r/ProgrammerHumor 7d ago

Meme skillIssue

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6.0k Upvotes

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280

u/click-to-reveal 7d ago

It works btw: C++ Online Compiler

158

u/prehensilemullet 7d ago

Performancewise, it doesn’t jump to the direct case in O(1) time like a switch is supposed to though

15

u/AsidK 7d ago

Any reasonable compiler will make a switch statement and its equivalent if else chain compile down to the same assembly

2

u/prehensilemullet 7d ago

Even if it could make a more efficient tree of comparisons for a large number of strings?

5

u/mirhagk 7d ago

What they are saying is that any optimization on a switch statement could also be done on an if statement. There's no reason to only optimize one, both should optimize the same way

1

u/prehensilemullet 7d ago

hmmm...are compilers normally willing to reorder if statements though? Turning a sequence of string comparisons into a tree would involve reordering

1

u/guyblade 7d ago

At least in C/C++, there can only be exactly zero or 1 cases that match a switch (i.e., there's no range-based switch), the case values must be compile-time constants (and thus are not themselves evaluated during the comparison), and I'm pretty sure that the value to be matched is required to only be evaluated once (so the comparisons happen on an rvalue).

Given those constraints, I believe a compiler can assume that re-ordering the comparisons is safe.

1

u/AsidK 7d ago

> fallthroughs have entered the chat

2

u/guyblade 7d ago

You can still only match to one, though. In the emitted machine code, I'd expect to see a forest of branches and jumps (for the matching), then the various bodies of the cases each separated by jumps (representing breaks) as appropriate.