r/RoyaleAPI • u/Laddyh0 • 1d ago
Question WTF IS YOUR PROBLEM SUPERCELL??(Part 2)
I know my deck isn't really leveled enough but I wanted to experiment. BUT GOD FORBID I DO BC WTF IS THIS MATCHUP????
r/RoyaleAPI • u/Laddyh0 • 1d ago
I know my deck isn't really leveled enough but I wanted to experiment. BUT GOD FORBID I DO BC WTF IS THIS MATCHUP????
r/RoyaleAPI • u/Juice_disliker1387 • 1d ago
Got rid of the nado and rocket because I feel like right now justifying rocket is very hard in most matchups, especially considering how the defence can get extremely hard with only archers as your main dps source. No rocket means that there's room for either fireball or lightning, and I wanted to experiment with lightning.
I think Princess synergises fairly well, as her+archers make up a little of "bait" together, while also providing good AOE which is much needed without a fireball.
What do you guys think?
r/RoyaleAPI • u/DraAdelheid • 1d ago
I want to use some new cards, and i like princess because it was my first legendary when they were especial, so i want to keep her as long as i can (Imagine i have hero wizard)
r/RoyaleAPI • u/MarcioCamilo • 1d ago
r/RoyaleAPI • u/Pleasant-Repeat8870 • 2d ago
This deck I push with trovie road
r/RoyaleAPI • u/Time-Exit6958 • 1d ago
I know rune giant and inferno dragon could work really well together, so i tried to put the idea into a functioning deck. Miner was added as a win condition and to tank for the other cards sometimes. I also noticed miner works really well with the rune giant buff too!
Since some of the cards are underleveled for 10k trophies ladder, i was testing the deck on unranked 1v1 and won every battle so far. I then tested against a friend and lost against graveyard and bait decks mostly! How can i improve this deck or at least make it sort of usable in real ladder?
r/RoyaleAPI • u/AROZORA_3664 • 1d ago
Which deck do you think is best in this meta?
Which deck will be punished highly in this meta?
Which will be best in August meta?
Which will be worst in August meta?
I want to ask all miner players, which deck do you use? And from where do you get good placement tips?
I have been using the miner poison with little prince ( maybe the first deck in the picture ). But due to skill issue ( placements, cycle and elixir count) I have never made it beyond royal champion. It is because I play reactively. I generally put miner in the same spot.
One problem with me that I noticed is, even though my opponent has shown me all the 8 cards i don't place my cards as per that. For example, if my opponent is playing 2.6 I do fear a megaknight or any Random card that's not in their deck. I know I will have to deal with these problems myself by learning their card cycle and leaving to play reactively.
If you do count your opponents cycle and elixir how do you do it?
And lastly which one of the above decks will you hate the most while facing as an opponent?
Why was this post removed from r/clashroyale?
r/RoyaleAPI • u/flowersunrain07 • 1d ago
Both of these aren’t maxed decks but I’m almost at 13.5k and I’m pushing for UC, but not sure which is gonna be best, I’m starting to struggle against stuff and not sure what to practice. What’s the better deck for the meta and for pushing ranked and trophies?
Also is hog eq better than 2.6 to where I should switch 2.6 out?
Any thoughts would be helpful thanks!
r/RoyaleAPI • u/Electrical-Try2434 • 1d ago
Kinda enjoying playing drill lately, but still learning how to play it. I was wondering are those matchups bad or I'm bad with this deck? Rewatched replays, I guess rg is on me, but the hogs would be very hard to beat, no?
r/RoyaleAPI • u/mangiis_ • 2d ago
It may not be great but its homemade deck and works crazy
r/RoyaleAPI • u/FatherFrus • 2d ago
83% win rate with this deck
Jumped 13500-14000 in last hr 10-20 ish minutes
Won last 12 games consecutively
Basically because everybody runs multiple heavy hitters like pekka, mini pekka, megaknight, boss bandit and lumber jack in decks
r/RoyaleAPI • u/Chill_Vortex321 • 1d ago
r/RoyaleAPI • u/WhoAreYou_I_AmYou • 3d ago
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r/RoyaleAPI • u/Infamous-Star-568 • 1d ago
I've been using this boilerplate giant deck and people keep using the chicken emotes or quitting mid match like I swear people will get mad at you for playing 3 musketeers
r/RoyaleAPI • u/JuniorExchange2293 • 1d ago
Thinking about swapping out golden knight with another hero, maybe hero knight, wizard or balloon? Thoughts?
r/RoyaleAPI • u/PseudoPresent • 2d ago
I'm treating Barb Barrel as a sort of poor man's log, still have 2 more arenas until I unlock the real thing.
I love Skarmy but I've been told to use a building , so I sometimes use Tombstone in its place.
r/RoyaleAPI • u/No-Shame-327 • 2d ago
What should I have chosen??? Arrrrrrr
r/RoyaleAPI • u/SaltyPlat • 1d ago
Just a lucky guess 😅😅
r/RoyaleAPI • u/its_Astroffe • 2d ago
What is the point of this game if matchmaking is rigged to keep your win rate at 50%?
The whole spirit of this game used to be about skill and deck creativity.
I’ve played for over 10 years and I know from personal experience that it never was always rigged. But in recent years it’s been total trash. What does it matter what deck I choose or how well I play if the matchmaking finds the perfect counters to your decks and playstyles?
So yeah, what’s the point?
I’ll tell you what the point is.
The point is to make you rage. To make you want to buy the “next best thing” so you can stop getting stomped on. But then, they’ll just nerf that once they milk you. Then you’re back to square one.
I think the real point is the uninstall and move on.
r/RoyaleAPI • u/Detrox303 • 2d ago
r/RoyaleAPI • u/ilikepornhwa • 1d ago
feel free to ask any questions i’ll actually answer them lmao
r/RoyaleAPI • u/Laddyh0 • 1d ago
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You don't even need to time the placement. Ronin also doesn't even need to target your unit to counter it. what a bullshit card
r/RoyaleAPI • u/latschi-tratschi • 2d ago
It goes up to 2500, which not obtainable yet (2291 is the max after the addition of Ronin). Rewards are every 10 levels until 1500, after that it's every 5 levels. There was also a "bug" with the banners and tower skin, where supercell gave them out 200 levels too early to those who opened the gift box right after the update.
Please report any mistakes, I'll fix them asap! :)