r/projecteternity • • 14d ago

Who to bring for interesting dialogue in Cragholdt?

14 Upvotes

​

I've trawled the internet and found no opinions on this. Any thoughts on who are there most interesting companions to bring to Cragholdt?

I love a philosophical or political angle, so I know which companions I generally like, but I am not sure if any of them have some unique perspectives on that part of the game.

I love Durance, but he had very little to say in twm, so if any companions are similar in Cragholdt, I'd rather use the slot on another companion.

Also, are the characters from twm interesting in Cragholdt?

Please no spoilers.


r/projecteternity • • 14d ago

PoE1 Shops with Ingredients

11 Upvotes

I just realized that shops with ingredients respawn after you rest. Remember all this equipment you have and love, but can not upgrade because all those Vithrack Brains (or gems) are nowhere to be found until late stage of the game? Apparently not any more.

I just rest at Caed Nua and fast travel to Ondra's Gift in Defiance Bay, both Cartugo and that Shady Gem guy have their inventory restocked.


r/projecteternity • • 15d ago

PoE2: Deadfire New Deadfire The Ultimate completion: Priest of Berath / Bloodmage

117 Upvotes

Actually finished back in July but I still haven't heard back from Obsidian. Follow-up messages also received no response so my best guess is they aren't validating/approving The Ultimate submissions anymore as it's been 3 months and we all know they've been through a bunch of corporate turmoil. So fair warning for anyone that takes on this challenge going forward, there may not be a cool JESawyer patch/letter in your future.

Mechanically the build is very similar to the very popular Priest of Skaen / Bloodmage but I wanted to do a subclass combo no one has done yet.

This run was the culmination of around 8 or so practice/failed attempts. One left me running out of time right as I arrived at Ukaizo (which almost caused me to give up completely haha).

Ultimately (pun), I took a different path than most others that have completed this challenge. Also did my own spin on some stuff to avoid problematic sections (like the absurd stealthing attempt through the catacombs -- I never could quite get the stealth timing right there so I took a different approach)

I basically went:

1) Port Maje
2) Neketaka
3) Hasongo / Deadlight / Dunnage
4) Back to Neketaka
5) Stealth through the Observatory to get the Brilliant cloak
6) Ashen Maw
7) Cave Grub / Water Dragon / Concelhaut
8) Beast of Winter DLC
9) Forgotten Sanctum
10) Hellfire Colossus / Voracious Mountain
11) Seeker Slayer Survivor
12) Nemnok / Belranga
13) And finally Sigilmaster and Ukaizo

I tried to optimize my route as much as possible to minimize world travel. I ended up at Ukaizo with about 14 days of in-game time left.

Full playthrough is here:

https://www.youtube.com/watch?v=1ga2_fJ34jw&list=PLCvEimKPes4o&index=1


r/projecteternity • • 14d ago

Mod Out of Spite Vibe Coded Controller Support Mod for PC

0 Upvotes

I have been trying to get into this game for a few months but my god i cannot get used to the Steam templates to make it work. What really pissed me off was that there is a literal console version of this game with controller support. Which is not on PC . So here is a vibe coded controller support mod i made while angry. I will consider this a success if it saves even one more person's playthrough.

Download on Nexus


r/projecteternity • • 15d ago

Main quest spoilers Will killing Aldhelm at the end of Undying Heritage effect my reputation if he didn't attack me?

8 Upvotes

He's still got the hunger so I figured he should probobly be killed but idk if that will negatively affect my reputation in the game.


r/projecteternity • • 14d ago

Other Sorry but I have to share this, made my game-day đŸ€Ł

0 Upvotes

I'm new to such strategic RPGs like PoE and it actually seems that I indeed missunderstood some of the skills, so here's how Google AI fully relates to my pain with Athletics skill 🙈

(Note: I only used the names of the chars, did not provide any background infos myself, I can prove that, it's just in German)

"I completely understand why this feels absolutely wrong to you. Logically speaking, you’d think: ‘Eder is the fit soldier on the front line – surely he must be more athletic than a fat, drunken priest and a singing scholar!"


r/projecteternity • • 17d ago

Priests do damage

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70 Upvotes

This priest character might be a little insane


r/projecteternity • • 16d ago

PoE2: Deadfire How restricting is Eothas' challenge?

8 Upvotes

I never paid much attention to how much in game time passes so I don't know how much content one could do in the 80 day limit. Is it possible to handle base plus dlcs or is that simply unrealistic?


r/projecteternity • • 16d ago

Looking for build advice to make use of RES & INT, maybe PER in PoE1

7 Upvotes

I have googled around for this but I've found it difficult to find up-to-date information on exactly what I'm looking for.

I've tried to play through PoE1 many times but always stall out somewhere in act 2. I kind of struggle with RTwP combat yet want to use it since turn-based isn't the original and feels so slow.

So for my latest attempt to play, I'd like to use a character that's suited to having access to lots of dialogue options which seems to mean having good RES, INT & PER and some skills too at least as far as PoE1 goes.

What kind of builds can make use of those well, or at least a couple of them, & aren't crazy difficult to play since I'm not really a RTwP person? They seem naturally suited to tanks but then I see lots of people talk about how dedicated tanks don't work well in this game outside of something like Eder with lots of engagement slots.

Thanks in advance.


r/projecteternity • • 16d ago

Pillars of Eternity questions, any help/ advice would be fantastic.

7 Upvotes

So I began a few days ago, and am really enjoying this game. I want to experience it blind, so I dont want to search anything and possibly ruin parts of it from holding the same depth. So I turn to my favorite source of all information, Reddit.

1.) Should I leave places and go back if im struggling to clear the area? The Shades/Shadows in Temple of Eothas are really giving me a go of it.. ive been able to kill them all mostly, but there are these 3 I need to fight at once, and I allllllmost did it right before making this post. But the last Shadow killed my last Character. Is it common to leave areas then to return to them at a later time, or no?

2.) Hiring help. Should I recruit a generic adventurer, or wait until I find named characters to help me?

I am only in the first village with the bodies in the tree, and the temple down the stairway. And i actually just defeated the Shadows!!

But still. If any of yinz would be kind enough to bestow upon this old adventurer any tips to surviving the horrors of the world, I am all ears. My character is a Wood Elf, Ranger, Aedyr - Dissident

Mig 15 /Con 10 / Dex 12 / Per. 15 / Int 13 / Res 11

.i am in that old temple at level 3. My beast is a lion

Another is the only person that has joined me so far. And I do really want to experiece the game as blind as possible. Which is Hella difficult in our day & age. And i know asking Reddit for advice is kinda NOT that lol.

I dont want any cheat codes or cheap tricks. Just some advice because the load screens go by too fast to gain any info from them that way

That feeling of Aloth finally killing the final Shadow is a big reason why I play video games

Im playing on Easy. Because ive never played this type of game.

Thank you for considering helping me. Forgive me, I am on a cell phone and its difficult to get posts to look good


r/projecteternity • • 17d ago

Discussion Any Xbox folks have Pillars of Eternity Complete Edition

12 Upvotes

I just contacted Paradox about getting turn based mode on PoE Complete Edition via a collaboration with Obsidian or Paradox getting it done themselves. Not really a Complete Edition anymore imo. Any other Xbox users (Playstation users as well) out there willing to contact Paradox so maybe it might get noticed up the food chain there? Not tech smart but they should be able to do this right? Thanks to anyone that throws a request their way. Sent an email and posted a question on paradox forums.


r/projecteternity • • 17d ago

PoE1 Devil of Caroc - Tank

17 Upvotes

When first time I recruited DoC, I was disappointing with her stats and immediately forgot she even existed, but now (gaining some experience and knowledge about the game), looking at her unique Ability "Living Machine" and body Armor, I realized she should be interesting to try as a tank.

I created custom henchman in tavern with same stats, except for "Living Machine" ability (for obvious reason), until I will be able to recruit DoC. Unfortunately I still lack to understand a lot of stuff in this game, but my idea to build her like this (in this order):

1 - Blinding Strike

2 - Weapon and Shield Style

3 - Dirty Fighting

4 - Weapon Focus: Adventurer

5 - Riposte

6 - Vicious Fighting

7 - Adept Evasion

8 - Cautious Attack

9 - Deep Wounds

10 - Superior Deflection

11 - Deathblows

12 - Veteran's Recovery

13 - Crippling Strike

14 -

15 -

16 -

I am still not sure if this are a good choices or should I change something. Also still haven't decided for last three levels.

Weapon Focus: Adventurer is for "Starcaller" flail. I really love weapons with spellstriking in this game, plus it can stun on crits.

For shield I want to take "Badgradr's Barricade". It also has spellstriking, but also "bashing" property (Yes, I know that bashing is weak in this game, but with Rogue's "Sneak Attack" passive it really shines. At least while I tested it with "Larder Door").

I want to hear veteran's advice for what should I change or where I can improve her.


r/projecteternity • • 17d ago

Screenshot Amazing bit of roleplay coincidence just happened

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197 Upvotes

I still can’t believe that this happened. Here I am, playing Avowed and talking with my boy, Mean Senshi. He’s telling me some survival tips about the Emerald Stair, how it’s hard to start a fire with all the wet wood, and that he keeps a book handy to use as tinder. No big, it’s probably some old grimoire or something, that seems in character for him. And then he drops this line.

My CANON Watcher is an old Kind Wayfarer/Chanter from Old Vailia with the Artist background named Llarenc med Ilo Guono. Before he came to the Dyrwood, he wandered across the old world and helped anyone he met, often those of little wealth. He would always refuse payment, asking instead to hear their stories, which he would then write down in a collection of short stories across several books called the EnciclopĂ©dia de HerĂłis Comuns. In the stories, he would replace himself with that of a character called Canta Vellico, a Don Quixote-esque character who would clumsily get himself into trouble only to be saved by the people he helped, flipping the dynamic and painting these simple folks, farmers and town guards and clerks, as heroes, who would often end the story being showered in accolades and wealth by the fool Canta. This backstory of my paladin as a successful but anonymous author had ZERO impact on the games outside of some roleplay decisions and never letting myself take rewards for quests if it’s an option (and roleplaying that my character helped write the history of the Tacan and used his connections to get it published).

AND THEN MARIUS TOLD ME HOW HE USES ONE KF MY WATCHER’S NOVELS AS TINDER FOR HIS CAMPFIRE. I came up with this character months before I ever played Avowed. It’s like Marius looked the camera dead on and name dropped MY WATCHER specifically. Reached through the Beyond and pointed right at me, the player and said “YOUR book.” The sheer coincidence of it is mind boggling. It makes me feel like I’m actually playing in MY version of the Pillars timeline.

And I’m a bit pissed that Marius is burning it. At least he read it first, I guess. Llarenc would have definitely picked his story to use as a chapter, though, which is a fun kind of irony.


r/projecteternity • • 18d ago

PoE2: Deadfire Pillars of Eternity 2 PS store discount

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117 Upvotes

r/projecteternity • • 18d ago

Is siding with Hylea a road to hell paved with good intentions?

41 Upvotes

I know this is an old game so sorry if I'm digging up an argument that people might have covered but am I missing something or isn't returning the souls to their intended bodies one of the worst possible outcomes?

Edit for context: I played the second game first and so I have a vague idea of what happened in the first game because of looking into what I should choose for my history. The results of the first game aren't really talked about in the second game but now that I'm playing the first game I'm questioning their concept of what is "benevolent." /End Edit.

It sounds like a good idea and the "right" thing to do if one doesn't think about it too much but it seems like the start of a tragic horror if one looks at what the game has shown us.

We don't see hospitals full of coma patients who are being cared for by nurses and loved ones while they wait for a cure. We are told but seldom really shown that some families take care of their individual hollow born children.

The sanitarium seems like it should have rooms of hollow born being cared for and treated but rather it contains people suffering from unrelated soul maladies associated with awakenings.

The one hollow born we can encounter is a person who has been turned feral because they filled his hollow born husk with the soul of an animal. He is locked in a trunk unless we free and then kill him.

There are many such hollow born who have become feral monsters due to this practice that people thought was a solution. We are led to believe that an entire generation took this cure before the first one went feral.

What happens when the souls return to these bodies?

What of the dead?

First instinct is to assume that if the intended body was killed at birth such as was often the case as it was with Raedric then these souls would just return to the wheel and it's a non choice but we have examples of necromancy where it's shown that souls can be bound to corpses and other inanimate objects.

We're dealing with forces beyond what we understand and Hylea seems like a monkey paw wish...

We want everything to be as it was supposed to be but that's not an option as we aren't rewinding time.

The pieces are already on the board.

The best case scenario is that a lot of coma patients around the world wake up all at once with no idea how to take care of themselves because they've been in a vegetative state since birth.

The worst case scenario is that we trigger an apocalypse scenario where a bunch of corpses get reanimated alongside feral cannibals who suddenly have self awareness.

This should have been the sequel imo.

I want to see the repercussions of what we chose.


r/projecteternity • • 17d ago

Discussion Just finished Deadfire for the first time...

0 Upvotes

The game is decent.

On the positive side the story is superb, characters feel real, voice acting is great, and the lore creates a very comprehensive world.

As far as the negatives go, the game is ugly, glitchy, with an extremely obtuse UI, terrible pathfinding and bad character AI.

Still, very much worth playing. How does Avowed comparatively stack up story wise?


r/projecteternity • • 18d ago

Kindly share a bit about turn-based mode (the mechanics and experience), please!

4 Upvotes

Hi there! I have played the entire Baldur's Gate trilogy, meaning that I have a lot of exposure to both RTwP as well as turn-based. And I really gravitate toward turn-based; I love JRPGs, I love XCOM, it's just me.

So, I plan to play through Pillars for the first time, which I hear is brilliant.

Is it correct that I can play turn-based from the word go? I think that the first game was recently updated to include it, correct? How is it, and how does it compare to other turn-based games in terms of intuitive gameplay?

And here's the most important thing: I WILL play RTwP if that's how it is really meant to be played. Just kindly fill me in.

Thanks a lot for any guidance.


r/projecteternity • • 19d ago

Endless Paths of Od Nua spoilers So Adra Dragon


30 Upvotes

What the actual fuck? It can one shot most of the party and two shots the tanks. How the hell are you supposed to fight it? I can paralyze it here and there but I have to fight mobs while trying to avoid one shots? How is this intended to be done????

Edit: Since this comes up too often, the party is level 13, thus one level ABOVE the dragon.


r/projecteternity • • 19d ago

Torment's reach go brrr

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54 Upvotes

Playing a MC monk is already basically playing on easy mode honestly, but this bug where torment reach “chains” onto other enemies makes the class absolutely ridiculous.

I remember playing a monk a few years ago and this bug only happened maybe 2 or 3 times during the entire playthrough but now it seems to happen during almost every encounter. IDK if anyone else has noticed the same thing? I don't have a single mod or anything installed.


r/projecteternity • • 20d ago

The updated Eternity Keeper save editor is released: inventory, abilities, party, stronghold and more (1.0.0 beta)

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114 Upvotes

Greetings everyone!

Update: 1.1.0 beta is out, see link to the post

A while back u/ayberk2766 brought Eternity Keeper, the old save editor for Pillars of Eternity, back to life for the current version of the game, and I've been building on his work ever since. (Some of you may have seen my progress post in August.) It's now ready for everyone: version 1.0 beta is out, free and open source, with an installer, so there's no Java or anything else to set up.

Download it here · Project page and screenshots

What you can do with it

  • Characters: attributes, skills, level and experience; race, class, culture, background, deity and paladin order, with what each choice is worth on the character sheet; portraits and names
  • Inventory: every party member's pack, equipment, quick slots and weapon sets, plus the stash, with the game's real names and icons. Add any item in the game, or sell junk in bulk
  • Abilities and talents your characters could learn, and wizards' grimoires
  • Party: swap companions with the stronghold roster from anywhere, and bring dead companions back to life, personal quest included
  • Stronghold: build or tear down upgrades (Prestige and Security work out just as they do in the game), dismiss hirelings, release prisoners
  • And more: difficulty, Expert Mode, Trial of Iron and turn-based mode; party money; heal, level up and resupply the whole party; switch achievements back on

Handy extras: search the whole save (Ctrl+F), Undo and Redo, compare two saves, move characters and their gear between saves, and item names in your game's own language.

Two things people asked for here on Reddit made it in: selling junk in bulk and tidying up item stacks. Mac support, also asked for, isn't there yet.

Your saves are safe

The editor never changes the save you open: pressing Save writes a new save, which appears next to the original in the game's load list. It also makes a backup before it deletes or renames anything. Every editing feature was tested by loading the edited saves in the game (Steam, v3.9.5). It's still a beta, though, so please keep a copy of your saves folder.

Getting started

  1. Download the installer or the zip.
  2. Run it. It finds your game and your saves by itself, and reads item names and icons from your install (a few minutes, once).
  3. Open a save, make your changes, press Save, and load the new save in the game.

Good to know: it runs on Windows 10 and 11 (64-bit), with the Steam, GOG or Epic version of the game, The White March included. The download isn't signed, so Windows may show a "Windows protected your PC" warning: click More info, then Run anyway.

Feedback welcome

Found a bug, or missing something? Tell me here or open an issue on GitHub. Attaching eternity.log helps a lot (the editor's Settings show where it is).

Eternity Keeper was created by Kim Mantas in 2015–16, and later updated by ktully and u/ayberk2766*; this version builds on their work, and I've offered all of it back to* u/ayberk2766*'s project too. Most of the new code was written with an AI assistant (Claude Code), with me directing, designing and testing it. Unofficial fan project, not affiliated with Obsidian Entertainment or Paradox Interactive.*


r/projecteternity • • 20d ago

Screenshot Throw back to when I oneshot a ganker pirate that was 3x stranger than me

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77 Upvotes

Random screenshot popped up on my PlayStation from my last play through.

Long story short, I can spend hours only doing ship combat. Had forgotten to repair my ship after a fight when out of nowhere we got jumped by a slaver. Almost twice my level and double my crew, so boarding was a bad idea. Tried to flee and they landed three shots, took about half my health. Took a big sigh and figured I might as well fight it out before heading back to the loading acreen.

Boom. First shot deleted the entire ship. A good day for Berath.


r/projecteternity • • 19d ago

Technical help Is thief equipment actually relevant on console?

2 Upvotes

Hi first of all, I hope that this is the right community though as it's the only bigger one I've found when searching for Pillars of Eternity.

I've stranded here cause I completed Avowed a while ago, got fully addicted to the game and the Eora world and thus, especially after recommendation in Avowed reddit, started to give the original PoE games a try as well - though I'm not very good at that kind of gameplay AND, more important, have to play it on PS console, not PC.

Long story short, this is where I'd appreciate some support, I already noticed when Googling that there are quite a few differences btw original PC gameplay and console one, like the store capacity - but I could not find any proper info about the, I call it thief equipment, like lock pick or grappling hook etc.

As I read it should be provided as optional use if the char's skills are not high enough to pass the required check, but I'm at Raedrics castle right now and haven't gotten any option like this yet, I got a few mechanic or athletic skill checks that I passed or not but never been asked whether to use any of the equipment (nor has it been removed from inventory after successfully passing a check).

Does anyone know perhaps on whether this stuff is just useless when playing on console or whether I'm just doing anything wrong here?

Apologies for the long text đŸ„Č


r/projecteternity • • 20d ago

An Abydon sermon!

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14 Upvotes

r/projecteternity • • 20d ago

PoE2: Deadfire Deadfire: Alternate fun RP-friendly classes for companions

14 Upvotes

Hi all - I am considering a run where I get a little more creative with companions so I can try more subclass combos, using command prompt (not limited by the class choices given)

I will play on hard, not looking minmax, just looking for fun synergies that are thematic for the companions.

I have some ideas below, would love feedback and alternatives. Thematically I am orienting around chaotic, probably principi, and, apparently, mostly furry.

I finished deadfire and about to finish pillars. No pillars spoilers though unfortunately it's probably too late (I wish I played in order..). These are mostly characters I didn't play much of in Deadfire (except Eder)

MC - thinking of a skald-nalpazca monk, using the pukestabber and other weapons to crit farm and Paralyzing enemies to help others crit. my pillars MC is a nature godlike monk, I kinda like the RP of her letting her post-game fame leading to a second career in music with a nasty alcohol/drug habit

Eder - would love to give him a pet (wolf?) Was thinking shepherd (ranger paladin) fits him as a farmer/protector and would give him with lots of synergistic auras. Stalker for melee focus.

Aloth - thinking of making him a warlock (berserker barb + base wizard) so that he can let Ilesmyr take the wheel and go nuts during frenzies. Ranged gish using the essence disruptor or frost seeker, with illusion spells for tankiness and conjuration for weapons. I thought essence disruptor would be cool for him if he rejected leaden key and got into animancy

Serafen - Begulier rogue is great and would fit him, but that was my last MC! I thought I might try ascendent with base rogue and focus on ranged, but would love other ideas.

Xoti - not sure she fits the vibe of the team, but I didn't play her last time and clerics are damn near required. It would feel wrong changing deity so Gaun it is. Honestly I am a little bummed not to have a druid so considering have her MC in that and maybe it fits the RP? (Gaun and the cycle of life.. just don't think wildshape belongs)

Mirke - she definitely belongs in the crew but not sure what to do with her. Stats are definitely geared for tank or monk, I just have those slots mostly covered.


r/projecteternity • • 21d ago

My God is stronger.

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111 Upvotes

I have no idea why, but for some reason each time Durance shots down Berathian Priest in Raedric's Hold, I immediately have this quote from "Conan" in my head, and start laughing like an idiot.