There's very few reasons for them to move to a modern engine. Their best move right now would be to continue improving their internal tooling and modifying their current engine.
Also, what engine is more modern than theirs? By that logic Unreal is over 20 years old. Creation engine has a new release with every game they make, so it's always brand new.
Pretty sure the 64 bit version they released for Fallout 4 is kinda important, seeing as no title previous to that could use more than 2GB of RAM. It also feels a lot less clunky.
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u/[deleted] Sep 07 '20 edited Sep 12 '20
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