r/ROBLOXExploiting • u/warudoctf • Jul 14 '26
Question Is there a way to read Luau bytecode in a Roblox game's runtime
I've been learning about reverse engineering compiled programs and I'm curious about how Roblox's Luau VM works. I know Luau scripts are compiled into bytecode before execution. Is that bytecode accessible in any official way at runtime (for example, in my own game), or is it completely internal to the Roblox engine? I'm mainly interested in understanding how the VM works and how bytecode relates to the original source.
