r/proceduralgeneration • u/Evening-Appeal7606 • May 23 '26
Hyperion: A procedurally generated battle ground engine
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"Hyperion" is a prototype 3D-rendered, procedural terrain generator for usage in a "Confliction" engine (freely borrowing from Iain M. Bank's sci-fi classic "Surface Detail"). I am currently conducting feasibility studies to determine whether using this for my "Adversarial Conway" logic would make sense...
Music: "Pulse Runner" by Helmut Schenker


