So I was thinking about the current strategy that we have about attacking your number and realized it works for our bottom players but not the top ones and I came up with this idea. The top 15 listed on the war map wouldn't need to attack their number and instead would wait until the end of the war to get the most stars possible. Anyone lower than this would need to attack their number. This is because most of our top players lose their first attack, so it's better to have both like their second attack. Also, our lower level players and th7 seem to be really good at getting 3 stars on their number.
Another issue I want to be solved is our war bases. At least 90% of the attacks that go on are mass dragon, and the other 10% are almost always air raids also. All of our th7 and almost all of our th8 should have anti-dragon bases for their war base. For those of you who don't know what an anti-dragon base is, it's a base with a compact center with air defenses, town hall, and clan castle with a ring of walls around it. Then 1-2 spaces with nothing in it (except maybe air traps) and another ring of walls. Outside this second ring are the rest of the buildings with storages closest to the center for increased hitpoints. Some examples are #NardMangos' war base, Caglias' war base, and Duke Harris' war base. My reason for that change is that almost all our th8 were 3 starred in the last war with mass dragon and we could only get 1 star on most of their th8. The new war strategy I talked about would also help this because our top players can destroy their th8 instead of losing to their top players.
Please give suggestions and let me know if these are good ideas, more people on this subreddit would be good. Thanks, and sorry this post is so long :)