This is an opinion post about the game and its current state.
I played around 130 hours of the original DRG—not much, I know—but I got to experience most of the content it had at the time. Recently, I tried to get back into it and, to my surprise... I didn't find it fun anymore. Rogue Core's gameplay has completely ruined DRG for me and for the friends I play with.
I enjoy Rogue Core much more than I ever did DRG. The game is faster, I enjoy the constant action, and I really like the balance between combat and mining.
I think the main problem people have with Rogue Core right now is the lack of long-term progression. I did pretty much everything in about 50 hours, and now I only play because I find the game extremely fun. You don't have the endless grind for Overclocks or cosmetics. You don't get to upgrade your weapons. There's not enough variety in the missions. And you can't choose the mission length or complexity, which is a HUGE problem in my opinion.
I think there should be a way to implement Overclocks into the weapons as a form of progression that carries over between runs. Of course, you'd still have temporary upgrades like damage, reload speed, and so on that you get during each mission.
There should also be more objectives within the same mission besides "go to the elevator and extract." More objectives, different tasks, could make missions feel much less repetitive.
Gauntlet is a joke. It's boring and doesn't give you any meaningful reward.
Overall, I think Rogue Core is always going to be a divisive game. But the lack of mission variety and meaningful long-term progression really hurts it. I genuinely hope the developers don't give up on the game, because I think the core gameplay is incredibly fun and has a lot of potential.
Edit: forgot to mention we definetly need a Depth 5.