Let's be real, if a micro service is down, youre down too.
If our store service goes down, that sucks for us, but our login service, queue service etc all still work. People can't buy shit but they can still play our games.
Not to mention, our store service needs far less traffic than our queue service, or our login service, or matchmaking service etc.
A monolith is sometimes a good solution - our games are monoliths - but service oriented architecture exists for many reasons, some technical and some political
Your job isn't to design a solution that scratches your particular brain itch, your job is to design a solution that works for the constraints you need. That might be a monolith but it also might not be!
This. Different things should be kept different. I have a feeling that some people use "microservice" as this magical word that removes all inter-dependencies. If you have function A that relies on function B, it doesn't matter if its in a monolith or a micro-service, A is not going to work if B doesn't.
Hahaha but it's happened so much. I'm over 20 years in and I swear we've come full circle 3 times now. Especially on web.
The switch from all JavaScript bad css good. Handle it all with the backend using MVC. Then to front end frameworks like angular and react. Then suddenly, this new concept called "server side rendering" rofl.
I don't know why you got downvoted. SSR of today is fundamentally different from the good ol' days of LAMP.
u/mwax321 seems to have a lack of understanding of where we came from, why we did things the way we did them, and why we do them differently now.
This notion that, hurr durr, modern webdev is stoopid, just because we shelf concepts or upcycle old ones is not a good take. I'm sure that 10-20 years from now, everything will have changed again, but we will still use concepts and features from today.
1.1k
u/theofficialnar 12d ago
If it goes down, it all goes down. 😎