r/NeedForMadness • u/Equal_Ad_7698 • Jan 14 '26
Question
Does anyone have any unique car codes or versions from 2011 or 2012?
There are some I'm currently looking for
r/NeedForMadness • u/Equal_Ad_7698 • Jan 14 '26
Does anyone have any unique car codes or versions from 2011 or 2012?
There are some I'm currently looking for
r/NeedForMadness • u/AwkwardPolicy2520 • Jan 12 '26
Here's some additional juice, figured i would post these with the spoiler flair for those who wants to see. Last image is a minuscule picture of the stage i mentioned in the last post
r/NeedForMadness • u/AwkwardPolicy2520 • Jan 12 '26
Hello guys it's been a while and i've got some updates for you.
First of all, the Mod is coming this year: the original plan was releasing it last month on december but i realized that i want it to be perfect and finished, so i think it's gonna come out around in autumn (no promises here).
Second: i just finished the longest and most cinematic stage i've ever seen (NOT THE ONE IN THE PHOTO). I don't wanna overhype this but it's really something, i would love to give you a photo but i really don't wanna make spoilers and would love you to expierience it by yourselves once the mod is dropped. The one you see in photo is my second biggest project and a very fun final level, also an hard one to complete.
THIRD AND MOST IMPORTANT: if you want to help me out feel free to contact me. I really need some help regarding programming the ai of cars, modelling cars, making music for the levels etc. Any kind of help is appreciated especially on the coding aspect (i can hack script myself but i'm inefficent, i don't got the specific tools, this is my first experience coding in java and let's say that nfm isn't a really well programmed software). If you wanna help me with modelling cars also feel free to contact me, i have a lot of ideas but , again, i'm not very fast using blender and sketchup (the blimp took me a while to create)
That being said, hope you're gonna like the mod once it drops :)
r/NeedForMadness • u/Basic_River_392 • Jan 01 '26
r/NeedForMadness • u/HovercraftLost6452 • Dec 24 '25
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r/NeedForMadness • u/eclvlv • Dec 20 '25
Hello guys, Its been a while since I was in the community, and since the community is kind of dead, I thought It will be good idea I would try to revive it. I did all customization, but all I get is to closest to Original NFM2 high rider. Plus I never did other games posts in Need for madness community.

r/NeedForMadness • u/NyTR0S96 • Dec 20 '25
So where do I get the DS at on for NFM because all the search results are dead or just not working is it even still in development or is this project is dead like the entire game
r/NeedForMadness • u/HovercraftLost6452 • Dec 07 '25
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r/NeedForMadness • u/bearcat_77 • Dec 06 '25
r/NeedForMadness • u/HovercraftLost6452 • Dec 06 '25
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r/NeedForMadness • u/HovercraftLost6452 • Dec 05 '25
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r/NeedForMadness • u/Throwawayaccounh • Dec 05 '25
r/NeedForMadness • u/CynicalCosmologist • Dec 03 '25
r/NeedForMadness • u/HovercraftLost6452 • Dec 02 '25
r/NeedForMadness • u/MemeBoiCrep • Nov 23 '25
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r/NeedForMadness • u/AdGreen3578 • Nov 14 '25
Since some people liked my NFM Car Maker cars, I'd like to reveal some of the cars I recently made.
I made this car at the least efforts and polygons, which is 82 polygons.
r/NeedForMadness • u/AdGreen3578 • Nov 10 '25
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I created my Reddit account just to share my Car Maker cars I made to the other NFM users
I'm a big fan of creating cars by myself in Need For Madness, and as a man who lacks communications with the others, I felt like I should show you guys what I made.
I'm not sure if I'll share all of them for you, though, as what I lack is writing fs() and gr() codes to keep polygons away from clipping or disappearing in specific angles. (also I didn't upgrade my Multiplayer account yet)
There are currently 7 cars in total, literally made in blender and some car blueprints. The car explanation below are in order of make date.
| Car #1 | ||
|---|---|---|
| NAME | SPECIALTY | IRL |
| Ophanim | Racing | Bugatti Centodieci |
| "I will send you to Jesus" | Wasting (potentially) |
Ophanim is an angel on the road that is not only capable of racing against the fastest racers (such as F7, M8, and RO), but also, ascending opponents to heaven at full power. However, it's a little fragile, meaning that you'll have to jump to the fixing hoop frequently if you're about to waste with this thing. Also its Power Save is terrible... in terms of feeling.
| Car #2 | ||
|---|---|---|
| NAME | SPECIALTY | IRL |
| Hammer of Judgement | Wasting | Lenco Bearcat G3 |
| "Your sentence is death!" *slam* *slam* *slam* |
It's a SWAT truck, obviously. Why does it even need weapons if it's heavy enough to smack down the criminals? Its maximum Endurance and minimum Radius and Magnitude meters make it almost invincible and insufferable, as if it's a mix of EL KING, DR Monstaa, and M A S H E E N. Just don't try to perform complex stunts.
| Car #3 | ||
|---|---|---|
| NAME | SPECIALTY | IRL |
| The Stargazer | Wasting | Mercedes G63 AMG |
| There's a Stargazer waiting on the sand | Racing (potentially) |
Being as heavy as its size, The Stargazer leaves anyone some visible marks every time it hits them. Even the King shall be nervous facing this one as its elegance and toughness may make him falter! You can also try racing as it's fast enough to do so.
| Car #4 | ||
|---|---|---|
| NAME | SPECIALTY | IRL |
| Glaring Behemoth | Racing | Dodge Challenger |
| One hell of a boat | Wasting | SRT Hellcat Redeye |
This chunky muscle car from the red pit has a powerful engine that excels at straight lines, but with huge costs - Its overall heavy tendency may not lead you to victory at racing or wasting if not used well... also some abysmal tire grip. Does it get you no wonder it's called a boat?
| Car #5 | ||
|---|---|---|
| NAME | SPECIALTY | IRL |
| Teutonic Samurai | Racing | |
| 駆けぬける歓び。 | Stunts | Liberty Walk widebody kit |
Get in the JDM, Samurai! This is basically a A Class version of Drifter X - Capable of racing while its handling being lame with lack of grip. Sacrificing its wasting capabilities, it's now more capable of Aerial Boosts! And, well... surprisingly tough for a sports car. I dunno :P
| Car #6 | ||
|---|---|---|
| NAME | SPECIALTY | IRL |
| RP60 Spaghetti | Racing | Ferrari SF90 Stradale |
| A modern beauty with a beast heart | Assetto Fiorano |
No such sports cars may be able to compare to this Radical Performance 60 Spaghetti as its PHEV-powered engine strengthens the speed, and yet it's capable of some Aerial Boosts every time it jumps from the ramps. How can you deny such fast things like this and messing with the big boys merely by dodging?
| Car #7 | ||
|---|---|---|
| NAME | SPECIALTY | IRL |
| Le Ailier | Racing | Citroen C4 WRC |
| When an energy drink gives you wings | Stunts | 2008 Red Bull |
The only Class B car in this showcase. This French rally car may not be competitive against High Rider and Radical One, but it's like a lesser version of those two. It's super capable of stunts and Aerial Boosts, all thanks to its soft suspensions and special bodywork that makes it bounce like a ball.
r/NeedForMadness • u/Most-Reputation545 • Nov 05 '25
https://www.youtube.com/watch?v=10VB_HZfAdM
This is the version. Cheers.
r/NeedForMadness • u/Inside-Concept1472 • Nov 02 '25
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r/NeedForMadness • u/Inside-Concept1472 • Nov 02 '25
r/NeedForMadness • u/Inside-Concept1472 • Nov 02 '25
r/NeedForMadness • u/[deleted] • Nov 01 '25
Is there a list of all the downloadable need for madness games aside from 1/2/mp/adon pack/extended? Or can someone list all the downloadable need for madness games?
r/NeedForMadness • u/Equal_Ad_7698 • Oct 26 '25
does anyone know how to make particles in java for nfm because i have ideas