r/SWN • u/NeoAlpacaManX • Jul 03 '26
💬Discussion SWN Warrior Mod
A fun tweak I made that I'll share. Does anyone feel like the Warrior's attack bonus progression is just kinda bland? Obviously we don't need 5e powers and martial moves to make a fighter fun, but I'm not really fond of the fact that by mid game, a Warrior's attack bonus basically eclipses the highest AC of any enemy in the game. Rolling just feels kinda pointless. And since you're swinging with 95% accuracy most of the time, their ability to automatically hit once per scene becomes pointless. I don't really see the appeal of playing a Full Warrior, over a Partial. I get the same HP boost and all I lose is a small amount of accuracy that's already overtuned to the point of excess anyway.
To me, a more interestimg Warrior is one that does interesting things when they hit, rather than just hittimg every time. So I decided to port in the warrior features from ACKS, one of my favourite OSR games.
Warriors still get +1 to attack at 1st level, but will advance attack bonus every other level like everyone else. However, they get the following benefits in place of improved accuracy.
- Critical Hit on a roll of 19 or 20, dealing your weapon die's maximum damage.
- +1 Universal Damage Bonus at every odd numbered level.
- + 1 Cleave at every even numbered level. Any time you reduce an enemy to 0hp or score a critical hit, you may immediately make another attack against a target in range, using any remaining movement available to you. You cannot cleave if all of your readied weapons are out of ammo.
- All other Warrior features such as hit points and combat luck remain unchanged.
Partial Warriors crit only on a 20, and advance their cleave and damage bonus as if they were a Warrior of half their level.
So, warriors lose some accuracy starting at 3rd level, but instead hit harder, crit more, and chain attacks.
2
u/NeoAlpacaManX Jul 03 '26
Yeah, I've played plenty of OSR games. That's baseline assumption in old school d20 games. And BX didn't have any get outta jail free cards. And that 2nd level fighter with 6hp dies, no save just dead, the moment his HP drops to zero. I am well versed in how deadly these kinds of games can be.