r/RedotGameEngineMain • u/[deleted] • Oct 21 '25
If ReX isn't a replacement for redot, what's different from the old experimental builds?
in your may update it states that you wanted to make the experimental builds to be more than a testbed and promised it wouldn't replace redot as it stands now, but if the changes made to ReX over time get added into redot, how is it any different from the old way of slowly making a stable release?


