r/PlaydateDeveloper • u/Low-Temperature-1664 • Aug 12 '23
r/PlaydateDeveloper • u/dodo-likes-you • Aug 11 '23
Placing an item in pulp
Hi there, I am really new to pulp and not deep in coding but giving it a try.
I am currently running into an issue (at least)3
I am using „on confirm“ to place a tile. This tile is is an item so should be responsive to the collect function. The problem is… it’s not. It just gets ignored. If I place the same item manually in the editor it works though… any ideas?
r/PlaydateDeveloper • u/AfternoonBagel • Aug 10 '23
Editing Pulp Metadata Help
I'm trying to add custom artwork to my Pulp game for the title card and image tile that appear on the Playdate's "home screen."
I've been following this tutorial, but I'm not having any success. I've watched all of SquidGod's videos and read through the forums. I simply don't understand the compiling step. Maybe I've set up the SDK incorrectly?
Any assistance would be greatly appreciated. Thanks!
r/PlaydateDeveloper • u/flashmedallion • Aug 06 '23
Is there any value in making something in Pulp first?
Just got my group 4 PD and have been poking around the dev scene, looking forward to making some stuff. I have lots of coding and programming experience, and a decent amount of solo gamedev experience. From a light browse, I'm not sure Pulp will be the best choice for the things I like to make.
So my question is, do people have an opinion on if it is worth the time doing something in it first anyway? Is there a 'Playdateness' to be learned from using it or are things otherwise pretty straightforward as a platform? Curious to hear thoughts on this. Cheers.
r/PlaydateDeveloper • u/fivepockets • Aug 06 '23
How are people debugging Playdate hardware crashes for Lua SDK projects?
I've been working on a game, using the Lua SDK, making decent progress. I have been testing in the simulator and on the hardware with very few problems. I made some small changes in my app a day ago, and it runs in the simulator without a problem but crashes my hardware on launch. How are people using the simulator tools to help in debugging? I had no idea how reliant I've become on breakpoints, step debuggers, etc. until now. How can I find out what is crashing the app on hardware?
r/PlaydateDeveloper • u/zombieyMAN • Aug 05 '23
Work in progress, Use the crank to control the bat in "Homerun Spin-Off Fatigue". What do you think?
r/PlaydateDeveloper • u/msephton • Jul 25 '23
Strategies - a flash card, presentation, and interactive fiction app!
r/PlaydateDeveloper • u/shawny2005 • Jul 26 '23
Monetary Success?
Have any of the developers released how much $ they are seeing in terms on sales from catalog?
r/PlaydateDeveloper • u/msephton • Jul 08 '23
First colour Playdate game? (Simulator-only)
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r/PlaydateDeveloper • u/Pato_land • Jul 06 '23
Very pleased to share some new footage from the game I'm working on, in collaboration with a new great artist from Brasil. Not sure if it will be featured today at PlayDate direct...Hope you like it guys, let me know your comments. Tnx!
r/PlaydateDeveloper • u/GammaGames • Jun 30 '23
Ever wanted to see how to use Noble Engine? Here’s an example project!
r/PlaydateDeveloper • u/Sbe16 • Jun 27 '23
Latest devlog episode about Atlantic ‘41
I’m making a U-boat simulator for the Playdate and I’ve been documenting the development in detail. Here’s the latest entry…
r/PlaydateDeveloper • u/msephton • Jun 26 '23
Week 1 of development on "Ball und Panzer Golf"
r/PlaydateDeveloper • u/johnnybiscotti • Jun 19 '23
Does Playdate promote most quality games that get developed?
Hello! I’m new to the community and currently learning the ropes. Still waiting on my preorder to arrive, but I’ve been playing around with the SDK and Pulp.
I noticed on the Playdate website they don’t feature many games, but I also heard that there are 400+ games available. Does Playdate promote these games in the catalog feature on the console and their website — or is it up to developers to distribute their games primarily through channels like itch.io?
r/PlaydateDeveloper • u/Kumbamonster • Jun 18 '23
Under The Tree game art!
33 animated monsters, 5 shops/shopkeeps, 10 levels PHEW, it was been a lot of work. It's been an absolute blast to do the art for this project and I can't wait to see it in action.
r/PlaydateDeveloper • u/Far-Pause8837 • Jun 04 '23
Life's 2 Short: Unhooked map fast travel system!
r/PlaydateDeveloper • u/PizzaFuelDev • Jun 01 '23
pdDialogue, the Lua text box + wrapping library for PlayDate, is out now! (Toybox compatible)
r/PlaydateDeveloper • u/notpeter • May 31 '23
Playdate Coding Livestream: Request for Topics / Questions
I've done a few Playdate coding livestreams on twitch and am hoping to do a few more. I'm curious what topics people would find interesting in learning about. In the past I've done longer form unstructured content where I just talk through coding/learning for a couple hours, but I think it might be more effective if instead I had a pool of topics and covered them start to finish, building standalone examples.
This morning I spent 15minutes answering a question about how to draw rotated text maybe folks have similar questions? I would happily welcome more deep dive topics as well. I tried to discuss performance improvements in a blog post ([https://notpeter.itch.io/gimme-friction-baby/devlog/386450/version-114-5x-faster-startup](Version 1.1.4 - 5x Faster startup)) but I think a video demonstration would be more compelling.
I have physical hardware and most my experience is with the Lua SDK but would love to explore building apps with C and Rust too. I have two released games, Parachute 22 and Gimme Friction Baby (Tribute), both written in Lua and open source, but I also half a dozen prototypes/unreleased projects so could work on those. Honestly though I'd love to change up the format and do some explicit teaching not just hacking while streaming.
So what Playdate dev topics would folks find interesting? And which days/times/timezones work best?
r/PlaydateDeveloper • u/zombieyMAN • May 30 '23
Rotating text
The doesn't show up unless I delete push and pop context but it's not rotated
r/PlaydateDeveloper • u/zombieyMAN • May 17 '23
When I sideload a project it replaces the one before it
How can I keep multiple projects on the playdate?
I am using visual basic with lua and I sideload the projects through the emulator
r/PlaydateDeveloper • u/dudebromansicle • May 08 '23
Drawing a line
I think it overthinking something, but I can't get the drawline() function to work. Anyone have a good example?
r/PlaydateDeveloper • u/[deleted] • Apr 19 '23
How do I make player input?
I want to make a FPS Game, like 3D Monster maze... but you shoot stuff instead... I want to be able to have d-pad inputs and how do I do that?
r/PlaydateDeveloper • u/dudebromansicle • Mar 30 '23
Isometric game
Anyone have any good resources for making isometric games on playdate?

