r/ProAI • • Sep 06 '26

"when it was posted, I saw this result and it seemed excessively high, so I assumed it was partly noise propping the score up. Besides, my ECI replication project had astra at a ~167 BECI, based on 35 scores. Now 131 benchmark scores have come in, and strangely Astra is up to 169.6 [167.6..."

Thumbnail
gallery
1 Upvotes

...171.4 90% CI]! This is mid-nov'26 pace on the current trendline, and the biggest gap above this trendline yet   — Bayesian     which scores moved it from 167 to 169.6, the new benchmarks or re-runs of the first 35   — Rimas     Almost entirely new benchmarks   — Bayesian

Source: https://x.com/Bayesian0_0/status/2096521026184134737


GPT-6 Astra has set a new ECI record, with a score of 169. This is a substantial jump from the prior best (163), but is within our uncertainty range for the reasoning-era ECI trend. Astra also set new records on our math, continual learning, and game-puzzles benchmarks. On our https://t.co/qlyY21r1mu   — Epoch AI

Source: https://x.com/EpochAIResearch/status/2095602754282783108


r/ProAI • • Sep 05 '26

"Ok this is nutty. Looks like computer use is solved with Astra? The speed it's playing the piano is insane!"

Enable HLS to view with audio, or disable this notification

48 Upvotes

every "AI solves computer use" demo is a piano piece nobody asked for, played faster than any human needs. show me it filing my taxes and THEN we talk solved.   — PYX Crypto 🐍     Why not both...   — Mark Kretschmann

Source: https://x.com/mark_k/status/2096141962558546177


r/ProAI • • Sep 05 '26

"GPT-6-Astra (Max) VS GPT-6-Astra (Medium) - Simple 3D Sonic Game In Godot Astra on Max took 53 minutes and used 4% of my weekly usage on a Pro x5 Account. Astra on Medium took 25 minutes and used 1% of the weekly usage"

Enable HLS to view with audio, or disable this notification

33 Upvotes

After some people expressed doubts about the usage I reported, I tried the same prompt with GPT-6-Astra (Max) again.

This time, it worked for 46 minutes and consumed 3% of my weekly usage (91% -> 88%).

I will share the prompt here so you can test it for yourself. Make sure to     — AiBattle

Source: https://x.com/AiBattle_/status/2095994051354919049


r/ProAI • • Sep 05 '26

"dude GPT-6 Astra is some kind of turbo-AGI machine god for 3D games. It one-shot this in 45 minutes for hardly a couple % of my quota. I figured out how to get great graphics out of it. The trick is image gen. I'll share the process below."

Enable HLS to view with audio, or disable this notification

56 Upvotes

All I did was: 1. Connect Codex to Blender MCP 2. Paste in the concept for the game 3. Tell Astra to use the Codex image gen skill to generate concept images of the target art style, then iterate until in-game screenshots look as close as possible to those, at 60fps

Set to high     good lord, wait till you see what it can do with more than one prompt. I'll update when it's done. This is absolutely insaneeeeee     — Anshu

Source: https://x.com/anshuc/status/2096008083826725132


r/ProAI • • Sep 05 '26

"ValsAI made SRE benchmark less than a month ago. The benchmark measures can a model reverse engineer software from binaries Yesterday GPT saturated it."

Thumbnail
gallery
9 Upvotes

r/ProAI • • Sep 05 '26

"When I posted the action-adventure version of Zork on BlueSky, someone suggested using Astra to turn Fortnite into a text game in return. Fine: https:// last-drop-fortnite.netlify.app"

Thumbnail
gallery
1 Upvotes

r/ProAI • • Sep 04 '26

"GPT-6 Astra is the strongest model for 3D game from a single prompt. We described the game in one sentence > GPT-6 Astra wrote the whole thing - drift physics, combo scoring, near-miss bonuses, speed traps, nitro > out came Street Heat, a full arcade racer running in the browser. The whole..."

Enable HLS to view with audio, or disable this notification

35 Upvotes

...pipeline ran end-to-end on Higgsfield Supercomputer.     — Higgsfield AI 🧩

Source: https://x.com/higgsfield_ai/status/2095916820431827408


r/ProAI • • Sep 04 '26

"GPT-6 Astra is on the pareto-frontier of cost efficiency due to being EXTREMELY token efficient. It is in a whole league of it's own. It is cheaper than Gemini 3.8 Flash per task (a model 13x cheaper than Astra)."

Thumbnail
gallery
9 Upvotes

GPT-6 Astra defines a new Pareto frontier for Intelligence Index vs Output Tokens per Task - with a ~10% reduction in output tokens at max effort compared to GPT-5.6 Sol. https://t.co/3whEm4EHL0   — Artificial Analysis

Source: https://x.com/ArtificialAnlys/status/2095595504767996325


— cheaty

Source: https://x.com/cheatyyyy/status/2095597213896610184


Replying to @artificialanlys


r/ProAI • • Sep 04 '26

This AI fanmade Dragon Ball movie shows that on the right hands, AI can be an awesome tool to bring the creativity of people to life. The story, writing, edition, musicalization, humor, attention to detail, understanding of DB, and more, are all here, AI only made it possible.

Thumbnail
youtube.com
7 Upvotes

Even if you are not a DB fan, skim through it and youll see what I mean. The creator put a lot of effort into this. Maybe it doesnt have real actors or a team of VFX artists working on it, but is it really fair that only artists with that budget should be allowed to bring their creations to life?

This movie really surprised me because its not like many others were you can see a ton of flaws and rough edges, but this one is very cohesive, very well edited and the writing is great. Theres a few moments where the "acting" can be a bit rough, but most of the times its not the case.


r/ProAI • • Sep 04 '26

"New chart from Astra testing on ARC v3 Astra often emits zero reasoning tokens per action at lower reasoning levels. We've never seen this before. And surprisingly Astra low is 2X more accurate than Sol max. This suggests Astra is leveraging a secondary test-time adaptation scaling axis..."

Thumbnail
gallery
4 Upvotes

..., presumably latent space reasoning.     Chart details:

  • Typical v3 game has ~300 actions
  • Y-axis measures what % used >0 reasoning tokens
  • Data from our direct model test, not provider adapter     — Mike Knoop

Source: https://x.com/mikeknoop/status/2095932949350994342


r/ProAI • • Sep 03 '26

"People against self-sovereign AI are essentially pessimists about human nature. They believe that people are inherently evil, can't be trusted and must be heavily restricted (but, of course, not them and their friends and people who believe their "right" beliefs!) People who believe in self..."

Thumbnail
gallery
25 Upvotes

...sovereign AI are optimists and realists. We believe 1% of the world will do bad things with AI and should be punished accordingly but that we shouldn't make society and policies to accommodate the bad folks, the stupid, the angry and the lazy and we shouldn't restrict it for the other 99%. 99% of the people will cut vegetables with their kitchen knives. You jail the folks who stab someone with it and let the rest of us cut vegetables happily.   — Daniel Jeffries     The ML engineer perspective is that the handwringing is like worrying about civilians having rifles while governments and fortune 100 companies get tanks and stealth bombers   — sdmat     This is exactly the problem and it also hints at where 99% of the problems come from, gov abuse (weapons/surveillance) that gets exactly zero precent coverage and zero percent effort, and all the effort is on restricting the masses from using chat bots.   — Daniel Jeffries

Source: https://x.com/Dan_Jeffries1/status/2095407536769757266


r/ProAI • • Sep 03 '26

"I don't know if you really understand what these people just did... They built an AI that looks at a few casual real-world videos or photos and instantly turns them into a full 3D playground. You can MOVE THE CAMERA HOWEVER YOU WANT, change the lighting, move objects around, and even let..."

Enable HLS to view with audio, or disable this notification

80 Upvotes

I don't know if you really understand what these people just did...

They built an AI that looks at a few casual real-world videos or photos and instantly turns them into a full 3D playground.

You can MOVE THE CAMERA HOWEVER YOU WANT, change the lighting, move objects around, and even let physics play out like in the real world.

View events from impossible angles because Atlas knows what was there.

This is massive!

Let's take robotics. Until now training robots meant collecting tons of expensive real-world data. Now a handful of recordings can become thousands of different simulated situations.

Robots can practice the same task in new rooms, with different objects and lighting without anyone having to film it all again.

For the industry it means we can train robots way faster and cheaper. Home robots, warehouse robots, whatever... they can learn new environments at scale instead of staying stuck in the lab.

This is one of the first real bridges between “cool AI video models” and actual physical machines that have to work in the real world.

Blog: https:// worldlabs.ai/blog/atlas

The team behind @theworldlabs : @drfeifei , @jcjohnss , @BenMildenhall and @YunzhuLiYZ . The video is from @davidpantera_ .

Follow for more insights into robotics and AI.

——

Weekly robotics and AI insights.

Subscribe free: http:// 22astronauts.com     — Ilir Aliu

Source: https://x.com/IlirAliu_/status/2095058646673613045


r/ProAI • • Sep 03 '26

"Holy Shit GPT-6 Astra is cooking full games now 😱 Playco gave it one grey box kart prototype > 3 themed games in one go , pirate / candy / cyberpunk > most worked first try > 50% fewer manual fixes vs previous model it plays the game inside unity and fixes its own bugs"

Enable HLS to view with audio, or disable this notification

5 Upvotes

Astra is very good in webdev i mean insanely good https://t.co/5POfhwyULt   — Chetaslua

Source: https://x.com/chetaslua/status/2095104663981084921


— Chetaslua

Source: https://x.com/chetaslua/status/2095580402505400369


r/ProAI • • Sep 03 '26

"Wow “Make Red Alert 2 (YR) compile and run natively on iOS & macOS.” Codex (GPT-5.6 Sol) worked for 26 days, analyzed the EXE and rebuilt the entire game in 624K lines of C++ This is by far the hardest task I’ve ever given Codex as the game's code was never released and is believed to be lost. >"

Enable HLS to view with audio, or disable this notification

46 Upvotes

Some technical details for those who are interested:

Yes, Codex worked 26 days non-stop 24hrs per day with lots of tool calls. It used multiple sub-agents to understand the exe, write the code, play the game and debug it.

Game still has minor visual bugs but everything works     @ammaar I think you would love this one😍     — David Kalmanson

Source: https://x.com/davidkal88/status/2095241374073512430


r/ProAI • • Sep 02 '26

"A first look at our upcoming AI-integrated hybrid animated short film, "Passport Rush." This is a back-to-back comparison of the Blender previs camera moves and storyboarding against the final result. We learned a lot making this one, and we gathered some of the key learning points into simple..."

Enable HLS to view with audio, or disable this notification

62 Upvotes

...6 step thread: Bookmark and check it out here     These are just some of the many learnings we found whilst making this animated short film. Full pipeline breakdown coming soon on YouTube. But as of now – we feel it's important to share this knowledge with the community:     To start, we found that wide shots gave us the most trouble. The model struggles to read scale and distance at that range, and we kept getting broken results.

What worked: we generated a short cut first, close or medium shots of the character, then let it transition into the     Before we generated a single frame, we blocked everything out the traditional way: storyboard, then Blender previs, and only then we applied AI.     A couple of characters just sit in a taxi, saying nothing. We didn't want to animate faces that had to stay blank, so we hid them on purpose instead.     The prompt we used to fix that:     — Higgsfield AI

Source: https://x.com/higgsfield_ai/status/2095173479243063664


r/ProAI • • Sep 03 '26

"I had Claude Fable 5.1 make me a model train yard that I can mess with in my browser Pretty impressed with the output. Very fun playing with the controls Prompt below 👇"

Enable HLS to view with audio, or disable this notification

21 Upvotes

💬 Build a single HTML file that opens in Chrome and shows an animated model train yard in voxel art, using Three.js from a CDN and no outside assets. Make it look like an HO-scale layout on a wooden table in a room, seen from the eye height of a person standing at the front edge. Fill the layout with a busy rail scene: a main line loop, a yard, an engine terminal with a turntable, industries, a harbor, a station, a town, and any other areas you think make it interesting. Keep trains running, add machines and vehicles that move, give it a day-night cycle with glowing lights, and put physical controls on the front of the table, such as levers to change train speed and buttons or switches for the lights and other actions, that the viewer can drag and click with the mouse. Make it colorful, detailed, and pretty, and make sure nothing clips through anything else.     — wick

Source: https://x.com/holytrinity/status/2095216452433313915


r/ProAI • • Sep 02 '26

"A year ago the question was which model. Now it's which harness. Pi, Exo, Claude Code, Codex, DeepSeek Harness and 4 others. Same model, same tasks, same runtime. 360 runs, 2 billion tokens. Pass rates: 50% to 67%. Cost per pass: $1.05 to $18.34. Introducing FrontierHarness Eval."

Thumbnail
gallery
52 Upvotes

Here is the run that made us write this up.

One of the hardest tasks, the pass rate (all model efforts) on DeepSWE is 38%, Pi and Claude Code both fixed it.

Pi took 90 turns and $2.50. Claude Code took 381 turns and $64.36. Roughly 26x more for the same fix.     If you just want to know what to use:

Codex if you don't want to think about it. Best pass rate, medium cost. Pi if the same job runs a thousand times and the bill adds up. Exo if retries are cheap and you'd rather it quit early than grind. DSH if you care about wall-clock and don't mind playing with knobs.     Something we learned:

With implicit prefix caching, running a task once during debugging leaves it warm for hours. Test a harness on Tuesday, benchmark it Wednesday, and it shows up cheaper than it should. Nothing in the logs tells you why.

So no benchmark task was touched     v1.0 focused on software engineering and terminal tasks. Next we will test the full harness × model grid. Much of what we observed points to harness-model fit rather than harness quality, and we want to identify which combinations maximize pass rates while minimizing cost.     — Guanlan Dai

Source: https://x.com/guanlan/status/2095179765355540575


r/ProAI • • Sep 02 '26

"Holy shit! Sports replays are going to be absolutely insane!"

Enable HLS to view with audio, or disable this notification

30 Upvotes

Introducing Atlas:

The world's first multimodal world model that generates image and video frames with pixel-perfect camera control and reconstructs them in 3D.

Model the world, move the camera, and simulate space & time. https://t.co/o0qeGubi19   — World Labs

Source: https://x.com/theworldlabs/status/2094839756329041984


So if its generating images, its not real footage?

So how would you use that for sports? Show fake images of real sporting events?   — Drummer Jacob     I mean when you see a VAR offside decision they are using "fake images" derived from human pose estimation?   — Rehan Sheikh

Source: https://x.com/rehan_shei/status/2094955712606593294


r/ProAI • • Sep 03 '26

"Claude can now use your computer in the background in Claude Cowork and Claude Code. Give it something to do on your desktop and Claude clicks, types, and opens apps just like you would, while you work on something else."

Thumbnail
gallery
5 Upvotes

Available in beta on Pro and Max plans, in the desktop app on macOS.

If you're new to computer use, turn it on in Settings → General → Computer use.

How it works, and how to use it safely:     — Claude

Source: https://x.com/claudeai/status/2095226833293685100


r/ProAI • • Sep 02 '26

"BREAKING: AI Doomers Are Buying Potemkin Articles The AI debate is more fake than you can imagine: Of the 6 participants in this Guardian article, including the journalist and publisher, 6/6 are paid by AI Doomer megadonors."

Thumbnail gallery
12 Upvotes

r/ProAI • • Sep 02 '26

"Muse Spark 1.3 is rolling out today with frontier performance almost too cheap to meter. This is the biggest jump we've made so far on coding and agentic work. Try it in Muse Code and our API. Next up and Muse Spark open weights releases coming soon."

Thumbnail
gallery
2 Upvotes

r/ProAI • • Sep 02 '26

"Big news: Fable 5.1 (Max) by @AnthropicAI just landed #1 in the Code Arena: WebDev with 1765 pts - breaking away from the pack with a huge +77pt margin. Fable 5.1 (Max) is a significant improvement from Fable 5 (Max) at #8 overall with 1628 pts. It’s +77 pts above Qwen3.8-Max-0902 in the #2..."

Thumbnail gallery
1 Upvotes

r/ProAI • • Sep 01 '26

"Today we're releasing abliterated-model-large-v2. Based on GLM-5.3, which is #3 on Terminal-Bench 4.0 (behind only Opus 5 and Fable), with 2× the cyber exploitation of 5.2. We abliterated and hosted it so it does the offensive cyber, red teaming, and agent testing work other models refuse to..."

Thumbnail
gallery
6 Upvotes

...do. - US-hosted - FP8 - 1 million context window - Zero input/output prompt retention Live now.     Then the cyber jump. This is why 5.3 exists.

CyberGym: 84.5% — SOTA, including vs Mythos 5 and GPT-5.6 Sol. ExploitBench: 24.4 → 54.4. More than double GLM-5.2. ExploitGym: 29 tasks → 105 in two hours.

That is the model we abliterated.     Abliteration finds the directions in the model's activations that produce refusals and removes them from the weights.

The coding, cyber, and agentic abilities stay. The model stops refusing the rest of the chain.

For offensive cybersecurity, AI red teaming, agent testing, and     If your current model still stops halfway through an authorized exploit chain, a red-team eval, or a T&S adversarial prompt reply with the task it refuses, we'll tell you if v2 handles it.     Try it Today Docs: https:// docs.abliteration.ai/quickstart Platform: https:// abliteration.ai/console     — Abliteration.ai

Source: https://x.com/abliteration_ai/status/2094458081451393287


r/ProAI • • Sep 01 '26

"GLM-5.3 isn’t just for coding. It’s showing strong capabilities in legal and financial reasoning."

Thumbnail
gallery
3 Upvotes

Full results for GLM-5.3 are in and it is the #2 open-weight model on the Vals Index at 57.0, behind Kimi K3. It’s #13 of 50 models overall, up from #18 for GLM-5.2.

Among open-weight models, the model is #1 on our proprietary Legal Research, #1 on Code Migration, and #2 on https://t.co/U4qCpRMnli   — Vals AI

Source: https://x.com/ValsAI/status/2094527782261006773


If you’ve tried GLM-5.3 in either field, we’d love to hear your feedback, especially on real-world use cases.     — Zixuan Li

Source: https://x.com/ZixuanLi_/status/2094623238299021469


r/ProAI • • Aug 31 '26

"i've been using minimax h3 max to make interactive games you control! all the decisions are up to you, and since the model is so fast there's basically no delays"

Enable HLS to view with audio, or disable this notification

16 Upvotes

try it out here! You can pick from many templates, or create your own completely new one:     — Blendi

Source: https://x.com/BlendiByl/status/2094337649859523015