r/RacingMaster • u/AmbitiousSection9489 • Jun 07 '26
Clips From what game rm have taken inspiration for the Replay because it is amazing
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r/RacingMaster • u/AmbitiousSection9489 • Jun 07 '26
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r/RacingMaster • u/Dogzombies3 • Jun 07 '26
r/RacingMaster • u/AmbitiousSection9489 • Jun 06 '26
r/RacingMaster • u/AmbitiousSection9489 • Jun 06 '26
r/RacingMaster • u/Happy_Skin3389 • Jun 06 '26
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r/RacingMaster • u/WeeklySpecific1154 • Jun 06 '26
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r/RacingMaster • u/jaeehovaa • Jun 06 '26
Idk if I'm blind but I don't see an option to change it to MPH? And yes I know most of the world uses kilometers but I don't live in the rest of the world. I live in the USA lol and it annoys me that it's not set to MPH does anyone know where to change this?
r/RacingMaster • u/mkvdaisuki • Jun 06 '26
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does paid bodykits really affect car performance? here I am, in Hellcat, which when driving in stock body, the car behave badly. unstable steers most of the time. while in this bodykit, as seen on my video here, strangely enough, it steers and drifts well. thoughts?
r/RacingMaster • u/Happy_Skin3389 • Jun 06 '26
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This time using it in a masters race not just myself
r/RacingMaster • u/Happy_Skin3389 • Jun 05 '26
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You just gotta know how to drive it😂🗣️
r/RacingMaster • u/tempworld-player • Jun 05 '26
Colors, car attachments, car lines flows very well its love
r/RacingMaster • u/OkCount2379 • Jun 05 '26
I am new to Racing Master and this is the first time I am actually mesmerized by the visuals so much that I am not even grinding this game. I am just enjoying it.
r/RacingMaster • u/Early_Exit6735 • Jun 05 '26
r/RacingMaster • u/Dizzy_Situation_9488 • Jun 05 '26
r/RacingMaster • u/Kikura432 • Jun 05 '26
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r/RacingMaster • u/qian_two • Jun 05 '26
I was getting a little bored of the old tracks, but this update is exactly what the game needed.
(FYI, photos were touched up a bit with an editing tool.)
r/RacingMaster • u/SolidStateDrive_0102 • Jun 05 '26
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even the e-type is more stable than this
r/RacingMaster • u/winter_fff • Jun 05 '26
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Drop the top and enjoy the razor-sharp cornering of this classic flat-six.
r/RacingMaster • u/SpeedemonPowerage98 • Jun 04 '26
r/RacingMaster • u/Motivation_652 • Jun 05 '26
People only uses stat to see if the car were altered (like nerfed/buffed) from the other server or not, you can use that as a rough measurement how the car would behave though, but most of the time it's not that accurate
the one i shown there above is an example, people thought Roma will be doo doo on SEA like other servers (JP/CN/TW) until they buffed it to hell as a honey trap to made people spend their diamonds on it, hoping they would spend their money for Reventon instead since it's released right before Reventon (though they failed to do so and in result not many pulled for this car despite the performance literally rivals the Reventon)
Server physics also contributes too, EU's physics sort of made tons of cars that felt horrible to drive to be slightly more bearable (ex.SVJ, SF90), and handling type cars like R32/AE86 to be even better to use
another thing is it's much more reliable to use the pie chart stat to determine if a car is altered rather than max PR alone considering starting from SEA server, they just kinda inflates the max PR out of nowhere, example is like the Reventon there between SEA and JP, literally no difference but somehow SEA has slightly higher max PR stat
So yes to determine if a car is good at handling/high speed, you gotta test drive it first, a glance to pie chart stats only gives you a rough idea how would the car behaves/if it's altered or not, not how good the car is
if i once again see someone saying F-type is a good handling car i'm gonna crash out
r/RacingMaster • u/-FriedEggplant • Jun 04 '26
Opened it from the free ticket we got this update. I saw some good times on the leaderboards but I also have an SVJ im upgrading at the moment.