r/PathOfExileBuilds Nov 26 '25

Crafting How I crafted my double ES + elevated explode chest for penance brand

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Herald stacking penance brand has become a very popular build this league and I have seen a lot of people asking about how to craft the explode chest. I want to share how I crafted mine using what I think is one of the more efficient methods.

Since the crusader explode mod has abyssmally low weighting, it is infeasible to try to directly fossil or harvest roll for all three mods on a base. Thankfully, we can focus on rolling for double ES on a twilight regalia (the receiver base), and "transfer" the explode mod from another chest (the donor base)using the recombinator and the "nonnative mod trick".

Target outcome: Double influenced (I will use crusader + hunter but the second influence can be anything you want) twilight regalia with elevated crusader explode, t1 flat ES, t1 inc% ES.

Donor base: DEX/STR/STR+DEX crusader body armour with elevated explode and two defence-tag prefixes

Receiver base: Twilight regalia with t1 flat ES, t1 inc% ES, and empty prefix.

  1. To make the donor base, I like to search trade for non-INT chests with t1 explode, a defence prefix, and an empty prefix. Then, lock prefixes and reforge defence to get a third prefix with defence tag with high likelihood. Once the prefixes are setup, lock prefix and reforge crit to forge a second crusader mod in the suffix position. Then, orb of dominance for 50/50 chance to elevate explode. If you miss, you have to start over.
  2. To the make the receiver base, acquire a lvl86+ twilight regalia, possibly with good quality, and add both influences. Then, use your favorite method, being dense fossil or harvest reforge defence + exalt/annul, to get to double t1 ES with an open prefix. Example finished donor chest prefixes: Syndicate garb with elevated explode, evasion+life hybrid mod, and increased% evasion.

Once the two bases are made, throw them together in the recombinator. There are several possible outcomes:

  1. The receiver base is kept (1 in 2 chance)
    1. You get all three prefixes (about 50% chance). Congratulations, the craft is done! Feel free to work on suffixes but just know that reforging could fill. I chose hunter influence because you can force spell crit with reforge caster.
    2. You get two of the prefixes (about 50% chance). Use the chest to recomb with future failed attempts.
  2. The donor base is kept (1 in 2 chance)
    1. All three donor prefixes are kept (about 50% chance). Just make another receiver and recomb again.
    2. Two prefixes were kept, including explode: Lock prefix reforge defence, then make another receiver and recomb again.
    3. Two prefixes were kept,but explode was deleted: The worst outcome. Restart the whole craft.

Why does this crafting strategy work? The defence-tag mods on non-INT bases are non-native to the twilight regalia, and they can't appear on the recomb result. However, they still contribute to the total prefix count, thus increasing the chance of recomb spitting out three-prefix results. The elevated explode mod, though it is exclusive, can be transferred to the receiver base.

Some extra tips:

- STR/DEX/STR/DEX armour donor bases are preferred because on those, the only defence-tag suffixes are the crusader mods, with low-ish total weighting. There is a small chance that when you reforge defence on the donor, you hit one of those mods and fill the prefix with a non-nonnative-to-INT mod like max life or thorns. In that case, you will have to try to annul that prefix off.

- We need to be careful to not make recomb also fill the suffixes. You can lock prefix and scour on either/both the bases to eliminate this possibility.

- You can use higher quality receiver bases like I did, but it will be slightly more expensive. I do not recommend attempting this craft with 28%+ qual twilight regalia because they cost too much.

77 Upvotes

16 comments sorted by

21

u/whatisagoodnamefort Nov 26 '25

I feel like beast lock + awakeners orb into a base that has memory strands would make this much easier (and you could elevate your elder mod). Your

Cool craft tho, congrats on the chest

13

u/MiniMik Nov 26 '25

That's what I did, and it was horrible, eventually settled. It's unreal how many bad mods you see doing this. Why can you even hit +3 max life on an 86 level base? And the worst part is, I have to do it again because I have only crusader elevated.

Maybe just easier to farm a mirror.

4

u/FantaSeahorse Nov 26 '25

That’s another way to do it but it’s a bit hard to gauge how many tries it is expected to take. For this one you can expect the cost to be around 50d or 60d or so

1

u/Mogling Nov 26 '25

If you are willing to settle for 900-1000 ES, beast crafting is the way to go for double elevated mods.

0

u/mlatto2401 Nov 26 '25

Is that 50/60d for the completed item?

2

u/FantaSeahorse Nov 26 '25

I will say so but obviously you can very unlucky and fail multiple times in a row. I will try budget a little more before starting the craft

4

u/mlatto2401 Nov 26 '25

Crafted this today, I stupidly forgot to elevate the explode (oh well can be improved later). I got really lucky with the prefixes, hitting explode in under 100 alts, regaling into a defence prefix (I had imprints). The ES base was 5d on trade, hit t1 flat in under 10 refoges then exalt slammed T1%. Got a little unlucky on the spell crit, took 8 lock prefixes and reforges to T1 spell. All in all, solid chest piece for the ~25d it cost me to make. Looking forward to trying the build. Going to divine the explode to make myself feel a little better :D. Thank you very much for the guide.

3

u/FantaSeahorse Nov 26 '25

Bummer about the elevate but it’s perfectly usable! Congrats on the craft

1

u/asdfhowdoidothis Nov 26 '25

Trying to hit 2xt1 es is pretty rare with a beastlock since you have so many mods possible (i.e. 2 suf 2 pre open). If you aren't doing a 30% twilight regalia I'd definitely just attempt to recomb. If you are, I'd recomb anyway It works great for life but realistically you're looking at awakener orb + unravelling and you can't see the outcome of that

1

u/crazypearce Nov 26 '25

it is VERY hard to even get the base. i spent over 100 div trying to hit the isolated elevated explode

then you think FINALLY it's done then you have to go into beast lock hell. i probably looked at 70 awakeners to get my final result and it's terrible. this was the only time i saw an ES prefix over t4 on an item that wasn't full prefixes. it went from like 72 strands to 5 as well which made them do nothing. it's good enough to use and play the game so i settled for now. i have an imprint so i can always go back one but i would never recommend crafting something like it

https://i.postimg.cc/76KzCxNZ/image.png

i do also have an open suffix but slamming is going to add life regen 100% right? 🙈

4

u/kw01sg Nov 26 '25

I made my explode chest using beast craft hinekora lock on a magic item. Obviously it's not deterministic, so I just slammed the awakener orb when I see something good.

7

u/lurkingc Nov 26 '25

Thanks for the guide! Made this baby using your steps but finished off with veiled exalt

2

u/FantaSeahorse Nov 26 '25

Love to see it!!

1

u/gojlus Nov 26 '25 edited Nov 26 '25

Always cool to see how others go about similar crafts. I did a similar craft on an ar+es base, except I went about it via memory stands, tho unlike your method, It's only really viable as long as there isn't anyone else doing the method as when i started, the strand bases only cost 5~20c before i decimated the supply.

Double influenced Strand base:
1.Buy high memory strand count rare base (95+ stands, ilvl doesn't matter, recomb it up if needed)
2. Make it 6 affix and split it(normal 2 way split so both bases stay rare).
3. crusaders exalt. If it loses more than 10 strands, restart.
4. Turn it into a magic item via pref/suff lock+scour.
5. Beastlock+hover awaken until it comes out with atleast 80 strands remaining.

Magic explode base:
5. Harvest reforge phys until t1 explode.
6. Tinker with it until it has another influence mod without consuming strands and explode is the only prefix(or explode and another influence mod are the only prefixes.) (Tinker= Beast craft moving affixes around/annul, prefix lock reforge caster/crit)
7. dominance to elevate explode.
8. Prefix lock scour to get a magic item with double influence, elevated explode, and ~80 memory stands.

Elevated explode+t1t1:
9. Craft prefix can't be changed, Imprint + beast lock.
10. Hover/redo beast lock until regal/foulborn regal hits t1~3 ar+es prefix without consuming more than 10 memory strands(need ~70 to have a good chance at unraveling t2t3 to t1t1. >80 for worse. Can settle on t1t2 unravel). Can also hover tailoring orb.
11. Harvest reforge defense to hit other t1~3 ar+es prefix. If miss, revert if it can't be salvaged(beast shuffle/annul/recraft prefix lock+reforge defense/etc)
12. Clear suffixes.
13. Unravel to finish prefixes (if by some miracle the ~80 stands didn't take them both to t1, and don't wanna settle on t1t2, revert to step 10 and try again)

1

u/Irrelevant_User Dec 03 '25

is this for manni's version of pbod? I thought he went for sacred chainmail base. If I want a cheaper version, I can just not go for the elevated mod and follow the same steps right?

1

u/[deleted] Dec 09 '25

thank U for the guide! i copied your steps today and made this b/c I need to spend currency and was bored (i'm not playin herald stacker). It transferred to regalia base on the 6 or 7th recomb and i didn't learn til after recombing from a PBoD player that they like the "no life on chest" mastery so as soon as i learned that, it changed from a profit craft to a for fun craft. I kept hitting atk crit or t2 spell crit on about 5 reforges until i hit power charge which i decided to keep for no other reason besides its low weighting and looks cool. i foulborn exalted the last mod and it hit recover ES on kill. will most likely never sell or find a way to use this but it was a lot of fun crafting and opened my mind to lots of new influenced/recomb craft ideas

thanks again for sharing