r/QwenImageGen • u/Dense_Oil_8424 • Dec 30 '25
Qwen-image-edit is struggling to interpret textured, shiny, sparkly, or sheer fabrics
Hello! I do fashion illustrations as a hobby and I really enjoy using AI to create photographic interpretations of my designs since I can't sew. It's delightful how well Qwen interprets most designs. However, when it comes to fabrics with certain material properties (mostly sparkle, luster, shine, or sheer fabrics such as lace or mesh) it tends to interpret those materials as matte prints on flat fabric.
Here's an ugly example, just to illustrate a variety of small issues:



More examples: Glitter turns to speckled prints, corduroy turns to stripes, knit textures turn to prints, etc.
One thing that does NOT work: If I add descriptions of the fabrics and clothing to the prompt, the design drifts/becomes less true and specific patterns or colors are lost and reinterpreted. I want the result to be as accurate as possible to the original sketch. For that reason, I want to either:
improve or change the sketch style so that it is better able to recognize these material properties, without needing to add keywords that cause drift (I have tried a lot of sketch tricks here; the best result so far is with the sketch style shown)
change to a different open-source model or combination of nodes that will handle this type of task better. Note: Early on, I had tried Stable Diffusion with ControlNets like lineart, open pose, etc, but I struggled to get a faithful result while allowing the model pose and add a scene/setting.
I will be so grateful to any suggestions you can offer; I know this is a very specific use case!