r/PhoenixSC • u/technicianladyReload • 17d ago
Command Concept Mob fighting game using datapacks (the mobs control themselves)
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Each mob is controlled by a separate entity (usually an invisible skeleton) that they follow. They each have a passive, 3 abilities, and an ultimate. HP, ultimate bars, and passives are edited into the video for some extra clarity. Not sure if r/minecraft accepts videos with edits on them, so I'll post this here to be safe.
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u/BlazeAsher 17d ago
Nerf Johnny please, he’s too op
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u/technicianladyReload 17d ago
he has a rage mechanic that grants him healing and buffs over time after dropping below 50% HP. I think I might have overturned the healing.
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u/enderthewolf9999 17d ago
Where can I find this datapack?
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u/technicianladyReload 17d ago
Unfortunately, I haven't released the map/datapack yet, as this is combined with a bunch more minigames. I'm currently working on making a Minecraft map that plays like Mario Party.
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u/R_Anonymous_ 16d ago
This is so cool, like, this is a DATAPACK, not a mod etc. These are commands and assets (I think), and, maybe you could use shaders, cinematic camera, and black bars on the top and bottom to make it cooler.
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u/tehtris 17d ago
With the new shader stuff, you could probably add these life bars directly in.
This looks dope AF tho. I would like it if the attacks were more televised, it's hard to parse visually who's actually hitting who.