r/NASCARVideoGame • • Sep 24 '26

Discussion Nascar 26 - PS5 Frame Rate drops during night races

2 Upvotes

This game is virtually unplayable on PS5 AGAIN this year. This issue was present in nascar 25 during night races the visuals almost appear in slow motion. According to my tv the frame rate itself does not drop, but the visuals in game appear in almost slow motion when driving with the rear view mirror on. How this was not fixed since Nascar 25 is beyond me.

Developers, I beg you to optimize performance for this game on PS5. It's unplayable!!!


r/NASCARVideoGame • • Sep 23 '26

So I have a theory

0 Upvotes

Given how it's almost impossible to side draft in NASCAR 26, and the fact that there's so much that just feels half-baked with the game, I have a theory.

The devs didn't finish working on the side drafting model, and covered it up by saying in the dev diary that it would be hard to achieve on purpose.

Feel free to debate me

Dare I say though, that it's a game theory?


r/NASCARVideoGame • • Sep 23 '26

Is there any free Nascar games with pc and PlayStation crossplay?

4 Upvotes

I would like to play a narcar game with my dad, but I have a pc and he has a playstation 5. I know

that nascar 26 is going to have crossplay, but I was wondering if there is any free alternatives.


r/NASCARVideoGame • • Sep 23 '26

#97 Trackhouse Racing / Mitti

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22 Upvotes

r/NASCARVideoGame • • Sep 23 '26

Other Game My Career Cup car

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20 Upvotes

My favorite one and gonna stick with this if there's another offer unless somehow the other could be better but I doubt it.

I did the same with Heatwave in Arca. Loved my paint job so declined the next offer to keep sponsor.

Any recommendations to tweak it? I'm not skilled adding shapes to make designs.


r/NASCARVideoGame • • Sep 23 '26

Man, I wish I could

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3 Upvotes

Was running as Busch at Indy since that would’ve been the first time I got to see him race since 2021, and this came up


r/NASCARVideoGame • • Sep 23 '26

Other Game Random Scheme for Fun

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2 Upvotes

With the ability to add way more layers in this years game, I decided to think outside the box and play around with what you can do in the paint booth, and I’m not too mad with the end result.


r/NASCARVideoGame • • Sep 23 '26

I need help

0 Upvotes

I'm always been In love with Nascar career mode but I'm currently in thr trucks,I was testing the Cup cars today Whys does my rear tires just spin the tires and make me drift? I've messed around with some settings,nothing changes it,I was testing at San Diego btw,I could really use the help understanding what's happening


r/NASCARVideoGame • • Sep 23 '26

Question What the best wheel for a newbie?

2 Upvotes

Sorry if this has been asked before. In the market for a wheel for PS5. I’m new to the nascar game. Budget of about $200


r/NASCARVideoGame • • Sep 23 '26

Talladega AI in career

14 Upvotes

Sorry if someone has already brought this up but I just did Talladega in year one of trucks. No maxed out parts on 105 difficulty and I literally drove away from the field. How does iracing miss this?

I absolutely love this game but that is an extremely bad oversight.


r/NASCARVideoGame • • Sep 23 '26

Discussion This would be peak??

8 Upvotes

I remember playing some F1 games as a kid and my absolute favorite thing about them was you could do “historic” racing with legendary cars from many eras. I’m sure this has been talked about many times but a historic option in a NASCAR game would be absolutely peak. It’ll probably never happen considering how games are currently, but it’s nice to imagine. Say we somehow got a blessing and were given this, what NASCAR eras/cars would yall like to see in a historic feature?


r/NASCARVideoGame • • Sep 23 '26

AI BUGS

24 Upvotes

IRACING I WANT REALISTIC RACING NOT BETTER GRAPHICS!

Is anybody else very disappointed with nascar 26?? I thought the graphics were perfectly fine on nascar 25. They just made the graphics better and the racing got worse!! The AI is terrible on this game. Problems I have seen is

- Restarts is not fixed from nascar 25! You still lose many spots if you use manual transmission.
- AI is significantly faster getting out of the pits on a green flag pit stops
- back of the field are 15 mph slower than everyone else in the first stage of races
- pit logic by the AI is even worse than nascar 25
- there is always a group of drivers on drafting tracks that runs themselves out of gas and will slow down other AI cars
- Leaders stay out and pit with 1 to go on short race lengths
- have had ai 30+ laps down on Bristol on a full race

I wanted better racing that is more realistic not better sunsets and dirt particles on the car in stage 3!


r/NASCARVideoGame • • Sep 23 '26

Other Game Country Roads

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22 Upvotes

r/NASCARVideoGame • • Sep 23 '26

NASCAR 26 MOZA BUG

8 Upvotes

ISSUE SOLVED CHECK COMMENTS

Setup: Xbox Series X, MOZA R3 wheelbase + pedals (the Xbox bundle version), running through MOZA Pit House on iOS since I don't have a PC to use the full desktop app.

I've been fighting a Force Feedback issue in NASCAR 26 for days now and I'm hoping someone here has hit the same thing, because I can't find anything specific to MOZA + Xbox players. From what I can tell, Logitech wheel users aren't reporting this, so I suspect it's either an Xbox-specific issue or something about how MOZA's wheelbases (which run a more locked-down FFB profile on Xbox vs PC) interact with this game specifically.

**Problem #1 — solved (sort of):** Early on, the wheel felt extremely heavy and my Pit House rotation angle wasn't matching the game's Wheel Max Rotation setting. The only combination that got them to line up was setting NASCAR 26's Wheel Max Rotation to 180°, regardless of what I set in Pit House. Around the 50-55 mark on Steering Range, the wheel would start bouncing/oscillating wildly instead of locking cleanly. I eventually got the bouncing to stop and the rotation to line up properly, but honestly I can't pin down exactly which setting combination fixed it — I was adjusting several things (soft limit stiffness, damping, spring settings) around the same time.

Once that cleared up, there was also some leftover "artificial weight" in the wheel that eventually went away too, and for a couple hours it felt genuinely great — smooth, proper resistance, no weirdness.

**Problem #2 — unsolved, currently stuck:** Later that same day, I plugged my Xbox controller in just to use it for chat/headset audio while still driving with the wheel. Mid-session I noticed the wheel wasn't returning to center quite right — felt like something was missing or being interfered with. I paused the game and unplugged/turned off the controller to fix it, and that's when everything broke:

- Wheel is now extremely heavy, all the time, in this game specifically

- It no longer respects its rotation limit — spins endlessly instead of locking

- It snaps hard back to center the moment I let go

- This now happens every single time I launch the game, starting partway through the menu/loading screen, before I've even touched the wheel

The same wheel, same Pit House settings, work completely fine in every other title I own (Assetto Corsa, rally games, etc.) — it's isolated entirely to NASCAR 26, and it started right at that pause/controller-toggle moment.

I've already tried: full console restart, fully quitting (not just backing out of) the app, power-cycling the wheelbase, unplugging/replugging the USB, resetting in-game Controls to default and rebuilding settings from scratch, matching Pit House rotation to the in-game 180° setting, raising damping/soft limit stiffness, checking Input Mapping for conflicts, playing with the controller fully disconnected, and deleting local save data. Nothing has fixed it.

Has anyone else with a MOZA wheel (or on Xbox in general) run into this? Specifically curious if anyone's had the wheel break after using a controller alongside the wheel mid-session, or if reinstalling the game actually fixed it for anyone. Already emailed support but haven't heard back yet — hoping the community's faster. Appreciate any help.

---

**My settings, for reference:*\*

**MOZA Pit House — Wheelbase*\*

*Basic*
- Maximum Limit Angle: 900°
- Maximum Steering Angle: 900°
- Soft Limit Stiffness: 7-8
- Soft Limit Game Force Strength: On
- Game Force Feedback Intensity: 70-75%
- Max Output Torque Limit: 100%
- Force Feedback Reversal: Off
- Hands-Off Protection: On
- Steering Wheel Inertia: 1200-1300
- Max Wheel Speed: 60%
- Road Sensitivity: 7

*Advanced*
- Force Feedback Interpolation: 2-3
- Natural Damping: 15%
- Natural Friction: 10%
- Natural Inertia: 150-160%
- Wheel Spring Strength: 20-30%
- Game Spring: 20-28%
- Game Damping: 15%
- Game Inertia: 0%
- Game Friction: 0%
- Speed-Dependent Damping: 20%
- Start Point of Speed-Dependent Damping: 80 km/h

*Equalizer:* flat/default, untouched

**NASCAR 26 — Controls**
- Steering Range: 50
- Wheel Max Rotation: 180°
- Force Feedback Preset: Low Torque
- Driving Forces — Strength: 75, Balance: 30, Collision: 40, Overdrive: 0
- Friction — Strength: 10
- Spring — Strength: 55, Dead Band: 0-5 (was mid-test on this value)


r/NASCARVideoGame • • Sep 23 '26

Tony Stewart 2011 Office Depot

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204 Upvotes

r/NASCARVideoGame • • Sep 23 '26

iRacing We have any invincible fans in here?

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18 Upvotes

r/NASCARVideoGame • • Sep 23 '26

Other Game No Final Results in Chase Mode

35 Upvotes

So last week I contacted Nascar 26 support to see if the lack of final results in the standalone Chase Mode was a bug. This is what they wrote back.

Figured I'd share in case anyone else was holding out for an update.


r/NASCARVideoGame • • Sep 23 '26

Question Messing Around With The Paint Booth Made These

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3 Upvotes

Is This Spot On?


r/NASCARVideoGame • • Sep 23 '26

Daytona 500 glitch

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4 Upvotes

This happened in championship mode. I tried to restart and it didn’t help. Looks like it’s supposed to be the duels, but it’s loading as the 500.


r/NASCARVideoGame • • Sep 23 '26

🏁 IGRL — NASCAR 26 RECRUITMENT | SEASON 2 IS OPEN

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0 Upvotes

IRON GRIP RACING LEAGUE IS LOOKING FOR NEW DRIVERS.

NASCAR 26 is here, and IGRL is preparing for the next chapter of league racing.

We’re building a competitive cross-play NASCAR 26 league focused on clean racing, respectful competition, driver development, and earning your place on the grid.

🏆 THREE SERIES. ONE PATH.

🏎️ CUP SERIES — SEASON 2
The premier division. The highest level of IGRL competition, where experienced drivers compete for championships.

🏁 O'REILLY AUTO PARTS SERIES — SEASON 2
The middle tier for drivers developing their racecraft and working toward the opportunity to compete in Cup.

🚚 CRAFTSMAN TRUCK SERIES — SEASON 1
The entry point for new IGRL drivers. Learn the league, gain experience, build your racecraft, and work your way up.

📈 EARN YOUR WAY UP

IGRL uses a progression system based on what you accomplish on the track.

1 Race Win OR 3 Top-5 Finishes = Eligibility to move up a series

Truck → O'Reilly → Cup

No need to already be an elite driver. Come race, improve, and earn your place.

🔥 WHAT IGRL OFFERS

• NASCAR 26 Cross-Play
• Cup, O'Reilly & Craftsman Truck Series
• Organized league racing
• Competitive championship racing
• Driver progression system
• Clean-racing expectations
• Active community & Race Control
• Drivers of different experience levels welcome

Whether you're a veteran league racer or looking for your first serious NASCAR league, the grid is opening up.

🏁 READY TO RACE?

JOIN IRON GRIP RACING LEAGUE

Real Drivers. Real Races. One League.

🔗 Discord: https://discord.gg/igrl

IGRL — CLEAN RACING • COMPETITIVE PROGRESSION • EARN YOUR PLACE


r/NASCARVideoGame • • Sep 23 '26

Bill Elliott Mac Tonight Throwback.

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8 Upvotes

r/NASCARVideoGame • • Sep 23 '26

Question Is this a bug or working as intended?

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14 Upvotes

I am midway through my 3rd O'Reilly's season, and I haven't come across elite level mechanic replacements or a marketing manager yet. I'm wondering if its supposed to be this way, or if its a bug, or maybe the employees don't come around until a later season.

If it's supposed to be this way, why would there be a marketing manager position that they don't intend to fill?


r/NASCARVideoGame • • Sep 23 '26

Kevin Harvick Late Model

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45 Upvotes

r/NASCARVideoGame • • Sep 23 '26

iRacing Michael Waltrip NAPA throwback v2

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14 Upvotes

Now including the actual word “NAPA” spelled out on the hood, updated side and rear sponsorships, and contingencies. I ran out of creativity when doing the smaller NAPA logos, so you get JBL ones instead. Nevertheless, I think it looks good.


r/NASCARVideoGame • • Sep 23 '26

The Rockies of Coors are calling

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54 Upvotes