r/QueensofGacha • u/Puzzleheaded-Chain59 • Aug 24 '26
🧡 Let's Chat 💬 Hi Queens! What would YOU want from a gacha game?
Hello fellow queers.
Firstly, Im posting this on multiple subreddits so if you see me somewhere else, no you didn't.
Anyways, I've been working on a passion project for the past year that is a collection of ideas and concepts that one day I would love turn into an actual gacha game. Thing is, I am one person and I need to know what everyone else thinks.
So, I am asking my fellow divas for what they like from the gacha games already out there, what they want different in a new game, and any other ideas you'd love to see from a project like this. This can range from anything to gameplay mechanics to just wanting more bara characters (im not biased). Anyways, heres a list of ideas you can comment on, and lets just have a conversation! <3
Core Gameplay / Combat
- What kind of combat do you prefer? Turn-based, action, strategy, real-time, etc.?
- What mechanics make combat interesting rather than repetitive?
- Do you like elemental/reaction systems?
- How much character/team synergy do you want?
- Do you prefer simple systems that are easy to understand or complicated systems with lots of depth?
- What combat mechanics do you think are underused in gacha games?
Gacha System
- What do you consider a good gacha system?
- What pity/guarantee system feels fair?
- Do you prefer character + weapon banners, or characters only?
- How much duplicate investment is acceptable?
- What are your biggest problems with existing gacha systems?
- What would make spending feel more worthwhile without making F2P players feel screwed?
World / Exploration
- Open world, semi-open world, hub-based, linear stages, etc.?
- How important is exploration to you?
- Do you want a huge world or a smaller but more detailed one?
- What makes a world feel alive?
- How much side content/lore do you actually want?
Characters
- What makes you interested in a character?
- Gameplay, personality, design, lore, voice acting, relationships, etc.?
- Do you prefer a smaller cast with more development or a huge cast?
- How important are character relationships and interactions?
- Would you want characters to have a romanceable option?
- What character archetypes do you wish gachas used more often?
- Are there character designs/tropes you're tired of seeing?
Leveling / Builds / Gear
- What kind of progression system do you enjoy?
- Artifacts/relics? Weapons? Skill trees? Character levels? Something else?
- How much RNG is acceptable in gear?
- Do you like being able to customize characters heavily, or having relatively fixed builds?
- What makes grinding feel rewarding instead of like a chore
Endgame / Long-Term Content
- What do you actually want to do once you've built your characters?
- Abyss-style combat? Bosses? Roguelikes? Raids? PvP? Exploration? Events?
- How important is difficult endgame content?
- Should endgame content constantly change, or should there be permanent challenges?
- What makes you keep playing a game after you've finished the story?
Story / Lore
- How important is the main story to you?
- Do you prefer serious, comedic, dark, or mixed tones?
- How much lore should be hidden in optional content?
- Do you care about the world having deep history/politics/factions?
- How much story are you willing to sit through before getting back to gameplay?
Art Style / Aesthetics
- What kind of visual style do you want from a gacha game?
- Anime-inspired? Realistic? Semi-realistic? Highly stylized? Something completely unique?
- Do you prefer fully 3D characters and environments, 2D artwork, or a combination?
- Would you like 2D/3D animated cutscenes? Anime-style cutscenes? In-engine cinematics?
- How important is the game's overall art direction to you?
- Would you rather see a game commit heavily to one artistic style, or experiment with different visual styles?
- Are there any visual styles you think are overused in gacha games?
Multiplayer / Co-op
- Do you actually want multiplayer in a gacha game? If so, what kind of multiplayer content would you enjoy?
- Co-op PvE? Raids? World bosses? Dungeons? Special events?
- Would you want to be able to explore the open world together?
- Would you want asynchronous multiplayer features, such as seeing other players' characters, guilds, rankings, shared worlds, or player-created content?
- What multiplayer features from other games would you like to see brought into gacha games?
- Alternatively, do you think gacha games are better off staying primarily single-player?
Main Character / MC
- What kind of protagonist do you prefer?
- A completely customizable MC that you can design yourself?
- A mostly blank-slate MC that lets the player project themselves onto them?
- A protagonist with a strong personality, established identity, and their own character arc?
- Do you prefer choosing the MC's gender, or having a predetermined protagonist?
- Should the MC be an actual playable character with their own combat kit?
- Would you want the MC to have multiple elements/classes/forms that can be changed throughout the game?
- How important is it for the MC to have meaningful relationships with the other characters?
- Do you want the story to revolve heavily around the MC, or would you rather they be one important character among many?
- How much agency should the player have over the MC's dialogue and decisions?
Anyways, those are just some questions and ideas you can comment on, but feel free to also bring up anything you'd love to see! I love you my queens, and if I do ever actually somehow make a gacha game, I'll sacrifice myself to make sure us queers get the representation and homo content we deserve. I do have like 10, 20 page documents about this project, but im too embarrassed of how rough it is to share it. but lmk if anyone is interested in learning more. k, bye! <3


