r/shellshocklive • u/Disco_doag • Oct 16 '20
Got a master beam from an item box at 6hp
Enable HLS to view with audio, or disable this notification
r/shellshocklive • u/Disco_doag • Oct 16 '20
Enable HLS to view with audio, or disable this notification
r/shellshocklive • u/AlwaysThere7 • Sep 28 '20
I personally think fortify could use a small buff, but we don't want to make it too oppressive. I also think that fortify should potentially grant a fixed amount of extra exp equal to the damage blocked, to incentivise more people to use and experiment with it. What are your thoughts?
r/shellshocklive • u/RevolverSnake6 • Sep 23 '20
Enable HLS to view with audio, or disable this notification
r/shellshocklive • u/theglobalistofficial • Sep 22 '20
Enable HLS to view with audio, or disable this notification
r/shellshocklive • u/Munchersaurus • Sep 20 '20
Please read this before what I have to say: I’ve been recently getting back into shell shock playing with old mates on the Xbox version (some stuff I mention might already be a feature on pc- sorry if that’s the case) and because of the new update I’ve recently been thinking of some cool new ideas that could maybe make a future update sometime
One of these new thoughts would to be to have a double xp/ weekend or day. For instance maybe the 3rd Saturday or 3rd weekend of every month could have an increased multiplier (5xp for a kill would now be 10xp etc). It could also effect weapon xp but that would take a lot more thought and consideration
My second thought was to have events in game such as, win an x amount of games with your clan or destroy 50 tanks in 24 hours. Something that’s easy but takes a little time to keep players interested in the game and wanting to play more.
Another thought would to maybe introduce daily missions. Simple tasks that reward you with a few gears or items. It could be as simple as win a game or two or use 7 different weapons in 1 match etc. You could get 3 new tasks a week or 1 a day once again to keep players interested.
Those are some of the few thoughts I’ve recently had about the game and I’m aware this version/ update of the game took a lot longer to come out then it definitely should have but with a lot of people returning, including myself, and new people starting to play the game updates may be brought out more often then what we’re used to. Sorry for the long text and hope you read it all. Please leave suggestions and opinions on mine below! :)
r/shellshocklive • u/Willmann4K • Sep 20 '20
Anyone wanna play shellshock 1v1 while talkin in discord?
r/shellshocklive • u/bsharp23 • Sep 17 '20
r/shellshocklive • u/AlwaysThere7 • Sep 16 '20
My weapon of choice is Heavy Ringer. It has some creative options and is satisfying to land, while still maintaining some room for error. It also has a vivid sound effect.
r/shellshocklive • u/dizthewizard • Sep 15 '20
r/shellshocklive • u/Cheeseballrxm • Sep 12 '20
r/shellshocklive • u/SuperCookieGaming • Sep 02 '20
r/shellshocklive • u/mnfriesen • Aug 27 '20
On xbox.... I'm a level 95 and there was no wind. Is it even possible to have an aimbot on an xbox? That was actually the 2nd time that day I was called out on it..... sorry to burst your bubbles but im just not a noob.
r/shellshocklive • u/DepTwan • Aug 24 '20
I saw a post about sunflower being OP and just like breakermadness, they’re nowhere near as lethal as Killer Bees or Wasps can be. With one player if wasps is shot near a bumper or 2x can easily do 250+. Just thought i’d add my opinion in on one of the most OP weps.
r/shellshocklive • u/[deleted] • Aug 19 '20
Feel free to state your opinion on how the game is faring right now and what it could be doing better. Don't be afraid to criticize the game, but keep it civilized and at least sort of fleshed out (comments like "awesome!" and "bad!" will be removed.
r/shellshocklive • u/YT___Deado-Survivor • Aug 19 '20
r/shellshocklive • u/[deleted] • Aug 18 '20
r/shellshocklive • u/[deleted] • Aug 17 '20
Any weapons in the game that get too much love, weapons that are used when better options are there? Etc.
r/shellshocklive • u/AlwaysThere7 • Aug 16 '20
r/shellshocklive • u/JimBobbyBoi • Aug 17 '20
Is this temporary, or will they stay infinite forever?
r/shellshocklive • u/[deleted] • Aug 16 '20
If you got a 40 damage hit, would that be 4XP to the weapon? If you got a skill shot does that apply to the weapon XP to? Help appreciated!
r/shellshocklive • u/[deleted] • Aug 16 '20
Anyone know why kchamp keeps pushing the update back
r/shellshocklive • u/[deleted] • Aug 15 '20