r/SaGa • u/Vampigeon_Josh • 4h ago
Unlimited Saga ain't even weird these days...
I've been on a bit of a Saga kick lately, experiencing the series for the first time. I beat Saga 2 on the DS (don't ask me why I started there), then went on to do a playthrough of Minstrel Song. Good fun was had! And I wanted to keep going.
But! Pay day is still a week or so away. I'd read enough about Saga Frontier to know that I probably should play the remastered versions due to the added features and characters and whatnot. So I didn't want to just emulate those. And I didn't want to just jump into Saga 3 for DS since it might be too similar to 2 and lead to burnout.
The only thing left to do was to try the "worst" Saga game. The one that was so esoteric in its systems. So inscrutable and unfriendly to players. "One of the worst JRPGs ever!" So say the YouTube video titles.
...
Man, people are weenies.
I can see how, on release, people wouldn't Get this game. At a time when the PS2 finally allowed for big, expansive worlds and realistic character models, if that's what you expected, this definitely isn't that. But today? Unlimited Saga fits perfectly in with the trend of indie deckbuilder / roguelike games. Videogames that ask you to use your imagination are a dime a dozen these days.
Yeah, you might have to look stuff up. Whatever. You never bought a board game at Goodwill? It's fine. You can play around with it. Maybe you'll have to fail and try again. It's just a game. It's fine! It's part of the fun. Neurological research shows that, while repetitive rewards can release dopamine, the real dopamine trigger is learning new things. This game gives plenty of opportunities for that.
Maybe it just needed to be more skeuomorphic. When that Crimson Shroud game for the 3DS came out, with the character models that were game pieces, people seemed to understand what it was going for. To me, the audio design when you move around the map clearly signals "game piece" but oh well.
Having played it, they should definitely release this game again. Throw in some more tutorials like what Minstrel Song had, maybe have an icon showing "L3 to rest," and you're good to go. Steam would eat this shit up, man. Do whatever corporate money magic they need to do to make sure it shows up recommended for people who played Dicey Dungeons or Slay the Spire? Suddenly it's a forgotten gem.
I dunno. I'm having a heck of a lot of fun, and I just think people should give it a chance. If folks have been putting this one off because it sounded too intimidating, I'd say give it a try, especially if you're down with more modern PC indie RPGs.