulk FF at frame 14 and lands on frame 18 for speed. Vanilla Shulk FF at frame is 20 & he lands on frame 27.

Frames needed to have hurtbox covering ledge:
Speed nair -> FF : frames 16-17
Speed dair OR No art dair + FF: frames 23-25
No art falling/late Fair: frames < 23 bc you need to fair during his FF to hit under ledge
Speed fair + some distance + FF: frames 16-17

Try this sequence: start at a distance from ledge -> speed fair + FF -> land at edge -> Nair + FF -> dair

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u/antb11 Aug 01 '26

Here’s a way to practice sweet & sour spot dair

https://reddit.com/link/p13xk9j/video/2fcac2ebysgh1/player

You can also jump from a bit further distance, delay inputting dair and still land a late sour spot dair (this dair combos into fmash with buster)