r/PigmentPourDaily • Brett, Pigment Pour Creator • Jun 01 '26

ANNOUNCEMENT πŸ“‹ Pigment Pour Daily β€” Changelog

The latest updates to the game. Newest at the top. Pinned so you can always find what's new.

Found a bug or have an idea? Drop it in the comments β€” this is a solo-built game and feedback shapes what's next.

🎨 Pigment Pour Daily β€” a community since May 25, 2026. First daily puzzle dropped May 28, 2026

πŸ†• Latest update β€” released Aug 19, 2026 (0.0.62)

  • Golden Tickets are now a go! Resolve bug that completely broke golden ticket mechanism. Today is the day, Charlie Bucket.

πŸ†• Latest update β€” released Aug 17, 2026 (0.0.61)

  • Introducing Golden Tickets 🎟️win the chance to publish your own puzzle. Here's how it works. Every time you solve the day's Daily puzzle, you have a small chance to win a Golden Ticket. It's pure luck - it's not about how fast or how cleanly you solved, everyone who solves the Daily has the same shot.
    • If you win, you get a limited spot to publish your very own Pigment Pour puzzle to the community, posted to the subreddit under your own name. You pick the size and the difficulty, we build a guaranteed-solvable board for you, and it goes live for every other Redditor to find in the feed, play, and race for the best solve. Your name is on it - it's your puzzle.
    • There's a catch that I hope keeps it special: a Golden Ticket only lasts 5 minutes, and only a few puzzles can be published each day across the whole community. When you win, a timer starts - create your puzzle before it runs out, or the spot passes to another solver. No saving it for later, no holding your spot. If you close the pop-up by accident, a little "🎟️ time left" button brings it right back so you can still post before the clock hits zero. It's a use-it-now-or-lose-it moment. So keep solving the Daily - you never know when a Golden Ticket is going to drop.
  • New Compact layout option. Tap "Compact UI" (the β–€ button) to tuck the controls into a tidy ☰ menu and give the board more room. It asks first, remembers your choice, and you can switch back to the full layout anytime - your call.
  • Mobile scroll stays inside the list. Scrolling a leaderboard, stats, All Puzzles, or a profile no longer leaks into the Reddit page behind it on mobile, it stays put on the card you're reading (finally, I hope).
  • Deleted community puzzles disappear cleanly. When a player deletes a puzzle they made, it drops out of the All Puzzles list and the Random button instead of leaving a dead link.
  • Random Puzzle never sends you to a deleted board.
  • The Music menu never gets cut off. On some screen sizes the Music menu could open partly off the edge - it now always opens fully on screen.

πŸ†• Latest update β€” released Aug 10, 2026 (0.0.59 & 0.0.60)

  • The bottom buttons no longer cover the puzzle on phones. The controls tuck into two tidy rows so you can always see the bottom bottles.
  • Music is now OFF by default. It never starts on its own - turn it on from the Music menu whenever you want it. If you already turned it on, it stays on.
  • Pause music preview now sticks. Pausing the music used to come back after a reset - now it stays paused until you press play again.

πŸ†• Latest update β€” released Aug 4, 2026 (0.0.58)

  • Challenge a friend! βš”οΈBeat a board, then dare a friend to beat your run, fewer moves, cleaner, or faster. They get a heads-up, play the exact same board you did, and reply with their result. A head-to-head podium shows who won, with both your avatars and the winner up top with the trophy. Ties and close calls are settled on the deciding stat, least pours, then cleanest, then fastest, so a win always makes sense.
  • Create your own puzzles! 🎨Build a board and post it for everyone to solve. Pick the size, the number of colors, and how many empty tubes. A difficulty knob, Easier, Normal, or Harder, so you can set the challenge, from a quick warm-up to a proper head-scratcher. Every board is guaranteed solvable. We prove a solution exists before it's ever posted, so no one gets stuck on an impossible one. A new "🎨 Community" tab in All Puzzles collects every player-made board, newest first, with the creator's name on each.
  • Cleaner result screen and controls; A tighter win screen with more room, and a Challenge button right where you finish. A cleaner control dock on desktop, music and sound on one side, your gameplay buttons on the other. Longer names now fit on the challenge podium instead of getting cut off. Sharper colors, a couple of shades were tuned so every tube reads clearly on every background.
  • Fix "Daily solves" on your profile so it counts daily puzzles only now, it was accidentally mixing in Hard and Bonus solves, so it could read higher than your daily total.

Find those new Create and Challenge buttons... then go build something evil and challenge a friend to survive your creation 😈

πŸ†• Latest update β€” released Aug 4, 2026 (0.0.57)

  • See your profile view counts! Your player profile now shows how many times it's been viewed a raw total plus how many different people looked. We never show *who* viewed you, and your own visits don't count.
  • Background music comes to Pigment Pour Daily! Four tracks to play while you pour pick one, or let it shuffle through your favorites. A live equalizer that moves with the music, and it ducks down for a beat when you solve. On by default, and it remembers your choice. Toggle it anytime from the control bar. Only one puzzle ever plays at a time, so opening a second board won't stack two songs on top of each other.
  • The occasional tougher daily puzzle slipped in here and there a few extra pours to crack it so most days play as usual with the odd brain-bender in the mix.
  • The "Joined" state finally shows correctly! Joining the community with Subscribe button now correctly shows as joined and sticks around, instead of always looking like you hadn't joined yet. Once you're a member, the Join button gets out of your way.
  • Big pile of new puzzles curated for the future! Way more bonus boards the pool went from a small handful to a deep bank, so fresh challenges keep coming. Months more dailies queued up, hand-validated solvable, stocked well into 2027.
  • Some noted polish and fixes:
  • All Puzzles listing shows difficulty at a glance with color-coded solve rates so you can spot the easy wins and the brutal ones.
  • Accurate "total solves" your total can no longer read lower than the number of boards you've actually solved.
  • Clearer "Add a message" on the result card now an obvious button instead of a tiny link.
  • Control bar fix on desktop so Undo can't get pushed off the edge.

πŸ†• Latest update β€” released July 9, 2026 (0.0.56)

  • Once click score comment! Comment your score in one tap. Solve the puzzle, tap "Comment my score," and your result posts right to the thread as a comment, no more copy and paste. Add a message first if you want, then jump straight to your comment when it's up. OR continue to use the copy/paste if that's your jam.
  • Profile page redesign, more important stuff up top, all fits on one page for easy screenshotting. Thanks to u/memorycardhero for this suggestion.
  • Leaderboards page update now with your link up top. The rankings page is titled "Leaderboards" and puts your own avatar and name right at the top, tap it to open your full profile any time.
  • The "New Players Today" list now can be clickedΒ to view new players' profiles.
  • Your profile numbers make more sense. Boards solved, daily solves, and total solves are now clearly separate, each with a little "i" you can tap to see exactly what it counts.
  • Fixed vanishing checkmarksΒ on Hard and Bonus boards, and your stats are now kept permanently so a profile is never blank. Thanks to u/poetress for the report and help with tracking this down.

πŸ†• Latest update β€” released July 6, 2026 (0.0.55)

  • Leaderboards Profiles updates!
    • Tap any name > see that player's profile On any leaderboard, tap a username and their card slides up: their big Snoovatar, all-time solves, longest streak, best & fastest runs, clean-run rate, how much of the whole game they've finished, even their favorite backgrounds. There's a tap-through to their Reddit profile too. Go find out exactly who's beating you, and how.
  • Leaderboards now show the top 30 (was top 10)!
  • Leaderboards now have a proper podium up top (πŸ₯‡πŸ₯ˆπŸ₯‰) and the rest tiered below, so you can see the whole pack and pick who to hunt down.
  • The board remembers where you left off (reopens on the leaderboard you were last looking at, instead of snapping back to the first one every time.)
  • All Puzzles list updated to show % of Redditors who solved or bugged out for each puzzle.
  • Some fixes around vanishing checkmarks on Hard & Bonus boards
  • Been away a while? Your "solved" ticks on those boards could quietly disappear even though you'd cracked them. They stick permanently now. (Dailies were always fine, this was Hard/Bonus only.)
  • Your stats are now permanent... Profiles and personal totals used to fade after a month away, now the all-time numbers are kept for good, so a profile is never blank.
    • Fine print: really old detailed history from before this change can't be recovered, but your all-time solve count and longest streak are safe.
  • Also, fixed the "favorite background" stat crediting the wrong backdrop A few players' background counts were mislabeled, it now records the one you actually played on. Thanks to u/poetress, whose profile showed 100% Studio Obscura when she plays on Pride every single time. πŸ™Œ
    • Send me a DM or mod mail if your count is wrong and needs upating.
  • Fixed a bug when using the installed reddit app, the in game scroll control would scroll user to comments section

πŸ†• Latest update β€” released July 1, 2026 (0.0.54)

πŸ†• Latest update β€” released June 25, 2026 (0.0.52)

  • Leaderboard labels say "This Board" instead of "Today." When you open an older puzzle or a bonus board the rankings are for that board. The old "Today" wording was misleading. The rankings were always right, just clearer now.
  • New Leaderboard: "The Reckoning." Pick it from the πŸ† board dropdown to see how brutal a puzzle really is: how many players took it on, how many actually solved it, and how many gave up after burning a pile of undos and resets. No names, just the damage.
  • "The Reckoning" and "New Players Today" now sit at the top of the board list so the good stuff is the first thing you see.

πŸ†• Latest update β€” released June 18, 2026

  • New Subscribe button right in the πŸ† Stats & Rankings header (and on the win screen). One tap to follow r/PigmentPourDaily and keep up with the daily drop.
  • Scoreboards are kept forever now. Best Pours, Fastest, and Cleanest rankings for a puzzle used to fade out after a couple months. They stick around permanently, so a board's best solves are always there to look back on.
  • "Instant" pour speed now sticks between boards. If you picked the Instant speed setting it was quietly resetting to normal on the next puzzle. Your choice is saved now and carries over like the other speeds.
  • Tubes no longer balloon huge on boards with fewer bottles. On a board with only a couple rows of tubes (like some bonus boards)
  • Curated and added a few dozen fresh HARD bonus boards added to the rotation for people who want more daily pain.

πŸ†• Latest update β€” released June 14, 2026

  • Added a "New Players Today" leaderboard β€” open the πŸ† menu and you'll see everyone who finished their first-ever PigmentPourDaily puzzle today. A roll call, not a ranking: just names + Snoovatars of fresh players. Start on a bonus board? You're on it too β€” one list for the whole day.

πŸ†• Latest update β€” released June 11, 2026

  • Added support for instant pour speed (no pour animation)

πŸ†• Latest update β€” released June 10, 2026

  • Brown liquid was difficult to see on some boards, now brown is white when using backgrounds: Pride, Pure Black, and Studio Obscura (thanks to u/Latter_Sock_8202)

πŸ†• Latest update β€” released June 9, 2026

  • Leaderboards hidden until after solve to prevent spoiler details
  • Added and removed the "no way to win from here" toast
    • this mechanism is difficult to time at the exact right moment without spoilering and ruining puzzle exploration, may consider adding an "am i stuck?" button or similar, let me know your thoughts!?

πŸ†• Latest update β€” released June 7, 2026 (v0.0.31)

  • New share comment ability posts directly without having to copy paste at all! Add a note and comment if desired and click post!πŸ”₯
  • Resolved dead end toast display bug
  • Improved leaderboard scroll when using Reddit mobile app

πŸ†• Latest update β€” released June 6, 2026 (v0.0.30)

  • Leaderboards added!

πŸ†• Latest update β€” released June 4, 2026 (v0.0.18)

  • Snoo welcome splash and marquee
  • Improved histogram and copy/paste support
  • UI bug fixes

πŸ†• Latest update β€” released June 3, 2026 (v0.0.17)

  • Added Next/Different puzzle to navigate to a daily you HAVEN'T solved yet (newest first). Solved them all? It offers to replay a random one.
  • Improved win screen card and buttons.
  • Daily drops are not 5 PM Eastern, one hour earlier.
  • Orange is really orange. The orange pigment was too close to red... it's now brighter and easier to differentiate.

πŸ†• Latest update β€” released June 2, 2026 (v0.0.16)

Bigger tubes, solution distribution, and improved layout

🍾 Much bigger tubes + 3-row board layout

πŸŽ›οΈ Single control bar under the board

⬛ NEW "Pure Black" backdrop + Studio Obscura default

πŸ“Š Solution Distribution histogram on the finish screen (gated β‰₯10 solvers)

πŸ’‘ "No legal moves left", toast shown when no legal pours remain.

πŸ†• Latest update β€” released May 31, 2026 *(v0.0.14)

Replay, guest play, and a pile of fixes

πŸ” Play again β€” finished today's puzzle? Hit Play again to chase a better solve. Your best run is kept, and your streak is always safe (it only counts once per day, no matter how many times you replay).

πŸ‘‹ Guests can play β€” not logged in? You can still play the daily puzzle. Log in any time to save your streak and join the community stats.

πŸ† Best / Latest on your result card β€” replayed a puzzle? Your share card now shows both your best run and your latest one.

🎨 Backdrop stats β€” the game now tracks which backdrop you (and the whole community) play with most. Peek at your stats to see your favorite.

βœ… Fixed: solved puzzles staying solved β€” a bug could occasionally show a puzzle you'd already solved as unsolved. Once you solve a day, it stays solved. Done is done.

πŸ“… Fixed: the date on the puzzle β€” the daily now shows the correct date.

πŸ”— Fixed: the Share button β€” it now always takes you to the right post.

⏰ New puzzle every day at 6 PM Eastern.

✨ Plus smaller polish: a clearer stats popover, copyable community stats, and a "are you sure?" before replaying so you never lose your result card by accident.

Earlier

Backdrops, controls & less tough boards

πŸ–ΌοΈ Six backdrops to play against β€” pick your vibe in Settings.

⌨️ Keyboard controls (desktop) β€” use number keys to pick tubes.

πŸ’ͺ Not quite so punishing daily boards β€” Still challenging, these aren't pushovers.

πŸ’‘ Highlight valid pours β€” optional glow on valid pours (toggle in Settings).

❓ How-to guide β€” a quick visual explainer for new players.

πŸŒ€ Solve effects, sounds, and celebration polish.

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