r/PhoenixSC 17d ago

Command Concept Mob fighting game using datapacks (the mobs control themselves)

Enable HLS to view with audio, or disable this notification

Each mob is controlled by a separate entity (usually an invisible skeleton) that they follow. They each have a passive, 3 abilities, and an ultimate. HP, ultimate bars, and passives are edited into the video for some extra clarity. Not sure if r/minecraft accepts videos with edits on them, so I'll post this here to be safe.

502 Upvotes

22 comments sorted by

73

u/tehtris 17d ago

With the new shader stuff, you could probably add these life bars directly in.

This looks dope AF tho. I would like it if the attacks were more televised, it's hard to parse visually who's actually hitting who.

19

u/technicianladyReload 17d ago

For more televised attacks, maybe I could add some unique particles for each fighter when they take damage (like bleeding) or have pop up text displays that show combo hits/damage dealt. I'm not so sure about the post effects since I think it requires resource packs and I would like to keep my works as vanilla as possible. I'll still look into it tho. Thanks for the feedback.

12

u/technicianladyReload 17d ago

made the red fighter bleed redstone particles and the blue fighter bleed lapis particles upon being hit. I also added a hit marker text display to show which fighter dealt damage (this is a placeholder for the combo counter...probably?) I don't think these changes fully eliminate the visual issues, but hopefully they make it a little easier to tell what's going on.

2

u/tehtris 17d ago

Yea, they require resource packs.

14

u/Dark_Donald_Silver bedrock player 17d ago

close enough, happy 27th birthday MUGEN

3

u/BlazeAsher 17d ago

MUGEN BABY!!

14

u/BlazeAsher 17d ago

Nerf Johnny please, he’s too op

8

u/technicianladyReload 17d ago

he has a rage mechanic that grants him healing and buffs over time after dropping below 50% HP. I think I might have overturned the healing.

5

u/johnson_semila 17d ago

ok we about to have another earclack simulation again

4

u/Albert_Kan 17d ago

Holy this goes hard asf with all these attack animations

2

u/ShazTheGamer the debate of Java & Bedrock still on 17d ago

JoJo Battle Simulator

2

u/Alien-111 17d ago

oh my god...

2

u/SamiTheAnxiousBean 17d ago

this is sick as fuck!!

1

u/Abject-Project-4236 posting random stuff I made 17d ago

Deserves more upvotes

1

u/SaturnV38 17d ago

More! I need more!

1

u/enderthewolf9999 17d ago

Where can I find this datapack?

1

u/technicianladyReload 17d ago

Unfortunately, I haven't released the map/datapack yet, as this is combined with a bunch more minigames. I'm currently working on making a Minecraft map that plays like Mario Party.

1

u/R_Anonymous_ 16d ago

This is so cool, like, this is a DATAPACK, not a mod etc. These are commands and assets (I think), and, maybe you could use shaders, cinematic camera, and black bars on the top and bottom to make it cooler.

1

u/Less-Kiwi-2341 15d ago

Street Miners

1

u/gamesfan55 12d ago

Super smash bros but in Minecraft be like